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@@ -222,7 +222,7 @@ THREE.OBJLoader.prototype = {
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// f vertex//normal vertex//normal vertex//normal ...
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var face_pattern4 = /^f\s+((-?\d+)\/\/(-?\d+))\s+((-?\d+)\/\/(-?\d+))\s+((-?\d+)\/\/(-?\d+))(?:\s+((-?\d+)\/\/(-?\d+)))?/;
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- var object_pattern = /^[o]\s+(.+)/;
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+ var object_pattern = /^[og]\s+(.+)/;
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var smoothing_pattern = /^s\s+([01]|on|off)/;
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