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Use strict equality in extension check.

yellowtailfan 4 年之前
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8d1c00395b
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      src/renderers/webgl/WebGLLights.js

+ 2 - 2
src/renderers/webgl/WebGLLights.js

@@ -418,12 +418,12 @@ function WebGLLights( extensions, capabilities ) {
 
 
 				// WebGL 1
 				// WebGL 1
 
 
-				if ( extensions.has( 'OES_texture_float_linear' ) == true ) {
+				if ( extensions.has( 'OES_texture_float_linear' ) === true ) {
 
 
 					state.rectAreaLTC1 = UniformsLib.LTC_FLOAT_1;
 					state.rectAreaLTC1 = UniformsLib.LTC_FLOAT_1;
 					state.rectAreaLTC2 = UniformsLib.LTC_FLOAT_2;
 					state.rectAreaLTC2 = UniformsLib.LTC_FLOAT_2;
 
 
-				} else if ( extensions.has( 'OES_texture_half_float_linear' ) == true ) {
+				} else if ( extensions.has( 'OES_texture_half_float_linear' ) === true ) {
 
 
 					state.rectAreaLTC1 = UniformsLib.LTC_HALF_1;
 					state.rectAreaLTC1 = UniformsLib.LTC_HALF_1;
 					state.rectAreaLTC2 = UniformsLib.LTC_HALF_2;
 					state.rectAreaLTC2 = UniformsLib.LTC_HALF_2;