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@@ -7,6 +7,7 @@
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'use strict';
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+
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var GizmoMaterial = function ( parameters ) {
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THREE.MeshBasicMaterial.call( this );
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@@ -42,6 +43,7 @@
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GizmoMaterial.prototype = Object.create( THREE.MeshBasicMaterial.prototype );
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GizmoMaterial.prototype.constructor = GizmoMaterial;
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+
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var GizmoLineMaterial = function ( parameters ) {
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THREE.LineBasicMaterial.call( this );
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@@ -77,11 +79,13 @@
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GizmoLineMaterial.prototype = Object.create( THREE.LineBasicMaterial.prototype );
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GizmoLineMaterial.prototype.constructor = GizmoLineMaterial;
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+
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+ var pickerMaterial = new GizmoMaterial( { visible: false, transparent: false } );
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+
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+
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THREE.TransformGizmo = function () {
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var scope = this;
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- var showPickers = false; //debug
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- var showActivePlane = false; //debug
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this.init = function () {
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@@ -98,17 +102,7 @@
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//// PLANES
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var planeGeometry = new THREE.PlaneBufferGeometry( 50, 50, 2, 2 );
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- var planeMaterial = new THREE.MeshBasicMaterial( { wireframe: true } );
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- planeMaterial.side = THREE.DoubleSide;
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-
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- if (showActivePlane) {
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-
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- this._planeMaterial = planeMaterial;
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- this._planeMaterialVisible = planeMaterial.clone();
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-
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- }
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-
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- planeMaterial.visible = false;
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+ var planeMaterial = new THREE.MeshBasicMaterial( { visible: false } );
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var planes = {
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"XY": new THREE.Mesh( planeGeometry, planeMaterial ),
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@@ -159,7 +153,9 @@
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// reset Transformations
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this.traverse(function ( child ) {
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+
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if (child instanceof THREE.Mesh) {
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+
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child.updateMatrix();
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var tempGeometry = child.geometry.clone();
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@@ -169,50 +165,45 @@
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child.position.set( 0, 0, 0 );
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child.rotation.set( 0, 0, 0 );
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child.scale.set( 1, 1, 1 );
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- }
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-
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- if ( ! showPickers && child.parent === scope.pickers ) {
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-
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- child.material.visible = false;
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}
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+
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});
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};
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this.hide = function () {
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- this.traverse(function( child ) {
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- child.visible = false;
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- });
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- };
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- this.show = function () {
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+ this.traverse( function( child ) { child.visible = false; } );
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- this.traverse(function( child ) {
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- child.visible = true;
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- });
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- if (showActivePlane) {
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+ };
