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Added 3DSLoader first version

Tentone 8 years ago
parent
commit
984cc7ae66
1 changed files with 754 additions and 0 deletions
  1. 754 0
      examples/js/loaders/TDSLoader.js

+ 754 - 0
examples/js/loaders/TDSLoader.js

@@ -0,0 +1,754 @@
+/**
+ * Autodesk 3DS threee.js file loader based on lib3ds.
+ * 
+ * Loads geometry with uv and materials basic properties.
+ * 
+ * @author @timknip
+ * @author @tentone
+ */
+
+"use strict";
+
+THREE.TDSLoader = function(manager)
+{
+	this.manager = (manager !== undefined) ? manager : THREE.DefaultLoadingManager;
+	this.debug = true;
+
+	this.group = null;
+	this.position = 0;
+
+	this.materials = [];
+	this.meshes = [];
+};
+
+THREE.TDSLoader.prototype.load = function(url, onLoad, onProgress, onError)
+{
+	var scope = this;
+
+	var loader = new THREE.FileLoader(this.manager);
+	loader.setResponseType("arraybuffer");
+	loader.load(url, function(data)
+	{
+		onLoad(scope.parse(data));
+	}, onProgress, onError);
+};
+
+THREE.TDSLoader.prototype.parse = function(arraybuffer)
+{
+	this.group = new THREE.Group();
+	this.position = 0;
+	this.materials = [];
+	this.meshes = [];
+
+	this.readFile(arraybuffer);
+
+	for(var i = 0; i < this.meshes.length; i++)
+	{
+		this.group.add(this.meshes[i]);
+	}
+
+	return this.group;
+};
+
+THREE.TDSLoader.prototype.readFile = function(arraybuffer)
+{
+	var data = new DataView(arraybuffer);
+	var chunk = this.readChunk(data);
+
+	if(chunk.id === MLIBMAGIC || chunk.id === CMAGIC || chunk.id === M3DMAGIC)
+	{
+		var next = this.nextChunk(data, chunk);
+
+		while(next !== 0)
+		{
+			if(next === M3D_VERSION)
+			{
+				var version = this.readDWord(data);
+				this.debugMessage("3DS file version: " + version);
+			}
+			else if(next === MDATA)
+			{
+				this.resetPosition(data);
+				this.readMeshData(data);
+			}
+			else
+			{
+				this.debugMessage("Unknown main chunk: " + next.toString(16));
+			}
+
+			next = this.nextChunk(data, chunk);
+		}
+	}
+	
+	this.debugMessage("Parsed " + this.meshes.length + " meshes");
+};
+
+THREE.TDSLoader.prototype.readMeshData = function(data)
+{
+	var chunk = this.readChunk(data);
+	var next = this.nextChunk(data, chunk);
+
+	while(next !== 0)
+	{
+		if(next === MESH_VERSION)
+		{
+			var version =  + this.readDWord(data);
+			this.debugMessage("Mesh Version: " + version);
+		}
+		else if(next === MASTER_SCALE)
+		{
+			var scale = this.readFloat(data);
+			this.debugMessage("Master scale: " + scale);
+			this.group.scale.set(scale, scale, scale);
+		}
+		else if(next === NAMED_OBJECT)
+		{
+			this.debugMessage("Named Object");
+			this.resetPosition(data);
+			this.readNamedObject(data);
+		}
+		else if(next === MAT_ENTRY)
+		{
+			this.debugMessage("Material");
+			this.resetPosition(data);
+			this.readMaterialEntry(data);
+		}
+		else
+		{
+			this.debugMessage("Unknown MDATA chunk: " + next.toString(16));
+		}
+
