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Update MeshPhongMaterial.html

`specular` is a Color, not t\Texture
Daniel Hritzkiv %!s(int64=7) %!d(string=hai) anos
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942de66056
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      docs/api/materials/MeshPhongMaterial.html

+ 1 - 1
docs/api/materials/MeshPhongMaterial.html

@@ -205,7 +205,7 @@
 		<h3>[property:Boolean skinning]</h3>
 		<div>Define whether the material uses skinning. Default is false.</div>
 
-		<h3>[property:Texture specular]</h3>
+		<h3>[property:Color specular]</h3>
 		<div>
 			Specular color of the material. Default is a [page:Color] set to *0x111111* (very dark grey).<br /><br />