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@@ -13,7 +13,7 @@
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</head>
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</head>
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<body>
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<body>
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- <div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js webgl</a> - materials - dynamic cube reflection<br/>Photo by <a href="http://www.flickr.com/photos/jonragnarsson/2294472375/" target="_blank" rel="noopener">Jón Ragnarsson</a>.</div>
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+ <div id="info"><a href="https://threejs.org" target="_blank" rel="noopener">three.js webgl</a> - materials - dynamic cube reflection</div>
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<!-- Import maps polyfill -->
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<!-- Import maps polyfill -->
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<!-- Remove this when import maps will be widely supported -->
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<!-- Remove this when import maps will be widely supported -->
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@@ -31,6 +31,10 @@
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import * as THREE from 'three';
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import * as THREE from 'three';
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+ import { OrbitControls } from './jsm/controls/OrbitControls.js';
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+ import { RGBELoader } from './jsm/loaders/RGBELoader.js';
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+
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+ import { GUI } from './jsm/libs/lil-gui.module.min.js';
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import Stats from './jsm/libs/stats.module.js';
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import Stats from './jsm/libs/stats.module.js';
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let camera, scene, renderer, stats;
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let camera, scene, renderer, stats;
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@@ -38,74 +42,75 @@
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let count = 0, cubeCamera1, cubeCamera2, cubeRenderTarget1, cubeRenderTarget2;
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let count = 0, cubeCamera1, cubeCamera2, cubeRenderTarget1, cubeRenderTarget2;
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- let onPointerDownPointerX, onPointerDownPointerY, onPointerDownLon, onPointerDownLat;
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-
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- let lon = 0, lat = 0;
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- let phi = 0, theta = 0;
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-
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- const textureLoader = new THREE.TextureLoader();
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-
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- textureLoader.load( 'textures/2294472375_24a3b8ef46_o.jpg', function ( texture ) {
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+ let controls;
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- texture.encoding = THREE.sRGBEncoding;
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- texture.mapping = THREE.EquirectangularReflectionMapping;
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+ init();
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+ animate();
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- init( texture );
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- animate();
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-
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- } );
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-
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- function init( texture ) {
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+ function init() {
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer = new THREE.WebGLRenderer( { antialias: true } );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setPixelRatio( window.devicePixelRatio );
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.setSize( window.innerWidth, window.innerHeight );
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renderer.outputEncoding = THREE.sRGBEncoding;
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renderer.outputEncoding = THREE.sRGBEncoding;
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+ renderer.toneMapping = THREE.ACESFilmicToneMapping;
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document.body.appendChild( renderer.domElement );
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document.body.appendChild( renderer.domElement );
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+ window.addEventListener( 'resize', onWindowResized );
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+
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stats = new Stats();
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stats = new Stats();
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document.body.appendChild( stats.dom );
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document.body.appendChild( stats.dom );
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+ camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 1000 );
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+ camera.position.z = 75;
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+
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scene = new THREE.Scene();
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scene = new THREE.Scene();
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- scene.background = texture;
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- camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 1, 1000 );
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+ new RGBELoader()
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+ .setPath( 'textures/equirectangular/' )
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+ .load( 'quarry_01_1k.hdr', function ( texture ) {
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- //
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+ texture.mapping = THREE.EquirectangularReflectionMapping;
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+ scene.background = texture;
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- const envSize = 64; // minimum size for roughness >= 0.1
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+ } );
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- cubeRenderTarget1 = new THREE.WebGLCubeRenderTarget( envSize );
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+ //
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- cubeCamera1 = new THREE.CubeCamera( 1, 1000, cubeRenderTarget1 );
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+ const envSize = 256;
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+ cubeRenderTarget1 = new THREE.WebGLCubeRenderTarget( envSize );
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cubeRenderTarget2 = new THREE.WebGLCubeRenderTarget( envSize );
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cubeRenderTarget2 = new THREE.WebGLCubeRenderTarget( envSize );
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+ cubeCamera1 = new THREE.CubeCamera( 1, 1000, cubeRenderTarget1 );
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cubeCamera2 = new THREE.CubeCamera( 1, 1000, cubeRenderTarget2 );
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cubeCamera2 = new THREE.CubeCamera( 1, 1000, cubeRenderTarget2 );
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//
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//
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material = new THREE.MeshStandardMaterial( {
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material = new THREE.MeshStandardMaterial( {
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envMap: cubeRenderTarget2.texture,
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envMap: cubeRenderTarget2.texture,
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- roughness: 0.1,
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- metalness: 1
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+ roughness: 0.05,
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+ metalness: 0
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} );
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} );
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- sphere = new THREE.Mesh( new THREE.IcosahedronGeometry( 20, 8 ), material );
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+ const gui = new GUI();
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+ gui.add( material, 'roughness', 0, 1 );
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+ gui.add( material, 'metalness', 0, 1 );
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+ gui.add( renderer, 'toneMappingExposure', 0, 2 ).name( 'exposure' );
