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@@ -159,8 +159,8 @@
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In code another example could look like this:
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<code>
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// e.g.
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- geometry.skinIndices[15] = new THREE.Vector4( 0, 5, 9, 0 );
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- geometry.skinWeights[15] = new THREE.Vector4( 0.2, 0.5, 0.3, 0 );
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+ geometry.skinIndices[15] = new THREE.Vector4( 0, 5, 9, 10 );
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+ geometry.skinWeights[15] = new THREE.Vector4( 0.2, 0.5, 0.3, 0 );
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// corresponds with the following vertex
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geometry.vertices[15];
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