Преглед на файлове

Added note on powers-of-two for tiling images

paulmasson преди 10 години
родител
ревизия
86a9d6e5ca
променени са 1 файла, в които са добавени 1 реда и са изтрити 1 реда
  1. 1 1
      docs/api/textures/Texture.html

+ 1 - 1
docs/api/textures/Texture.html

@@ -54,7 +54,7 @@
 		</div>
 		
 		<div>
-		NOTE: tiling of images in textures only functions if the edges of images are powers of two (2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, ...) in terms of pixels. Image sides need not be equal, but each must be a power of two. This is a limitation of WebGL, not Three.js.
+		NOTE: tiling of images in textures only functions if image dimensions are powers of two (2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, ...) in terms of pixels. Individual dimensions need not be equal, but each must be a power of two. This is a limitation of WebGL, not Three.js.
 		</div>
 
 		<h3>[property:number magFilter]</h3>