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@@ -1,179 +0,0 @@
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-Vector4 - 4D vector
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--------------------
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-
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-.. ...............................................................................
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-.. rubric:: Constructor
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-.. ...............................................................................
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-
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-.. class:: Vector4( x, y, z, w )
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-
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- 4D vector
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-
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- :param float x: x-coordinate
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- :param float y: y-coordinate
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- :param float z: z-coordinate
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- :param float w: w-coordinate
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-
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-.. ...............................................................................
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-.. rubric:: Attributes
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-.. ...............................................................................
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-
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-.. attribute:: Vector4.x
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-
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- float - default ``0``
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-
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-.. attribute:: Vector4.y
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-
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- float - default ``0``
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-
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-.. attribute:: Vector4.z
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-
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- float - default ``0``
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-
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-.. attribute:: Vector4.w
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-
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- float - default ``1``
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-
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-
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-.. ...............................................................................
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-.. rubric:: Methods
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-.. ...............................................................................
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-
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-.. function:: Vector4.clone( )
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-
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- Clones this vector
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-
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- :returns: New instance identical to this vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.set( x, y, z, w )
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-
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- Sets value of this vector
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-
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- :param float x: x-coordinate
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- :param float y: y-coordinate
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- :param float z: z-coordinate
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- :param float w: w-coordinate
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.copy( v )
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-
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- Copies value of ``v`` to this vector
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-
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- Sets ``w`` to 1 if ``v.w`` is undefined
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-
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- :param Vector4 v: source vector
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.add( v1, v2 )
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-
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- Sets this vector to ``v1 + v2``
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-
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- :param Vector4 v1: source vector 1
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- :param Vector4 v2: source vector 2
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.addSelf( v )
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-
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- Adds ``v`` to this vector
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-
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- :param Vector4 v: source vector
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.sub( v1, v2 )
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-
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- Sets this vector to ``v1 - v2``
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-
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- :param Vector4 v1: source vector 1
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- :param Vector4 v2: source vector 2
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-
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-.. function:: Vector4.subSelf( v )
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-
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- Subtracts ``v`` from this vector
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-
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- :param Vector4 v: source vector
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.multiplyScalar( s )
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-
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- Multiplies this vector by scalar ``s``
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-
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- :param float s: scalar
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.divideScalar( s )
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-
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- Divides this vector by scalar ``s``
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-
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- Set vector to ``( 0, 0, 0, 1 )`` if ``s == 0``
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-
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- :param float s: scalar
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.negate( )
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-
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- Inverts this vector
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-
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.dot( v )
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-
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- Computes dot product of this vector and ``v``
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-
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- :param Vector4 v: vector
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- :returns: dot product
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- :rtype: float
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-
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-.. function:: Vector4.lengthSq( )
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-
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- Computes squared length of this vector
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-
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- :returns: squared length
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- :rtype: float
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-
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-.. function:: Vector4.length( )
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-
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- Computes length of this vector
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-
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- :returns: length
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- :rtype: float
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-
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-.. function:: Vector4.normalize( )
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-
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- Normalizes this vector
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-
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.setLength( l )
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-
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- Normalizes this vector and multiplies it by ``l``
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-
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-.. function:: Vector4.lerpSelf( v, alpha )
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-
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- Linearly interpolate between this vector and ``v`` with ``alpha`` factor
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-
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- :param Vector4 v: vector
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- :param float alpha: interpolation factor
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- :returns: This vector
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- :rtype: :class:`Vector4`
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-
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-
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-.. ...............................................................................
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-.. rubric:: Example
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-.. ...............................................................................
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-
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-::
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-
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- var a = new THREE.Vector4( 1, 0, 0, 0 );
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