+		next = this.nextChunk(data, chunk);
+	}
+};
+
+THREE.TDSLoader.prototype.readMaterialEntry = function(data)
+{
+	var chunk = this.readChunk(data);
+	var next = this.nextChunk(data, chunk);
+	var material = new THREE.MeshPhongMaterial();
+
+	while(next !== 0)
+	{
+		if(next === MAT_NAME)
+		{
+			material.name = this.readString(data, 64);
+			this.debugMessage("   Name: " + material.name);
+		}
+		else if(next === MAT_WIRE)
+		{
+			this.debugMessage("   Wireframe");
+			material.wireframe = true;
+		}
+		else if(next === MAT_WIRE_SIZE)
+		{
+			var value = this.readByte(data);
+			material.wireframeLinewidth = value;
+			this.debugMessage("   Wireframe Thickness: " + value);
+		}
+		else if(next === MAT_TWO_SIDE)
+		{
+			material.side = THREE.DoubleSide;
+			this.debugMessage("   DoubleSided");
+		}
+		else if(next === MAT_ADDITIVE)
+		{
+			this.debugMessage("   Additive Blending");
+			material.blending = THREE.AdditiveBlending;
+		}
+		else if(next === MAT_DIFFUSE)
+		{
+			this.debugMessage("   Diffuse Color");
+			material.color = this.readColor(data);
+		}
+		else if(next === MAT_SPECULAR)
+		{
+			this.debugMessage("   Specular Color");
+			material.specular = this.readColor(data);
+		}
+		else if(next === MAT_AMBIENT)
+		{
+			this.debugMessage("   Ambient color");
+			material.color = this.readColor(data);
+		}
+		else if(next === MAT_SHININESS)
+		{
+			var shininess = this.readWord(data);
+			material.shininess = shininess;
+			this.debugMessage("   Shininess : " + shininess);
+		}
+		else if(next === MAT_TEXMAP)
+		{
+			this.debugMessage("   Map");
+			//var map = this.readMap(data);
+			//TODO <ADD CODE HERE>
+		}
+		else if(next === MAT_BUMPMAP)
+		{
+			this.debugMessage("   BumpMap");
+			//var bumpMap = this.readMap(data);
+			//TODO <ADD CODE HERE>
+		}
+		else
+		{
+			this.debugMessage("   Unknown material chunk: " + next.toString(16));
+		}
+
+		next = this.nextChunk(data, chunk);
+	}
+
+	this.endChunk(chunk);
+
+	this.materials[material.name] = material;
+};
+
+THREE.TDSLoader.prototype.readColor = function(data)
+{
+	var chunk = this.readChunk(data);
+	var color = new THREE.Color();
+
+	if(chunk.id === COLOR_24 || chunk.id === LIN_COLOR_24)
+	{
+		var r = this.readByte(data);
+		var g = this.readByte(data);
+		var b = this.readByte(data);
+
+		color.setRGB(r / 255, g / 255, b / 255);
+
+		this.debugMessage("      Color: " + color.r + ", " + color.g + ", " + color.b);
+	}
+	else if(chunk.id === COLOR_F || chunk.id === LIN_COLOR_F)
+	{
+		var r = this.readFloat(data);
+		var g = this.readFloat(data);
+		var b = this.readFloat(data);
+		
+		color.setRGB(r, g, b);
+
+		this.debugMessage("      Color: " + color.r + ", " + color.g + ", " + color.b);
+	}
+	else
+	{
+		this.debugMessage("      Unknown color chunk: " + c.toString(16));
+	}
+
+	this.endChunk(chunk);
+	return color;
+};
+
+THREE.TDSLoader.prototype.readMesh = function(data)
+{
