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WebGLRenderer: Handle roughnessMap/metalnessMap offset/repeat.

Mr.doob 9 years ago
parent
commit
8fcebcdad6
1 changed files with 8 additions and 0 deletions
  1. 8 0
      src/renderers/WebGLRenderer.js

+ 8 - 0
src/renderers/WebGLRenderer.js

@@ -1917,6 +1917,14 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 			uvScaleMap = material.bumpMap;
 
+		} else if ( material.roughnessMap ) {
+
+			uvScaleMap = material.roughnessMap;
+
+		} else if ( material.metalnessMap ) {
+
+			uvScaleMap = material.metalnessMap;
+
 		} else if ( material.alphaMap ) {
 
 			uvScaleMap = material.alphaMap;