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- this.traverse(function( child ) {
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+ this.show = function () {
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- if (child.parent === scope.planes ) child.material = scope._planeMaterial;
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- });
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+ this.traverse( function( child ) { child.visible = true; } );
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- this.activePlane.material =
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- showActivePlane ? scope._planeMaterialVisible : scope._planeMaterial;
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- }
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};
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this.highlight = function ( axis ) {
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- this.traverse(function( child ) {
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+
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+ this.traverse( function( child ) {
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+
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if ( child.material && child.material.highlight ) {
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- if ( child.name == axis ) {
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+
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+ if ( child.name === axis ) {
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+
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child.material.highlight( true );
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+
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} else {
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+
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child.material.highlight( false );
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+
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}
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+
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}
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- });
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+
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+ } );
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+
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};
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};
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@@ -226,13 +217,19 @@
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var vec2 = new THREE.Vector3( 0, 1, 0 );
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var lookAtMatrix = new THREE.Matrix4();
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- this.traverse(function(child) {
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- if ( child.name.search("E") != -1 ) {
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+ this.traverse( function(child) {
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+
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+ if ( child.name.search("E") !== -1 ) {
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+
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child.quaternion.setFromRotationMatrix( lookAtMatrix.lookAt( eye, vec1, vec2 ) );
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- } else if ( child.name.search("X") != -1 || child.name.search("Y") != -1 || child.name.search("Z") != -1 ) {
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+
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+ } else if ( child.name.search("X") !== -1 || child.name.search("Y") !== -1 || child.name.search("Z") !== -1 ) {
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+
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child.quaternion.setFromEuler( rotation );
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+
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}
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- });
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+
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+ } );
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};
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@@ -257,54 +254,70 @@
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lineZGeometry.addAttribute( 'position', new THREE.Float32Attribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
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this.handleGizmos = {
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+
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X: [
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[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0xff0000 } ) ), [ 0.5, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ],
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[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: 0xff0000 } ) ) ]
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],
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+
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Y: [
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[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x00ff00 } ) ), [ 0, 0.5, 0 ] ],
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[ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: 0x00ff00 } ) ) ]
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],
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+
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Z: [
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[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x0000ff } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ],
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[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: 0x0000ff } ) ) ]
