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@@ -43,8 +43,8 @@
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scene = new THREE.Scene();
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scene = new THREE.Scene();
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scene.background = new THREE.Color( 0x505050 );
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scene.background = new THREE.Color( 0x505050 );
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- camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 10 );
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- camera.position.set( 0, 1.6, 0 );
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+ camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.1, 10 );
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+ camera.position.set( 0, 1.6, 3 );
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room = new THREE.LineSegments(
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room = new THREE.LineSegments(
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new BoxLineGeometry( 6, 6, 6, 10, 10, 10 ),
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new BoxLineGeometry( 6, 6, 6, 10, 10, 10 ),
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