Browse Source

Remove modifications webvr sandbox

Diego Marcos 7 years ago
parent
commit
907c5fd333
1 changed files with 2 additions and 14 deletions
  1. 2 14
      examples/webvr_sandbox.html

+ 2 - 14
examples/webvr_sandbox.html

@@ -24,7 +24,7 @@
 
 		<script>
 
-			var box, camera, scene, renderer, poseTarget;
+			var camera, scene, renderer;
 
 			var reflector;
 
@@ -123,15 +123,6 @@
 				mesh.receiveShadow = true;
 				reflector.add( mesh );
 
-
-				box = new THREE.Mesh(new THREE.BoxGeometry());
-				var boxPivot = new THREE.Object3D();
-				boxPivot.add(box);
-				boxPivot.position.z = -3;
-				scene.add(boxPivot);
-
-				poseTarget = new THREE.Object3D();
-
 				//
 
 				renderer = new THREE.WebGLRenderer( { antialias: true } );
@@ -140,7 +131,6 @@
 				renderer.setSize( window.innerWidth, window.innerHeight );
 				renderer.shadowMap.enabled = true;
 				renderer.vr.enabled = true;
-				renderer.vr.setPoseTarget(poseTarget);
 				document.body.appendChild( renderer.domElement );
 
 				document.body.appendChild( WEBVR.createButton( renderer ) );
@@ -148,6 +138,7 @@
 				//
 
 				window.addEventListener( 'resize', onWindowResize, false );
+
 			}
 
 			function onWindowResize() {
@@ -172,9 +163,6 @@
 				mesh.rotation.x = time * 2;
 				mesh.rotation.y = time * 5;
 
-				box.position.setFromMatrixPosition(poseTarget.matrixWorld);
-				box.quaternion.setFromRotationMatrix(poseTarget.matrixWorld);
-
 				renderer.render( scene, camera );
 
 			}