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Fix THREE_TO_WEBGL conversion

Fernando Serrano 8 years ago
parent
commit
9511494717
1 changed files with 17 additions and 17 deletions
  1. 17 17
      examples/js/exporters/GLTFExporter.js

+ 17 - 17
examples/js/exporters/GLTFExporter.js

@@ -7,12 +7,12 @@
  //------------------------------------------------------------------------------
  //------------------------------------------------------------------------------
 var WEBGL_CONSTANTS = {
 var WEBGL_CONSTANTS = {
 	POINTS: 0x0000,
 	POINTS: 0x0000,
-  LINES: 0x0001,
-  LINE_LOOP: 0x0002,
-  LINE_STRIP: 0x0003,
-  TRIANGLES: 0x0004,
-  TRIANGLE_STRIP: 0x0005,
-  TRIANGLE_FAN: 0x0006,
+	LINES: 0x0001,
+	LINE_LOOP: 0x0002,
+	LINE_STRIP: 0x0003,
+	TRIANGLES: 0x0004,
+	TRIANGLE_STRIP: 0x0005,
+	TRIANGLE_FAN: 0x0006,
 
 
 	UNSIGNED_BYTE: 0x1401,
 	UNSIGNED_BYTE: 0x1401,
 	UNSIGNED_SHORT: 0x1403,
 	UNSIGNED_SHORT: 0x1403,
@@ -22,21 +22,21 @@ var WEBGL_CONSTANTS = {
 	ELEMENT_ARRAY_BUFFER: 0x8893,
 	ELEMENT_ARRAY_BUFFER: 0x8893,
 
 
 	NEAREST: 0x2600,
 	NEAREST: 0x2600,
-  LINEAR: 0x2601,
-  NEAREST_MIPMAP_NEAREST: 0x2700,
-  LINEAR_MIPMAP_NEAREST: 0x2701,
-  NEAREST_MIPMAP_LINEAR: 0x2702,
-  LINEAR_MIPMAP_LINEAR: 0x2703
+	LINEAR: 0x2601,
+	NEAREST_MIPMAP_NEAREST: 0x2700,
+	LINEAR_MIPMAP_NEAREST: 0x2701,
+	NEAREST_MIPMAP_LINEAR: 0x2702,
+	LINEAR_MIPMAP_LINEAR: 0x2703
 };
 };
 
 
 var THREE_TO_WEBGL = {
 var THREE_TO_WEBGL = {
 	// @TODO Replace with computed property name [THREE.*] when available on es6
 	// @TODO Replace with computed property name [THREE.*] when available on es6
-	0x2600: THREE.NearestFilter,
-	0x2601: THREE.LinearFilter,
-	0x2700: THREE.NearestMipMapNearestFilter,
-	0x2701: THREE.LinearMipMapNearestFilter,
-	0x2702: THREE.NearestMipMapLinearFilter,
-	0x2703: THREE.LinearMipMapLinearFilter
+	1003: WEBGL_CONSTANTS.NEAREST,
+	1004: WEBGL_CONSTANTS.LINEAR,
+	1005: WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST,
+	1006: WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST,
+	1007: WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR,
+	1008: WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR
  };
  };
 
 
 //------------------------------------------------------------------------------
 //------------------------------------------------------------------------------