Sfoglia il codice sorgente

Merge pull request #16061 from FMS-Cat/object3d-renderorder-description

Add description for Object3D.renderOrder
Mr.doob 6 anni fa
parent
commit
87c09f9deb
1 ha cambiato i file con 3 aggiunte e 0 eliminazioni
  1. 3 0
      src/core/Object3D.d.ts

+ 3 - 0
src/core/Object3D.d.ts

@@ -120,6 +120,9 @@ export class Object3D extends EventDispatcher {
    */
   frustumCulled: boolean;
 
+  /**
+   * Overrides the default rendering order of scene graph objects, from lowest to highest renderOrder. Opaque and transparent objects remain sorted independently though. When this property is set for an instance of Group, all descendants objects will be sorted and rendered together.
+   */
   renderOrder: number;
 
   /**