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WebGLTexture: Fix disposal of multisampled RT.

Mugen87 5 anos atrás
pai
commit
865dbd0143
1 arquivos alterados com 3 adições e 0 exclusões
  1. 3 0
      src/renderers/webgl/WebGLTextures.js

+ 3 - 0
src/renderers/webgl/WebGLTextures.js

@@ -278,6 +278,9 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
 
 			_gl.deleteFramebuffer( renderTargetProperties.__webglFramebuffer );
 			if ( renderTargetProperties.__webglDepthbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthbuffer );
+			if ( renderTargetProperties.__webglMultisampledFramebuffer ) _gl.deleteFramebuffer( renderTargetProperties.__webglMultisampledFramebuffer );
+			if ( renderTargetProperties.__webglColorRenderbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglColorRenderbuffer );
+			if ( renderTargetProperties.__webglDepthRenderbuffer ) _gl.deleteRenderbuffer( renderTargetProperties.__webglDepthRenderbuffer );
 
 		}