Browse Source

Docs: Removed wrong code pattern in GridHelper and other minor clean ups.

Mr.doob 11 years ago
parent
commit
921e5627c7
3 changed files with 12 additions and 11 deletions
  1. 5 3
      docs/api/core/Geometry.html
  2. 2 5
      docs/api/extras/helpers/GridHelper.html
  3. 5 3
      docs/api/objects/Line.html

+ 5 - 3
docs/api/core/Geometry.html

@@ -19,9 +19,11 @@
 
 		<code>var geometry = new THREE.Geometry();
 
-		geometry.vertices.push( new THREE.Vector3( -10,  10, 0 ) );
-		geometry.vertices.push( new THREE.Vector3( -10, -10, 0 ) );
-		geometry.vertices.push( new THREE.Vector3(  10, -10, 0 ) );
+		geometry.vertices.push(
+			new THREE.Vector3( -10,  10, 0 ),
+			new THREE.Vector3( -10, -10, 0 ),
+			new THREE.Vector3(  10, -10, 0 )
+		);
 
 		geometry.faces.push( new THREE.Face3( 0, 1, 2 ) );
 

+ 2 - 5
docs/api/extras/helpers/GridHelper.html

@@ -18,11 +18,8 @@
 
 		<code>var size = 10;
 		var step = 1;
-		var gridHelper = new THREE.GridHelper( size, step );
-		
-		gridHelper.position = new THREE.Vector3( 10, 10, 0 );
-		gridHelper.rotation = new THREE.Euler( 15, 0, 0 );
-		
+
+		var gridHelper = new THREE.GridHelper( size, step );		
 		scene.add( gridHelper );
 		</code>
 

+ 5 - 3
docs/api/objects/Line.html

@@ -22,9 +22,11 @@
 		});
 		
 		var geometry = new THREE.Geometry();
-		geometry.vertices.push( new THREE.Vector3( -10, 0, 0 ) );
-		geometry.vertices.push( new THREE.Vector3( 0, 10, 0 ) );
-		geometry.vertices.push( new THREE.Vector3( 10, 0, 0 ) );
+		geometry.vertices.push(
+			new THREE.Vector3( -10, 0, 0 ),
+			new THREE.Vector3( 0, 10, 0 ),
+			new THREE.Vector3( 10, 0, 0 )
+		);
 
 		var line = new THREE.Line( geometry, material );
 		scene.add( line );