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add author attribution to csm

Garrett Johnson преди 5 години
родител
ревизия
8604213c9d
променени са 5 файла, в които са добавени 20 реда и са изтрити 0 реда
  1. 4 0
      examples/jsm/csm/CSM.js
  2. 4 0
      examples/jsm/csm/Frustum.js
  3. 4 0
      examples/jsm/csm/FrustumBoundingBox.js
  4. 4 0
      examples/jsm/csm/FrustumVertex.js
  5. 4 0
      examples/jsm/csm/Shader.js

+ 4 - 0
examples/jsm/csm/CSM.js

@@ -1,3 +1,7 @@
+/**
+ * @author vHawk / https://github.com/vHawk/
+ */
+
 import {
 	Vector2,
 	Vector3,

+ 4 - 0
examples/jsm/csm/Frustum.js

@@ -1,3 +1,7 @@
+/**
+ * @author vHawk / https://github.com/vHawk/
+ */
+
 import { MathUtils, Vector3 } from '../../../build/three.module.js';
 import FrustumVertex from './FrustumVertex.js';
 

+ 4 - 0
examples/jsm/csm/FrustumBoundingBox.js

@@ -1,3 +1,7 @@
+/**
+ * @author vHawk / https://github.com/vHawk/
+ */
+
 export default class FrustumBoundingBox {
 
 	constructor() {

+ 4 - 0
examples/jsm/csm/FrustumVertex.js

@@ -1,3 +1,7 @@
+/**
+ * @author vHawk / https://github.com/vHawk/
+ */
+
 export default class FrustumVertex {
 
 	constructor( x, y, z ) {

+ 4 - 0
examples/jsm/csm/Shader.js

@@ -1,3 +1,7 @@
+/**
+ * @author vHawk / https://github.com/vHawk/
+ */
+
 import { ShaderChunk } from '../../../build/three.module.js';
 
 export default {