@@ -77,7 +77,6 @@
object = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial( { ambient: 0x555555, color: 0x555555, specular: 0xffffff, shininess: 50, shading: THREE.SmoothShading } ) );
object.scale.x = object.scale.y = object.scale.z = 0.80;
- object.overdraw = true;
scene.addObject( object );
loader.statusDomElement.style.display = "none";