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@@ -130,16 +130,6 @@
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-
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-
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- <h2>几何体(Geometry)</h2>
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-
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- <p>
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- Geometry.computeTangents() 已被删除。<br /><br />
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-
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- Geometry.computeLineDistances() 已被删除。 请使用[page:Line.computeLineDistances]。<br /><br />
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- </p>
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-
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<h3>[page:BufferGeometry]</h3>
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<p>
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BufferGeometry.addIndex 已被重命名为 [page:BufferGeometry.setIndex]。<br /><br />
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@@ -156,13 +146,28 @@
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BufferGeometry.offsets 已被重命名为 [page:BufferGeometry.groups]。<br /><br />
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+ BufferGeometry.applyMatrix() has been renamed to [page:BufferGeometry.applyMatrix4]().
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+
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</p>
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+
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+
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+
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<h3>[page:CubeGeometry]</h3>
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<p>CubeGeometry 已被重命名为 [page:BoxGeometry]。</p>
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+
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+
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+
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<h3>[page:Geometry]</h3>
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- <p>Geometry.computeTangents() 已被删除。</p>
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+ <p>
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+ Geometry.computeTangents() 已被删除。<br /><br />
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+
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+ Geometry.computeLineDistances() 已被删除。 请使用[page:Line.computeLineDistances]。<br /><br />
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+
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+ Geometry.applyMatrix() has been renamed to [page:Geometry.applyMatrix4]().
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+ </p>
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+
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<h3>[page:GeometryUtils]</h3>
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<p>
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@@ -441,7 +446,10 @@
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Object3D.translate() 已被删除。 请使用[page:Object3D.translateOnAxis]( axis, distance )。<br /><br />
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- Object3D.useQuaternion 已被删除。 默认情况下,Three.js库是使用quaternions(四元数)的。
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+ Object3D.useQuaternion 已被删除。 默认情况下,Three.js库是使用quaternions(四元数)的。<br /><br />
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+
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+ Object3D.applyMatrix() has been renamed to [page:Object3D.applyMatrix4]().
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+
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</p>
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<h3>[page:LensFlare]</h3>
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