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Examples: webgl_lights_rectarealight revert camera settings

Mugen87 8 years ago
parent
commit
8717b64162
1 changed files with 1 additions and 1 deletions
  1. 1 1
      examples/webgl_lights_rectarealight.html

+ 1 - 1
examples/webgl_lights_rectarealight.html

@@ -54,7 +54,7 @@
 			if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
 
 			var renderer = new THREE.WebGLRenderer();
-			var camera = new THREE.PerspectiveCamera( 34, window.innerWidth / window.innerHeight, 0.1, 20000 );
+			var camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 1000 );
 			var controls = new THREE.OrbitControls( camera, renderer.domElement );
 
 			var scene = new THREE.Scene();