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],
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+
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XYZ: [
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[ new THREE.Mesh( new THREE.OctahedronGeometry( 0.1, 0 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ), [ 0, 0, 0 ], [ 0, 0, 0 ] ]
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],
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+
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XY: [
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[ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.29, 0.29 ), new GizmoMaterial( { color: 0xffff00, opacity: 0.25 } ) ), [ 0.15, 0.15, 0 ] ]
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],
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+
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YZ: [
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[ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.29, 0.29 ), new GizmoMaterial( { color: 0x00ffff, opacity: 0.25 } ) ), [ 0, 0.15, 0.15 ], [ 0, Math.PI / 2, 0 ] ]
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],
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+
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XZ: [
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[ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.29, 0.29 ), new GizmoMaterial( { color: 0xff00ff, opacity: 0.25 } ) ), [ 0.15, 0, 0.15 ], [ -Math.PI / 2, 0, 0 ] ]
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]
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+
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};
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this.pickerGizmos = {
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+
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X: [
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- [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0xff0000, opacity: 0.25 } ) ), [ 0.6, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ]
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+ [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ]
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],
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+
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Y: [
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- [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0x00ff00, opacity: 0.25 } ) ), [ 0, 0.6, 0 ] ]
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+ [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ]
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],
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+
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Z: [
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- [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0x0000ff, opacity: 0.25 } ) ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ]
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+ [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ]
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],
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+
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XYZ: [
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- [ new THREE.Mesh( new THREE.OctahedronGeometry( 0.2, 0 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ) ]
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+ [ new THREE.Mesh( new THREE.OctahedronGeometry( 0.2, 0 ), pickerMaterial ) ]
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],
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+
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XY: [
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- [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), new GizmoMaterial( { color: 0xffff00, opacity: 0.25 } ) ), [ 0.2, 0.2, 0 ] ]
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+ [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), pickerMaterial ), [ 0.2, 0.2, 0 ] ]
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],
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+
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YZ: [
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- [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), new GizmoMaterial( { color: 0x00ffff, opacity: 0.25 } ) ), [ 0, 0.2, 0.2 ], [ 0, Math.PI / 2, 0 ] ]
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+ [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), pickerMaterial ), [ 0, 0.2, 0.2 ], [ 0, Math.PI / 2, 0 ] ]
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],
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+
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XZ: [
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- [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), new GizmoMaterial( { color: 0xff00ff, opacity: 0.25 } ) ), [ 0.2, 0, 0.2 ], [ -Math.PI / 2, 0, 0 ] ]
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+ [ new THREE.Mesh( new THREE.PlaneBufferGeometry( 0.4, 0.4 ), pickerMaterial ), [ 0.2, 0, 0.2 ], [ -Math.PI / 2, 0, 0 ] ]
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]
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+
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};
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this.setActivePlane = function ( axis, eye ) {
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@@ -312,31 +325,37 @@
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var tempMatrix = new THREE.Matrix4();
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eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
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- if ( axis == "X" ) {
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+ if ( axis === "X" ) {
