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@@ -8,11 +8,6 @@ import {
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DirectionalLight,
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MathUtils,
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ShaderChunk,
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- LineBasicMaterial,
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- Object3D,
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- BufferGeometry,
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- BufferAttribute,
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- Line,
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Matrix4,
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Box3
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} from '../../../build/three.module.js';
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@@ -21,9 +16,7 @@ import Shader from './Shader.js';
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const _cameraToLightMatrix = new Matrix4();
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const _lightSpaceFrustum = new Frustum();
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-const _frustum = new Frustum();
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const _center = new Vector3();
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-const _size = new Vector3();
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const _bbox = new Box3();
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const _uniformArray = [];
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const _logArray = [];
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