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@@ -7,16 +7,16 @@ If you haven't read that yet you might want to start there.
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Before we go any further we need to talk about setting up your
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computer to do developement. In particular, for security reasons,
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-WebGL can not use images from your hard drive directly. That means
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+WebGL cannot use images from your hard drive directly. That means
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in order to do development you need to use a web server. Fortunately
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-development webservers are super easy to setup and use.
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+development web servers are super easy to setup and use.
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First off if you'd like you can download this entire site from [this link](https://github.com/greggman/threejsfundamentals/archive/gh-pages.zip).
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Once downloaded double click the zip file to unpack the files.
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-Next download one of these simple web servers
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+Next download one of these simple web servers.
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-If you'd prefer a web server with a user interface there's
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+If you'd prefer a web server with a user interface there's
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[Servez](https://greggman.github.io/servez)
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{{{image url="resources/servez.gif" className="border" }}}
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@@ -50,7 +50,7 @@ Then in your browser go to [`http://localhost:8080/`](http://localhost:8080/).
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If you don't specify a path then http-server will serve the current folder.
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-If either of those options are not to your liking
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+If either of those options are not to your liking
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[there are many other simple servers to choose from](https://stackoverflow.com/questions/12905426/what-is-a-faster-alternative-to-pythons-http-server-or-simplehttpserver).
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Now that you have a server setup we can move on to [textures](threejs-textures.html).
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