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Merge pull request #8274 from jfranc/jfranc-patch-2

Fix for when maxInstancedCount is 0 at WebGLRenderer
Mr.doob 9 years ago
parent
commit
8a0505a303
1 changed files with 4 additions and 3 deletions
  1. 4 3
      src/renderers/WebGLRenderer.js

+ 4 - 3
src/renderers/WebGLRenderer.js

@@ -901,9 +901,10 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 		}
 
-		if ( geometry instanceof THREE.InstancedBufferGeometry && geometry.maxInstancedCount > 0 ) {
-
-			renderer.renderInstances( geometry, drawStart, drawCount );
+		if ( geometry instanceof THREE.InstancedBufferGeometry ) {
+			if( geometry.maxInstancedCount > 0 ) {
+				renderer.renderInstances( geometry, drawStart, drawCount );
+			}
 
 		} else {