|
@@ -219,7 +219,7 @@ THREE.BufferGeometry.prototype = {
|
|
|
if ( hasFaceVertexUv2 === true ) {
|
|
|
|
|
|
var uvs2 = new Float32Array( faces.length * 3 * 2 );
|
|
|
- this.addAttribute( 'uv2', new THREE.BufferAttribute( uvs, 2 ) );
|
|
|
+ this.addAttribute( 'uv2', new THREE.BufferAttribute( uvs2, 2 ) );
|
|
|
|
|
|
}
|
|
|
|