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@@ -36,7 +36,7 @@
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If you have successfully imported an animated 3D object (it doesn't matter if it has
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If you have successfully imported an animated 3D object (it doesn't matter if it has
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bones or morph targets or both) — for example exporting it from Blender with the
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bones or morph targets or both) — for example exporting it from Blender with the
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- [link:https://github.com/KhronosGroup/glTF-Blender-Exporter glTF Blender exporter] and
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+ [link:https://github.com/KhronosGroup/glTF-Blender-IO glTF Blender exporter] and
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loading it into a three.js scene using [page:GLTFLoader] — one of the response fields
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loading it into a three.js scene using [page:GLTFLoader] — one of the response fields
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should be an array named "animations", containing the [page:AnimationClip AnimationClips]
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should be an array named "animations", containing the [page:AnimationClip AnimationClips]
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for this model (see a list of possible loaders below).<br /><br />
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for this model (see a list of possible loaders below).<br /><br />
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