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@@ -51,7 +51,7 @@ def bones(mesh):
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index = 0
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index = 0
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for parent in armature.data.bones:
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for parent in armature.data.bones:
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if parent.name == bone.parent.name:
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if parent.name == bone.parent.name:
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- bone_index = index
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+ bone_index = bone_map.get(index)
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index += 1
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index += 1
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bone_world_pos = armature.matrix_world * bone_pos
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bone_world_pos = armature.matrix_world * bone_pos
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