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@@ -23,7 +23,7 @@
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text-align:center;
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text-align:center;
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}
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}
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- a {
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+ #info a {
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color: #ffffff;
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color: #ffffff;
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}
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}
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</style>
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</style>
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@@ -64,7 +64,7 @@
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vec4 color = texture( diffuse, vUv );
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vec4 color = texture( diffuse, vUv );
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color.r *= 1.5; // lighten a bit
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color.r *= 1.5; // lighten a bit
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- color.gba = vec3( color.x );
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+ color.gb = vec2( color.r );
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out_FragColor = vec4( color.rgb, 1.0 );
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out_FragColor = vec4( color.rgb, 1.0 );
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