+	var chunk = this.readChunk(data);
+	var next = this.nextChunk(data, chunk);
+
+	var geometry = new THREE.Geometry();
+	var material = new THREE.MeshPhongMaterial();
+	var mesh = new THREE.Mesh(geometry, material);
+	mesh.name = "mesh";
+
+	while(next !== 0)
+	{
+		if(next === POINT_ARRAY)
+		{
+			var points = this.readWord(data);
+
+			for(var i = 0; i < points; i++)
+			{
+				geometry.vertices.push(new THREE.Vector3(this.readFloat(data), this.readFloat(data), this.readFloat(data)));
+			}
+
+			this.debugMessage("   Vertex: " + points);
+		}
+		else if(next === FACE_ARRAY)
+		{
+			this.resetPosition(data);
+			this.readFaceArray(data, mesh);
+		}
+		else if(next === TEX_VERTS)
+		{
+			var texels = this.readWord(data);
+
+			for(var i = 0; i < texels; i++)
+			{
+				//geometry.faceVertexUvs[0].push(new THREE.Vector2(this.readFloat(data), this.readFloat(data)));
+			}
+
+			this.debugMessage("   UV: " + texels);
+		}
+		else if(next === MESH_MATRIX)
+		{
+			this.debugMessage("   Matrix");
+			//TODO <ADD CODE HERE>
+		}
+		else
+		{
+			this.debugMessage("   Unknown mesh chunk: " + next.toString(16));
+		}
+
+		next = this.nextChunk(data, chunk);
+	}
+
+	this.endChunk(chunk);
+
+	return mesh;
+};
+
+THREE.TDSLoader.prototype.readFaceArray = function(data, mesh)
+{
+	var chunk = this.readChunk(data);
+	var faces = this.readWord(data);
+
+	this.debugMessage("   Faces: " + faces);
+
+	for(var i = 0; i < faces; ++i)
+	{
+		mesh.geometry.faces.push(new THREE.Face3(this.readWord(data), this.readWord(data), this.readWord(data)));
+
+		var visibility = this.readWord(data);
+	}
+
+	//The rest of the FACE_ARRAY chunk is subchunks
+	while(this.position < chunk.end)
+	{
+		var chunk = this.readChunk(data);
+
+		if(chunk.id === MSH_MAT_GROUP)
+		{
+			this.debugMessage("      Material Group");
+
+			this.resetPosition(data);
+
+			var group = this.readMaterialGroup(data);
+
+			var material = this.materials[group.name];
+			if(material !== undefined)
+			{
+				mesh.material = material;
+
+				if(material.name === "")
+				{
+					material.name = mesh.name;
+				}
+			}
+		}
+		else if(chunk.id === SMOOTH_GROUP)
+		{
+			this.debugMessage("      Smooth Group");
+			//TODO <ADD CODE HERE>
+		}
+		else
+		{
+			this.debugMessage("      Unknown face array chunk: " + chunk.toString(16));
+		}
+
+		this.endChunk(chunk);
+	}
+
+	this.endChunk(chunk);
+};
+
+THREE.TDSLoader.prototype.readMap = function(data)
+{
+	var chunk = this.readChunk(data);
+	var next = this.nextChunk(data, chunk);
+
+	while(next !== 0)
+	{
+		if(next === MAT_MAPNAME)
+		{
+			var name = this.readString(data, 128);
+			this.debugMessage("      MapName: " + name);
+		}
+		else
+		{
+			this.debugMessage("      Unknown named object chunk: " + next.toString(16));
+		}
+
+		next = this.nextChunk(data, chunk);
+	}
+
+	this.endChunk(chunk);
+}
+
+THREE.TDSLoader.prototype.readMaterialGroup = function(data)
+{
+	var chunk = this.readChunk(data);