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+
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this.activePlane = this.planes[ "XY" ];
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+
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if ( Math.abs(eye.y) > Math.abs(eye.z) ) this.activePlane = this.planes[ "XZ" ];
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+
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}
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- if ( axis == "Y" ) {
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+ if ( axis === "Y" ) {
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+
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this.activePlane = this.planes[ "XY" ];
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+
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if ( Math.abs(eye.x) > Math.abs(eye.z) ) this.activePlane = this.planes[ "YZ" ];
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+
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}
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- if ( axis == "Z" ) {
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+ if ( axis === "Z" ) {
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+
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this.activePlane = this.planes[ "XZ" ];
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+
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if ( Math.abs(eye.x) > Math.abs(eye.y) ) this.activePlane = this.planes[ "YZ" ];
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- }
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- if ( axis == "XYZ" ) this.activePlane = this.planes[ "XYZE" ];
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+ }
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- if ( axis == "XY" ) this.activePlane = this.planes[ "XY" ];
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+ if ( axis === "XYZ" ) this.activePlane = this.planes[ "XYZE" ];
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- if ( axis == "YZ" ) this.activePlane = this.planes[ "YZ" ];
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+ if ( axis === "XY" ) this.activePlane = this.planes[ "XY" ];
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- if ( axis == "XZ" ) this.activePlane = this.planes[ "XZ" ];
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+ if ( axis === "YZ" ) this.activePlane = this.planes[ "YZ" ];
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- this.hide();
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- this.show();
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+ if ( axis === "XZ" ) this.activePlane = this.planes[ "XZ" ];
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};
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@@ -356,63 +375,77 @@
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var geometry = new THREE.BufferGeometry();
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var vertices = [];
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arc = arc ? arc : 1;
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+
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for ( var i = 0; i <= 64 * arc; ++ i ) {
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- if ( facing == 'x' ) vertices.push( 0, Math.cos( i / 32 * Math.PI ) * radius, Math.sin( i / 32 * Math.PI ) * radius );
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- if ( facing == 'y' ) vertices.push( Math.cos( i / 32 * Math.PI ) * radius, 0, Math.sin( i / 32 * Math.PI ) * radius );
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- if ( facing == 'z' ) vertices.push( Math.sin( i / 32 * Math.PI ) * radius, Math.cos( i / 32 * Math.PI ) * radius, 0 );
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+
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+ if ( facing === 'x' ) vertices.push( 0, Math.cos( i / 32 * Math.PI ) * radius, Math.sin( i / 32 * Math.PI ) * radius );
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+ if ( facing === 'y' ) vertices.push( Math.cos( i / 32 * Math.PI ) * radius, 0, Math.sin( i / 32 * Math.PI ) * radius );
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+ if ( facing === 'z' ) vertices.push( Math.sin( i / 32 * Math.PI ) * radius, Math.cos( i / 32 * Math.PI ) * radius, 0 );
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+
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}
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+
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geometry.addAttribute( 'position', new THREE.Float32Attribute( vertices, 3 ) );
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return geometry;
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+
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};
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this.handleGizmos = {
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+
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X: [
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[ new THREE.Line( new CircleGeometry(1,'x',0.5), new GizmoLineMaterial( { color: 0xff0000 } ) ) ]
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],
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+
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Y: [
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[ new THREE.Line( new CircleGeometry(1,'y',0.5), new GizmoLineMaterial( { color: 0x00ff00 } ) ) ]
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],
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+
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Z: [
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[ new THREE.Line( new CircleGeometry(1,'z',0.5), new GizmoLineMaterial( { color: 0x0000ff } ) ) ]
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],
