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@@ -1,7 +1,7 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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- <title>three.js webgl - morph normals - horse</title>
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+ <title>three.js webgl - morph normals</title>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
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<style>
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@@ -148,7 +148,7 @@
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renderer.setSize( SCREEN_WIDTH, SCREEN_HEIGHT );
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- camera.aspect =SCREEN_WIDTH / SCREEN_HEIGHT;
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+ camera.aspect = SCREEN_WIDTH / SCREEN_HEIGHT;
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camera.updateProjectionMatrix();
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}
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