+	var name = this.readString(data, 64);
+	var numFaces = this.readWord(data);
+	
+	this.debugMessage("         Name: " + name);
+	this.debugMessage("         Faces: " + numFaces);
+
+	var index = [];
+	for(var i = 0; i < numFaces; ++i)
+	{
+		index.push(this.readWord(data));
+	}
+
+	return {name: name, index: index};
+};
+
+THREE.TDSLoader.prototype.readNamedObject = function(data)
+{
+	var chunk = this.readChunk(data);
+	var name = this.readString(data, 64);
+	chunk.cur = this.position;
+
+	var next = this.nextChunk(data, chunk);
+	while(next !== 0)
+	{
+		if(next === N_TRI_OBJECT)
+		{
+			this.resetPosition(data);
+			var mesh = this.readMesh(data);
+			mesh.name = name;
+			this.meshes.push(mesh);
+		}
+		else
+		{
+			this.debugMessage("Unknown named object chunk: " + next.toString(16));
+		}
+
+		next = this.nextChunk(data, chunk);
+	}
+
+	this.endChunk(chunk);
+};
+
+THREE.TDSLoader.prototype.readChunk = function(data)
+{
+	var chunk = {};
+
+	chunk.cur = this.position;
+	chunk.id = this.readWord(data);
+	chunk.size = this.readDWord(data);
+	chunk.end = chunk.cur + chunk.size;
+	chunk.cur += 6;
+
+	return chunk;
+};
+
+THREE.TDSLoader.prototype.endChunk = function(chunk)
+{
+	this.position = chunk.end;
+};
+
+THREE.TDSLoader.prototype.nextChunk = function(data, chunk)
+{
+	if(chunk.cur >= chunk.end)
+	{
+		return 0;
+	}
+
+	this.position = chunk.cur;
+
+	try 
+	{
+		var next = this.readChunk(data);
+		chunk.cur += next.size;
+		return next.id;
+	}
+	catch(e)
+	{
+		this.debugMessage("Unable to read chunk at " + this.position);
+		return 0;
+	}
+};
+
+THREE.TDSLoader.prototype.resetPosition = function(data, chunk)
+{
+	this.position -= 6;
+};
+
+THREE.TDSLoader.prototype.readByte = function(data)
+{
+	var v = data.getUint8(this.position, true);
+	this.position += 1;
+	return v;
+};
+
+THREE.TDSLoader.prototype.readFloat = function(data)
+{
+	try
+	{
+		var v = data.getFloat32(this.position, true);
+		this.position += 4;
+		return v;
+	}
+	catch(e)
+	{
+		this.debugMessage(e + " " + this.position + " " + data.byteLength);
+	}
+};
+
+THREE.TDSLoader.prototype.readInt = function(data)
+{
+	var v = data.getInt32(this.position, true);
+	this.position += 4;
+	return v;
+};
+
+THREE.TDSLoader.prototype.readShort = function(data)
+{
+	var v = data.getInt16(this.position, true);
+	this.position += 2;
+	return v;
+};
+
+THREE.TDSLoader.prototype.readDWord = function(data)
+{
+	var v = data.getUint32(this.position, true);
+	this.position += 4;
+	return v;
+};
+
+THREE.TDSLoader.prototype.readWord = function(data)
+{
+	var v = data.getUint16(this.position, true);
+	this.position += 2;
+	return v;
+};
+
+THREE.TDSLoader.prototype.readString = function(data, maxLength)
+{
+	var s = "";
+
+	for(var i = 0; i < maxLength; i++)
+	{
+		var c = this.readByte(data);
+		if(!c)
+		{
+			break;
+		}
+
+		s += String.fromCharCode(c);
+	}
+
+	return s;
+};
+