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+
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E: [
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[ new THREE.Line( new CircleGeometry(1.25,'z',1), new GizmoLineMaterial( { color: 0xcccc00 } ) ) ]
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],
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+
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XYZE: [
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[ new THREE.Line( new CircleGeometry(1,'z',1), new GizmoLineMaterial( { color: 0x787878 } ) ) ]
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]
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+
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};
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this.pickerGizmos = {
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+
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X: [
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- [ new THREE.Mesh( new THREE.TorusGeometry( 1, 0.12, 4, 12, Math.PI ), new GizmoMaterial( { color: 0xff0000, opacity: 0.25 } ) ), [ 0, 0, 0 ], [ 0, -Math.PI / 2, -Math.PI / 2 ] ]
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+ [ new THREE.Mesh( new THREE.TorusGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, -Math.PI / 2, -Math.PI / 2 ] ]
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],
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+
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Y: [
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- [ new THREE.Mesh( new THREE.TorusGeometry( 1, 0.12, 4, 12, Math.PI ), new GizmoMaterial( { color: 0x00ff00, opacity: 0.25 } ) ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ] ]
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+ [ new THREE.Mesh( new THREE.TorusGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ] ]
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],
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+
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Z: [
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- [ new THREE.Mesh( new THREE.TorusGeometry( 1, 0.12, 4, 12, Math.PI ), new GizmoMaterial( { color: 0x0000ff, opacity: 0.25 } ) ), [ 0, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ]
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+ [ new THREE.Mesh( new THREE.TorusGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ]
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],
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+
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E: [
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- [ new THREE.Mesh( new THREE.TorusGeometry( 1.25, 0.12, 2, 24 ), new GizmoMaterial( { color: 0xffff00, opacity: 0.25 } ) ) ]
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+ [ new THREE.Mesh( new THREE.TorusGeometry( 1.25, 0.12, 2, 24 ), pickerMaterial ) ]
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],
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+
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XYZE: [
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[ new THREE.Mesh( new THREE.Geometry() ) ]// TODO
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]
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+
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};
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this.setActivePlane = function ( axis ) {
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- if ( axis == "E" ) this.activePlane = this.planes[ "XYZE" ];
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-
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- if ( axis == "X" ) this.activePlane = this.planes[ "YZ" ];
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+ if ( axis === "E" ) this.activePlane = this.planes[ "XYZE" ];
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- if ( axis == "Y" ) this.activePlane = this.planes[ "XZ" ];
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+ if ( axis === "X" ) this.activePlane = this.planes[ "YZ" ];
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- if ( axis == "Z" ) this.activePlane = this.planes[ "XY" ];
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+ if ( axis === "Y" ) this.activePlane = this.planes[ "XZ" ];
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- this.hide();
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- this.show();
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+ if ( axis === "Z" ) this.activePlane = this.planes[ "XY" ];
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};
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|
@@ -421,8 +454,10 @@
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THREE.TransformGizmo.prototype.update.apply( this, arguments );
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var group = {
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+
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handles: this["handles"],
|
|
|
pickers: this["pickers"],
|
|
|
+
|
|
|
};
|
|
|
|
|
|
var tempMatrix = new THREE.Matrix4();
|
|
@@ -446,22 +481,28 @@
|
|
|
|
|
|
tempQuaternion.setFromEuler( worldRotation );
|
|
|
|
|
|
- if ( child.name == "X" ) {
|
|
|
+ if ( child.name === "X" ) {
|
|
|
+
|
|
|
quaternionX.setFromAxisAngle( unitX, Math.atan2( -eye.y, eye.z ) );
|
|
|
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
|
|
|
child.quaternion.copy( tempQuaternion );
|
|
|
+
|
|
|
}
|
|
|
|
|
|
- if ( child.name == "Y" ) {
|
|
|
+ if ( child.name === "Y" ) {
|
|
|
+
|
|
|
quaternionY.setFromAxisAngle( unitY, Math.atan2( eye.x, eye.z ) );
|
|
|
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
|
|
|
child.quaternion.copy( tempQuaternion );
|
|
|
+
|
|
|
}
|
|
|
|
|
|
- if ( child.name == "Z" ) {
|
|
|
+ if ( child.name === "Z" ) {
