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@@ -418,12 +418,12 @@ function WebGLLights( extensions, capabilities ) {
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// WebGL 1
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// WebGL 1
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- if ( extensions.has( 'OES_texture_float_linear' ) == true ) {
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+ if ( extensions.has( 'OES_texture_float_linear' ) === true ) {
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state.rectAreaLTC1 = UniformsLib.LTC_FLOAT_1;
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state.rectAreaLTC1 = UniformsLib.LTC_FLOAT_1;
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state.rectAreaLTC2 = UniformsLib.LTC_FLOAT_2;
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state.rectAreaLTC2 = UniformsLib.LTC_FLOAT_2;
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- } else if ( extensions.has( 'OES_texture_half_float_linear' ) == true ) {
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+ } else if ( extensions.has( 'OES_texture_half_float_linear' ) === true ) {
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state.rectAreaLTC1 = UniformsLib.LTC_HALF_1;
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state.rectAreaLTC1 = UniformsLib.LTC_HALF_1;
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state.rectAreaLTC2 = UniformsLib.LTC_HALF_2;
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state.rectAreaLTC2 = UniformsLib.LTC_HALF_2;
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