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@@ -2,7 +2,7 @@
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* @author sunag / http://www.sunag.com.br/
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*/
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-THREE.CameraNode = function( scope, camera ) {
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+THREE.CameraNode = function ( scope, camera ) {
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THREE.TempNode.call( this, 'v3' );
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@@ -12,14 +12,14 @@ THREE.CameraNode = function( scope, camera ) {
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};
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THREE.CameraNode.fDepthColor = new THREE.FunctionNode( [
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-"float depthColor( float mNear, float mFar ) {",
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-" #ifdef USE_LOGDEPTHBUF_EXT",
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-" float depth = gl_FragDepthEXT / gl_FragCoord.w;",
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-" #else",
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-" float depth = gl_FragCoord.z / gl_FragCoord.w;",
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-" #endif",
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-" return 1.0 - smoothstep( mNear, mFar, depth );",
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-"}"
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+ "float depthColor( float mNear, float mFar ) {",
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+ " #ifdef USE_LOGDEPTHBUF_EXT",
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+ " float depth = gl_FragDepthEXT / gl_FragCoord.w;",
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+ " #else",
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+ " float depth = gl_FragCoord.z / gl_FragCoord.w;",
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+ " #endif",
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+ " return 1.0 - smoothstep( mNear, mFar, depth );",
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+ "}"
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].join( "\n" ) );
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THREE.CameraNode.POSITION = 'position';
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@@ -29,14 +29,14 @@ THREE.CameraNode.TO_VERTEX = 'toVertex';
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THREE.CameraNode.prototype = Object.create( THREE.TempNode.prototype );
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THREE.CameraNode.prototype.constructor = THREE.CameraNode;
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-THREE.CameraNode.prototype.setCamera = function( camera ) {
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+THREE.CameraNode.prototype.setCamera = function ( camera ) {
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this.camera = camera;
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this.requestUpdate = camera !== undefined;
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};
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-THREE.CameraNode.prototype.setScope = function( scope ) {
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+THREE.CameraNode.prototype.setScope = function ( scope ) {
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switch ( this.scope ) {
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@@ -55,6 +55,7 @@ THREE.CameraNode.prototype.setScope = function( scope ) {
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case THREE.CameraNode.DEPTH:
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+ var camera = this.camera;
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this.near = new THREE.FloatNode( camera ? camera.near : 1 );
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this.far = new THREE.FloatNode( camera ? camera.far : 1200 );
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@@ -64,41 +65,47 @@ THREE.CameraNode.prototype.setScope = function( scope ) {
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};
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-THREE.CameraNode.prototype.getType = function( builder ) {
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+THREE.CameraNode.prototype.getType = function ( builder ) {
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switch ( this.scope ) {
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+
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case THREE.CameraNode.DEPTH:
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return 'fv1';
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+
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}
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return this.type;
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};
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-THREE.CameraNode.prototype.isUnique = function( builder ) {
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+THREE.CameraNode.prototype.isUnique = function ( builder ) {
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switch ( this.scope ) {
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+
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case THREE.CameraNode.DEPTH:
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case THREE.CameraNode.TO_VERTEX:
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return true;
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+
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}
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return false;
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};
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-THREE.CameraNode.prototype.isShared = function( builder ) {
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+THREE.CameraNode.prototype.isShared = function ( builder ) {
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switch ( this.scope ) {
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+
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case THREE.CameraNode.POSITION:
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return false;
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+
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}
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return true;
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};
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-THREE.CameraNode.prototype.generate = function( builder, output ) {
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+THREE.CameraNode.prototype.generate = function ( builder, output ) {
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var material = builder.material;
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var result;
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@@ -133,12 +140,13 @@ THREE.CameraNode.prototype.generate = function( builder, output ) {
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};
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-THREE.CameraNode.prototype.updateFrame = function( delta ) {
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+THREE.CameraNode.prototype.updateFrame = function ( delta ) {
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switch ( this.scope ) {
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case THREE.CameraNode.DEPTH:
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+ var camera = this.camera;
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this.near.number = camera.near;
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this.far.number = camera.far;
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