|
|
|
+
|
|
|
quaternionZ.setFromAxisAngle( unitZ, Math.atan2( eye.y, eye.x ) );
|
|
|
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
|
|
|
child.quaternion.copy( tempQuaternion );
|
|
|
+
|
|
|
}
|
|
|
|
|
|
});
|
|
@@ -496,36 +537,46 @@
|
|
|
lineZGeometry.addAttribute( 'position', new THREE.Float32Attribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) );
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|
|
|
|
|
this.handleGizmos = {
|
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|
+
|
|
|
X: [
|
|
|
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0xff0000 } ) ), [ 0.5, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ],
|
|
|
[ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: 0xff0000 } ) ) ]
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|
],
|
|
|
+
|
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|
Y: [
|
|
|
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x00ff00 } ) ), [ 0, 0.5, 0 ] ],
|
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|
[ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: 0x00ff00 } ) ) ]
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|
|
],
|
|
|
+
|
|
|
Z: [
|
|
|
[ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: 0x0000ff } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ],
|
|
|
[ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: 0x0000ff } ) ) ]
|
|
|
],
|
|
|
+
|
|
|
XYZ: [
|
|
|
[ new THREE.Mesh( new THREE.BoxGeometry( 0.125, 0.125, 0.125 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ) ]
|
|
|
]
|
|
|
+
|
|
|
};
|
|
|
|
|
|
this.pickerGizmos = {
|
|
|
+
|
|
|
X: [
|
|
|
- [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0xff0000, opacity: 0.25 } ) ), [ 0.6, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ]
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, -Math.PI / 2 ] ]
|
|
|
],
|
|
|
+
|
|
|
Y: [
|
|
|
- [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0x00ff00, opacity: 0.25 } ) ), [ 0, 0.6, 0 ] ]
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ]
|
|
|
],
|
|
|
+
|
|
|
Z: [
|
|
|
- [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), new GizmoMaterial( { color: 0x0000ff, opacity: 0.25 } ) ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ]
|
|
|
+ [ new THREE.Mesh( new THREE.CylinderGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ]
|
|
|
],
|
|
|
+
|
|
|
XYZ: [
|
|
|
- [ new THREE.Mesh( new THREE.BoxGeometry( 0.4, 0.4, 0.4 ), new GizmoMaterial( { color: 0xffffff, opacity: 0.25 } ) ) ]
|
|
|
+ [ new THREE.Mesh( new THREE.BoxGeometry( 0.4, 0.4, 0.4 ), pickerMaterial ) ]
|
|
|
]
|
|
|
+
|
|
|
};
|
|
|
|
|
|
this.setActivePlane = function ( axis, eye ) {
|
|
@@ -533,25 +584,22 @@
|
|
|
var tempMatrix = new THREE.Matrix4();
|
|
|
eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) );
|
|
|
|
|
|
- if ( axis == "X" ) {
|
|
|
+ if ( axis === "X" ) {
|
|
|
this.activePlane = this.planes[ "XY" ];
|
|
|
if ( Math.abs(eye.y) > Math.abs(eye.z) ) this.activePlane = this.planes[ "XZ" ];
|
|
|
}
|
|
|
|
|
|
- if ( axis == "Y" ) {
|
|
|
+ if ( axis === "Y" ) {
|
|
|
this.activePlane = this.planes[ "XY" ];
|
|
|
if ( Math.abs(eye.x) > Math.abs(eye.z) ) this.activePlane = this.planes[ "YZ" ];
|
|
|
}
|
|
|
|
|
|
- if ( axis == "Z" ) {
|
|
|
+ if ( axis === "Z" ) {
|
|
|
this.activePlane = this.planes[ "XZ" ];
|
|
|
if ( Math.abs(eye.x) > Math.abs(eye.y) ) this.activePlane = this.planes[ "YZ" ];
|
|
|
}
|
|
|
|
|
|
- if ( axis == "XYZ" ) this.activePlane = this.planes[ "XYZE" ];
|
|
|
-
|
|
|
- this.hide();
|
|
|
- this.show();
|
|
|
+ if ( axis === "XYZ" ) this.activePlane = this.planes[ "XYZE" ];
|
|
|
|
|
|
};
|
|
|
|
|
@@ -656,6 +704,7 @@
|
|
|
domElement.addEventListener( "touchleave", onPointerUp, false );
|
|
|
|
|
|
this.dispose = function () {
|
|
|
+
|
|
|
domElement.removeEventListener( "mousedown", onPointerDown );
|
|
|
domElement.removeEventListener( "touchstart", onPointerDown );
|
|
|
|
|
@@ -670,6 +719,7 @@
|
|
|
domElement.removeEventListener( "touchend", onPointerUp );
|
|
|
domElement.removeEventListener( "touchcancel", onPointerUp );
|
|
|
domElement.removeEventListener( "touchleave", onPointerUp );
|
|
|
+
|
|
|
};
|
|
|
|
|
|
this.attach = function ( object ) {
|
|
@@ -700,7 +750,7 @@
|
|
|
|
|
|
_mode = mode ? mode : _mode;
|
|
|
|
|
|
- if ( _mode == "scale" ) scope.space = "local";
|
|
|
+ if ( _mode === "scale" ) scope.space = "local";
|
|
|
|
|
|
this.gizmo["translate"].hide();
|
|
|
this.gizmo["rotate"].hide();
|
|
@@ -752,12 +802,16 @@
|
|
|
|
|
|
eye.copy( camPosition ).sub( worldPosition ).normalize();
|
|
|
|
|
|
- if ( scope.space == "local" )
|
|
|
+ if ( scope.space === "local" ) {
|
|
|
+
|
|
|
this.gizmo[_mode].update( worldRotation, eye );
|
|
|
|
|
|
- else if ( scope.space == "world" )
|
|
|
+ } else if ( scope.space === "world" ) {
|
|
|
+
|
|
|
this.gizmo[_mode].update( new THREE.Euler(), eye );
|
|
|
|
|
|
+ }
|
|
|
+
|
|
|
this.gizmo[_mode].highlight( scope.axis );
|
|
|
|
|
|
};
|
|
@@ -855,18 +909,18 @@
|
|
|
|
|
|
point.copy( planeIntersect.point );
|
|
|
|
|
|
- if ( _mode == "translate" ) {
|
|
|
+ if ( _mode === "translate" ) {
|
|
|
|
|
|
point.sub( offset );
|
|
|
point.multiply(parentScale);
|
|
|
|
|
|
- if ( scope.space == "local" ) {
|
|
|
+ if ( scope.space === "local" ) {
|
|
|
|
|
|
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
|
|
|
|
|
|
- if ( scope.axis.search("X") == -1 ) point.x = 0;
|
|
|
- if ( scope.axis.search("Y") == -1 ) point.y = 0;
|
|
|
- if ( scope.axis.search("Z") == -1 ) point.z = 0;
|
|
|
+ if ( scope.axis.search("X") === -1 ) point.x = 0;
|
|
|
+ if ( scope.axis.search("Y") === -1 ) point.y = 0;
|
|
|
+ if ( scope.axis.search("Z") === -1 ) point.z = 0;
|
|
|
|
|
|
point.applyMatrix4( oldRotationMatrix );
|
|
|
|
|
@@ -875,11 +929,11 @@
|
|
|
|
|
|
}
|
|
|
|
|
|
- if ( scope.space == "world" || scope.axis.search("XYZ") != -1 ) {
