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@@ -81,21 +81,23 @@
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map.wrapS = map.wrapT = THREE.RepeatWrapping;
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map.anisotropy = 16;
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- // var material = new THREE.MeshLambertMaterial( { map: map, side: THREE.DoubleSide } );
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+ // var material = new THREE.MeshLambertMaterial( { map: map, side: THREE.DoubleSide } )
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- //
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+ var material = new THREE.MeshBasicMaterial( {
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+ color: 0xff0000
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+ } );
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- object = new THREE.Mesh( new THREE.IcosahedronGeometry( 75, 1 ), material );
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+ object = new THREE.Mesh( new THREE.IcosahedronGeometry( 75, 0 ), material );
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object.position.set( -200, 0, 200 );
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scene1.add( object );
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- object = new THREE.Mesh( new THREE.OctahedronGeometry( 75, 2 ), material );
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+ object = new THREE.Mesh( new THREE.OctahedronGeometry( 75, 1 ), material );
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object.position.set( 0, 0, 200 );
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- // scene1.add( object );
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+ scene1.add( object );
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object = new THREE.Mesh( new THREE.TetrahedronGeometry( 75, 0 ), material );
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object.position.set( 200, 0, 200 );
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- // scene1.add( object );
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+ scene1.add( object );
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//
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@@ -111,11 +113,12 @@
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metalness: 0.5,
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roughness: 1.0
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} );
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-/*
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+/*Ç
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object = new THREE.Mesh( new THREE.SphereBufferGeometry( 100, 32, 32 ), material );
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object.position.set( 0, 0, 0 );
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object.name = "Sphere";
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- // scene1.add(object);
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+ scene1.add( object );
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+
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/*
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var material = new THREE.MeshStandardMaterial( {
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color: 0xff0000,
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@@ -198,7 +201,7 @@
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object.userData = { data: 'customdata', list: [ 1,2,3,4 ] };
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- // scene1.add( object );
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+ scene1.add( object );
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// ---------------------------------
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@@ -371,8 +374,8 @@
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var timer = Date.now() * 0.001;
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- camera.position.x = Math.cos( timer ) * 300;
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- camera.position.z = Math.sin( timer ) * 300;
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+ camera.position.x = Math.cos( timer ) * 600;
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+ camera.position.z = Math.sin( timer ) * 600;
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camera.lookAt( scene1.position );
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renderer.render( scene1, camera );
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