|
envMap: hdrCubeRenderTarget.texture,
|
|
envMap: hdrCubeRenderTarget.texture,
|
|
envMapIntensity: params.envMapIntensity,
|
|
envMapIntensity: params.envMapIntensity,
|
|
transmission: params.transmission, // use material.transmission for glass materials
|
|
transmission: params.transmission, // use material.transmission for glass materials
|