|
|
|
+ if ( scope.space === "world" || scope.axis.search("XYZ") !== -1 ) {
|
|
|
|
|
|
- if ( scope.axis.search("X") == -1 ) point.x = 0;
|
|
|
- if ( scope.axis.search("Y") == -1 ) point.y = 0;
|
|
|
- if ( scope.axis.search("Z") == -1 ) point.z = 0;
|
|
|
+ if ( scope.axis.search("X") === -1 ) point.x = 0;
|
|
|
+ if ( scope.axis.search("Y") === -1 ) point.y = 0;
|
|
|
+ if ( scope.axis.search("Z") === -1 ) point.z = 0;
|
|
|
|
|
|
point.applyMatrix4( tempMatrix.getInverse( parentRotationMatrix ) );
|
|
|
|
|
@@ -890,20 +944,20 @@
|
|
|
|
|
|
if ( scope.snap !== null ) {
|
|
|
|
|
|
- if ( scope.axis.search("X") != -1 ) scope.object.position.x = Math.round( scope.object.position.x / scope.snap ) * scope.snap;
|
|
|
- if ( scope.axis.search("Y") != -1 ) scope.object.position.y = Math.round( scope.object.position.y / scope.snap ) * scope.snap;
|
|
|
- if ( scope.axis.search("Z") != -1 ) scope.object.position.z = Math.round( scope.object.position.z / scope.snap ) * scope.snap;
|
|
|
+ if ( scope.axis.search("X") !== -1 ) scope.object.position.x = Math.round( scope.object.position.x / scope.snap ) * scope.snap;
|
|
|
+ if ( scope.axis.search("Y") !== -1 ) scope.object.position.y = Math.round( scope.object.position.y / scope.snap ) * scope.snap;
|
|
|
+ if ( scope.axis.search("Z") !== -1 ) scope.object.position.z = Math.round( scope.object.position.z / scope.snap ) * scope.snap;
|
|
|
|
|
|
}
|
|
|
|
|
|
- } else if ( _mode == "scale" ) {
|
|
|
+ } else if ( _mode === "scale" ) {
|
|
|
|
|
|
point.sub( offset );
|
|
|
point.multiply(parentScale);
|
|
|
|
|
|
- if ( scope.space == "local" ) {
|
|
|
+ if ( scope.space === "local" ) {
|
|
|
|
|
|
- if ( scope.axis == "XYZ") {
|
|
|
+ if ( scope.axis === "XYZ") {
|
|
|
|
|
|
scale = 1 + ( ( point.y ) / 50 );
|
|
|
|
|
@@ -915,22 +969,22 @@
|
|
|
|
|
|
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
|
|
|
|
|
|
- if ( scope.axis == "X" ) scope.object.scale.x = oldScale.x * ( 1 + point.x / 50 );
|
|
|
- if ( scope.axis == "Y" ) scope.object.scale.y = oldScale.y * ( 1 + point.y / 50 );
|
|
|
- if ( scope.axis == "Z" ) scope.object.scale.z = oldScale.z * ( 1 + point.z / 50 );
|
|
|
+ if ( scope.axis === "X" ) scope.object.scale.x = oldScale.x * ( 1 + point.x / 50 );
|
|
|
+ if ( scope.axis === "Y" ) scope.object.scale.y = oldScale.y * ( 1 + point.y / 50 );
|
|
|
+ if ( scope.axis === "Z" ) scope.object.scale.z = oldScale.z * ( 1 + point.z / 50 );
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
- } else if ( _mode == "rotate" ) {
|
|
|
+ } else if ( _mode === "rotate" ) {
|
|
|
|
|
|
point.sub( worldPosition );
|
|
|
- point.multiply(parentScale);
|
|
|
- tempVector.copy(offset).sub( worldPosition );
|
|
|
- tempVector.multiply(parentScale);
|
|
|
+ point.multiply( parentScale );
|
|
|
+ tempVector.copy( offset ).sub( worldPosition );
|
|
|
+ tempVector.multiply( parentScale );
|
|
|
|
|
|
- if ( scope.axis == "E" ) {
|
|
|
+ if ( scope.axis === "E" ) {
|
|
|
|
|
|
point.applyMatrix4( tempMatrix.getInverse( lookAtMatrix ) );
|
|
|
tempVector.applyMatrix4( tempMatrix.getInverse( lookAtMatrix ) );
|
|
@@ -948,7 +1002,7 @@
|
|
|
|
|
|
scope.object.quaternion.copy( tempQuaternion );
|
|
|
|
|
|
- } else if ( scope.axis == "XYZE" ) {
|
|
|
+ } else if ( scope.axis === "XYZE" ) {
|
|
|
|
|
|
quaternionE.setFromEuler( point.clone().cross(tempVector).normalize() ); // rotation axis
|
|
|
|
|
@@ -961,7 +1015,7 @@
|
|
|
|
|
|
scope.object.quaternion.copy( tempQuaternion );
|
|
|
|
|
|
- } else if ( scope.space == "local" ) {
|
|
|
+ } else if ( scope.space === "local" ) {
|
|
|
|
|
|
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
|
|
|
|
|
@@ -975,13 +1029,13 @@
|
|
|
quaternionY.setFromAxisAngle( unitY, rotation.y - offsetRotation.y );
|
|
|
quaternionZ.setFromAxisAngle( unitZ, rotation.z - offsetRotation.z );
|
|
|
|
|
|
- if ( scope.axis == "X" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionX );
|
|
|
- if ( scope.axis == "Y" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionY );
|
|
|
- if ( scope.axis == "Z" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionZ );
|
|
|
+ if ( scope.axis === "X" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionX );
|
|
|
+ if ( scope.axis === "Y" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionY );
|
|
|
+ if ( scope.axis === "Z" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionZ );
|
|
|
|
|
|
scope.object.quaternion.copy( quaternionXYZ );
|
|
|
|
|
|
- } else if ( scope.space == "world" ) {
|
|
|
+ } else if ( scope.space === "world" ) {
|
|
|
|
|
|
rotation.set( Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) );
|
|
|
offsetRotation.set( Math.atan2( tempVector.z, tempVector.y ), Math.atan2( tempVector.x, tempVector.z ), Math.atan2( tempVector.y, tempVector.x ) );
|
|
@@ -993,9 +1047,9 @@
|
|
|
quaternionZ.setFromAxisAngle( unitZ, rotation.z - offsetRotation.z );
|
|
|
quaternionXYZ.setFromRotationMatrix( worldRotationMatrix );
|
|
|
|
|
|
- if ( scope.axis == "X" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
|
|
|
- if ( scope.axis == "Y" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
|
|
|
- if ( scope.axis == "Z" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
|
|
|
+ if ( scope.axis === "X" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
|
|
|
+ if ( scope.axis === "Y" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
|
|
|
+ if ( scope.axis === "Z" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
|
|
|
|
|
|
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
|
|
|
|
|
@@ -1014,9 +1068,12 @@
|
|
|
function onPointerUp( event ) {
|
|
|
|
|
|
if ( _dragging && ( scope.axis !== null ) ) {
|
|
|
+
|
|
|
mouseUpEvent.mode = _mode;
|
|
|
scope.dispatchEvent( mouseUpEvent )
|
|
|
+
|
|
|
}
|
|
|
+
|
|
|
_dragging = false;
|
|
|
onPointerHover( event );
|
|
|
|