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Docs: Added zh for WebGLRenderer. (#22358)

linbingquan 3 years ago
parent
commit
920dbf91d0
1 changed files with 3 additions and 3 deletions
  1. 3 3
      docs/api/zh/renderers/WebGLRenderer.html

+ 3 - 3
docs/api/zh/renderers/WebGLRenderer.html

@@ -303,13 +303,13 @@
 		<h3>[method:void forceContextLoss]()</h3>
 		<h3>[method:void forceContextLoss]()</h3>
 		<p>
 		<p>
 		模拟WebGL环境的丢失。需要支持
 		模拟WebGL环境的丢失。需要支持
-			[link:https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context WEBGL_lose_context]扩展才能用。
+			[link:https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context WEBGL_lose_context] 扩展才能用。
 		</p>
 		</p>
 
 
 		<h3>[method:void forceContextRestore]( )</h3>
 		<h3>[method:void forceContextRestore]( )</h3>
 		<p>
 		<p>
-		Simulate restore of the WebGL context. This requires support for the
-			[link:https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context WEBGL_lose_context] extensions.
+		模拟WebGL环境的恢复。需要支持
+			[link:https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context WEBGL_lose_context] 扩展才能用。
 		</p>
 		</p>
 
 
 		<h3>[method:Float getClearAlpha]()</h3>
 		<h3>[method:Float getClearAlpha]()</h3>