Browse Source

Docs: Clean up.

Mr.doob 3 years ago
parent
commit
871e9506f3

+ 1 - 2
docs/api/ar/cameras/CubeCamera.html

@@ -41,8 +41,7 @@
 		<h2>أمثلة (Examples)</h2>
 
 		<p>
-			[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]<br />
-			[example:webgl_shading_physical shading / physical ]
+			[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]
 		</p>
 
 		<h2>المنشئ (Constructor)</h2>

+ 1 - 2
docs/api/en/cameras/CubeCamera.html

@@ -41,8 +41,7 @@
 		<h2>Examples</h2>
 
 		<p>
-			[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]<br />
-			[example:webgl_shading_physical shading / physical ]
+			[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]
 		</p>
 
 		<h2>Constructor</h2>

+ 0 - 1
docs/api/en/lights/AmbientLight.html

@@ -26,7 +26,6 @@
 
 		<h2>Examples</h2>
 		<p>
-			[example:webgl_animation_cloth animation / cloth ]<br />
 			[example:webgl_animation_skinning_blending animation / skinning / blending ]
 		</p>
 

+ 0 - 1
docs/api/en/materials/ShaderMaterial.html

@@ -91,7 +91,6 @@
 		<h2>Examples</h2>
 
 		<p>
-			[example:webgl_animation_cloth webgl / animation / cloth ]<br />
 			[example:webgl_buffergeometry_custom_attributes_particles webgl / buffergeometry / custom / attributes / particles]<br />
 			[example:webgl_buffergeometry_selective_draw webgl / buffergeometry / selective / draw]<br />
 			[example:webgl_custom_attributes webgl / custom / attributes]<br />

+ 1 - 2
docs/api/ko/cameras/CubeCamera.html

@@ -41,8 +41,7 @@
 		<h2>예제</h2>
 
 		<p>
-			[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]<br />
-			[example:webgl_shading_physical shading / physical ]
+			[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]
 		</p>
 
 		<h2>생성자</h2>

+ 1 - 2
docs/api/zh/cameras/CubeCamera.html

@@ -41,8 +41,7 @@
 		<h2>例子</h2>
 
 		<p>
-			[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]<br />
-			[example:webgl_shading_physical shading / physical ]
+			[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic ]
 		</p>
 
 		<h2>构造器</h2>

+ 0 - 1
docs/api/zh/lights/AmbientLight.html

@@ -26,7 +26,6 @@
 
 		<h2>例子</h2>
 		<p>
-			[example:webgl_animation_cloth animation / cloth ]<br />
 			[example:webgl_animation_skinning_blending animation / skinning / blending ]
 		</p>
 

+ 0 - 1
docs/api/zh/materials/ShaderMaterial.html

@@ -81,7 +81,6 @@
 		<h2>例子</h2>
 
 		<p>
-			[example:webgl_animation_cloth webgl / animation / cloth ]<br />
 			[example:webgl_buffergeometry_custom_attributes_particles webgl / buffergeometry / custom / attributes / particles]<br />
 			[example:webgl_buffergeometry_selective_draw webgl / buffergeometry / selective / draw]<br />
 			[example:webgl_custom_attributes webgl / custom / attributes]<br />

+ 1 - 1
docs/index.html

@@ -18,7 +18,7 @@
 
 				<div id="sections">
 					<span class="selected">docs</span>
-					<a href="../examples/#webgl_animation_cloth">examples</a>
+					<a href="../examples/#webgl_animation_keyframes">examples</a>
 				</div>
 
 				<div id="expandButton"></div>