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@@ -318,7 +318,7 @@ Object.assign( Vector3.prototype, {
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return function project( camera ) {
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- matrix.multiplyMatrices( camera.projectionMatrix, matrix.getInverse( camera.matrixWorld ) );
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+ matrix.multiplyMatrices( camera.projectionMatrix, camera.matrixWorldInverse );
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return this.applyMatrix4( matrix );
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};
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