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@@ -50,6 +50,16 @@ THREE.Scene.prototype.addChildRecurse = function ( child ) {
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this.objects.push( child );
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this.__objectsAdded.push( child );
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+
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+ // check if previously removed
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+
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+ var i = this.__objectsRemoved.indexOf( child );
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+
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+ if ( i !== -1 ) {
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+
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+ this.__objectsRemoved.splice( i, 1 );
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+
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+ }
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}
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@@ -91,6 +101,15 @@ THREE.Scene.prototype.removeChildRecurse = function ( child ) {
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this.objects.splice( i, 1 );
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this.__objectsRemoved.push( child );
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+ // check if previously added
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+
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+ var ai = this.__objectsAdded.indexOf( child );
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+
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+ if ( ai !== -1 ) {
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+
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+ this.__objectsAdded.splice( ai, 1 );
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+
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+ }
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}
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}
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