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@@ -19,8 +19,6 @@ function NodeMaterial( vertex, fragment ) {
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ShaderMaterial.call( this );
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ShaderMaterial.call( this );
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- var scope = this;
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-
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this.vertex = vertex || new RawNode( new PositionNode( PositionNode.PROJECTION ) );
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this.vertex = vertex || new RawNode( new PositionNode( PositionNode.PROJECTION ) );
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this.fragment = fragment || new RawNode( new ColorNode( 0xFF0000 ) );
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this.fragment = fragment || new RawNode( new ColorNode( 0xFF0000 ) );
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