Display warning for SkinnedMesh from ObjectLoader
@@ -642,6 +642,10 @@ Object.assign( ObjectLoader.prototype, {
break;
+ case 'SkinnedMesh':
+
+ console.warn( 'THREE.ObjectLoader.parseObject() does not support SkinnedMesh type. Instantiates Object3D instead.' );
default:
object = new Object3D();