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+
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+ sphere = new THREE.Mesh( new THREE.IcosahedronGeometry( 15, 8 ), material );
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scene.add( sphere );
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scene.add( sphere );
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- cube = new THREE.Mesh( new THREE.BoxGeometry( 20, 20, 20 ), material );
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+ cube = new THREE.Mesh( new THREE.BoxGeometry( 15, 15, 15 ), material );
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scene.add( cube );
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scene.add( cube );
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- torus = new THREE.Mesh( new THREE.TorusKnotGeometry( 10, 5, 128, 16 ), material );
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+ torus = new THREE.Mesh( new THREE.TorusKnotGeometry( 10, 3, 128, 16 ), material );
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scene.add( torus );
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scene.add( torus );
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//
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//
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- document.addEventListener( 'pointerdown', onPointerDown );
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- document.addEventListener( 'wheel', onDocumentMouseWheel );
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-
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- window.addEventListener( 'resize', onWindowResized );
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+ controls = new OrbitControls( camera, renderer.domElement );
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+ controls.autoRotate = true;
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}
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}
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@@ -118,57 +123,12 @@
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}
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}
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- function onPointerDown( event ) {
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-
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- event.preventDefault();
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-
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- onPointerDownPointerX = event.clientX;
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- onPointerDownPointerY = event.clientY;
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-
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- onPointerDownLon = lon;
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- onPointerDownLat = lat;
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-
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- document.addEventListener( 'pointermove', onPointerMove );
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- document.addEventListener( 'pointerup', onPointerUp );
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-
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- }
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-
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- function onPointerMove( event ) {
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-
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- lon = ( event.clientX - onPointerDownPointerX ) * 0.1 + onPointerDownLon;
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- lat = ( event.clientY - onPointerDownPointerY ) * 0.1 + onPointerDownLat;
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-
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- }
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-
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- function onPointerUp() {
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-
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- document.removeEventListener( 'pointermove', onPointerMove );
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- document.removeEventListener( 'pointerup', onPointerUp );
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-
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- }
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-
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- function onDocumentMouseWheel( event ) {
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-
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- const fov = camera.fov + event.deltaY * 0.05;
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-
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- camera.fov = THREE.MathUtils.clamp( fov, 10, 75 );
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-
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- camera.updateProjectionMatrix();
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-
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- }
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-
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function animate() {
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function animate() {
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requestAnimationFrame( animate );
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requestAnimationFrame( animate );
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const time = Date.now();
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const time = Date.now();
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- lon += .15;
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-
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- lat = Math.max( - 85, Math.min( 85, lat ) );
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- phi = THREE.MathUtils.degToRad( 90 - lat );
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- theta = THREE.MathUtils.degToRad( lon );
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-
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cube.position.x = Math.cos( time * 0.001 ) * 30;
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cube.position.x = Math.cos( time * 0.001 ) * 30;
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cube.position.y = Math.sin( time * 0.001 ) * 30;
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cube.position.y = Math.sin( time * 0.001 ) * 30;
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cube.position.z = Math.sin( time * 0.001 ) * 30;
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cube.position.z = Math.sin( time * 0.001 ) * 30;
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@@ -183,12 +143,6 @@
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torus.rotation.x += 0.02;
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torus.rotation.x += 0.02;
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torus.rotation.y += 0.03;
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torus.rotation.y += 0.03;
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- camera.position.x = 100 * Math.sin( phi ) * Math.cos( theta );
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- camera.position.y = 100 * Math.cos( phi );
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- camera.position.z = 100 * Math.sin( phi ) * Math.sin( theta );
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-
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- camera.lookAt( scene.position );
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-
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// pingpong
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// pingpong
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if ( count % 2 === 0 ) {
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if ( count % 2 === 0 ) {
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@@ -205,16 +159,12 @@
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count ++;
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count ++;
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- render();
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-
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- stats.update();
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-
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- }
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-
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- function render() {
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+ controls.update();
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renderer.render( scene, camera );
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renderer.render( scene, camera );
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+ stats.update();
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+
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}
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}
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</script>
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</script>
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