Water: Added WebXR support.
@@ -302,6 +302,16 @@ THREE.Water = function ( geometry, options ) {
renderer.setRenderTarget( currentRenderTarget );
+ // Restore viewport
+
+ var viewport = camera.viewport;
+ if ( viewport !== undefined ) {
+ renderer.state.viewport( viewport );
+ }
};
@@ -321,6 +321,16 @@ var Water = function ( geometry, options ) {