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@@ -1651,10 +1651,10 @@
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addAnimations( sceneGraph, animations );
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- /*
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- parse ambient color - if it's not set to black (default), create an ambient light
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- Note: no way to set intensity, FBX only provides a color
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- */
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+ /*
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+ parse ambient color - if it's not set to black (default), create an ambient light
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+ Note: no way to set intensity, FBX only provides a color
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+ */
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var ambientColor = FBXTree.GlobalSettings.properties.AmbientColor.value;
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var r = ambientColor[ 0 ];
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var g = ambientColor[ 1 ];
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