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@@ -92,7 +92,8 @@
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clipBias: 0.003,
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textureWidth: WIDTH * window.devicePixelRatio,
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textureHeight: HEIGHT * window.devicePixelRatio,
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- color: 0x777777
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+ color: 0x777777,
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+ recursion: 1
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} );
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groundMirror.rotateX( - Math.PI / 2 );
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scene.add( groundMirror );
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@@ -101,7 +102,8 @@
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clipBias: 0.003,
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textureWidth: WIDTH * window.devicePixelRatio,
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textureHeight: HEIGHT * window.devicePixelRatio,
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- color: 0x889999
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+ color: 0x889999,
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+ recursion: 1
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} );
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verticalMirror.position.y = 35;
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verticalMirror.position.z = -45;
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