+THREE.TDSLoader.prototype.debugMessage = function(message)
+{
+	if(this.debug)
+	{
+		console.log(message);
+	}
+};
+
+var NULL_CHUNK = 0x0000;
+var M3DMAGIC = 0x4D4D;
+var SMAGIC = 0x2D2D;
+var LMAGIC = 0x2D3D;
+var MLIBMAGIC = 0x3DAA;
+var MATMAGIC = 0x3DFF;
+var CMAGIC = 0xC23D;
+var M3D_VERSION = 0x0002;
+var M3D_KFVERSION = 0x0005;
+var COLOR_F = 0x0010;
+var COLOR_24 = 0x0011;
+var LIN_COLOR_24 = 0x0012;
+var LIN_COLOR_F = 0x0013;
+var INT_PERCENTAGE = 0x0030;
+var FLOAT_PERCENTAGE = 0x0031;
+var MDATA = 0x3D3D;
+var MESH_VERSION = 0x3D3E;
+var MASTER_SCALE = 0x0100;
+var LO_SHADOW_BIAS = 0x1400;
+var HI_SHADOW_BIAS = 0x1410;
+var SHADOW_MAP_SIZE = 0x1420;
+var SHADOW_SAMPLES = 0x1430;
+var SHADOW_RANGE = 0x1440;
+var SHADOW_FILTER = 0x1450;
+var RAY_BIAS = 0x1460;
+var O_CONSTS = 0x1500;
+var AMBIENT_LIGHT = 0x2100;
+var BIT_MAP = 0x1100;
+var SOLID_BGND = 0x1200;
+var V_GRADIENT = 0x1300;
+var USE_BIT_MAP = 0x1101;
+var USE_SOLID_BGND = 0x1201;
+var USE_V_GRADIENT = 0x1301;
+var FOG = 0x2200;
+var FOG_BGND = 0x2210;
+var LAYER_FOG = 0x2302;
+var DISTANCE_CUE = 0x2300;
+var DCUE_BGND = 0x2310;
+var USE_FOG = 0x2201;
+var USE_LAYER_FOG = 0x2303;
+var USE_DISTANCE_CUE = 0x2301;
+var MAT_ENTRY = 0xAFFF;
+var MAT_NAME = 0xA000;
+var MAT_AMBIENT = 0xA010;
+var MAT_DIFFUSE = 0xA020;
+var MAT_SPECULAR = 0xA030;
+var MAT_SHININESS = 0xA040;
+var MAT_SHIN2PCT = 0xA041;
+var MAT_TRANSPARENCY = 0xA050;
+var MAT_XPFALL = 0xA052;
+var MAT_USE_XPFALL = 0xA240;
+var MAT_REFBLUR = 0xA053;
+var MAT_SHADING = 0xA100;
+var MAT_USE_REFBLUR = 0xA250;
+var MAT_SELF_ILLUM = 0xA084;
+var MAT_TWO_SIDE = 0xA081;
+var MAT_DECAL = 0xA082;
+var MAT_ADDITIVE = 0xA083;
+var MAT_WIRE = 0xA085;
+var MAT_FACEMAP = 0xA088;
+var MAT_TRANSFALLOFF_IN = 0xA08A;
+var MAT_PHONGSOFT = 0xA08C;
+var MAT_WIREABS = 0xA08E;
+var MAT_WIRE_SIZE = 0xA087;
+var MAT_TEXMAP = 0xA200;
+var MAT_SXP_TEXT_DATA = 0xA320;
+var MAT_TEXMASK = 0xA33E;
+var MAT_SXP_TEXTMASK_DATA = 0xA32A;
+var MAT_TEX2MAP = 0xA33A;
+var MAT_SXP_TEXT2_DATA = 0xA321;
+var MAT_TEX2MASK = 0xA340;
+var MAT_SXP_TEXT2MASK_DATA = 0xA32C;
+var MAT_OPACMAP = 0xA210;
+var MAT_SXP_OPAC_DATA = 0xA322;
+var MAT_OPACMASK = 0xA342;
+var MAT_SXP_OPACMASK_DATA = 0xA32E;
+var MAT_BUMPMAP = 0xA230;
+var MAT_SXP_BUMP_DATA = 0xA324;
+var MAT_BUMPMASK = 0xA344;
+var MAT_SXP_BUMPMASK_DATA = 0xA330;
+var MAT_SPECMAP = 0xA204;
+var MAT_SXP_SPEC_DATA = 0xA325;
+var MAT_SPECMASK = 0xA348;
+var MAT_SXP_SPECMASK_DATA = 0xA332;
+var MAT_SHINMAP = 0xA33C;
+var MAT_SXP_SHIN_DATA = 0xA326;
+var MAT_SHINMASK = 0xA346;
+var MAT_SXP_SHINMASK_DATA = 0xA334;
+var MAT_SELFIMAP = 0xA33D;
+var MAT_SXP_SELFI_DATA = 0xA328;
+var MAT_SELFIMASK = 0xA34A;
+var MAT_SXP_SELFIMASK_DATA = 0xA336;
+var MAT_REFLMAP = 0xA220;
+var MAT_REFLMASK = 0xA34C;
+var MAT_SXP_REFLMASK_DATA = 0xA338;
+var MAT_ACUBIC = 0xA310;
+var MAT_MAPNAME = 0xA300;
+var MAT_MAP_TILING = 0xA351;
+var MAT_MAP_TEXBLUR = 0xA353;
+var MAT_MAP_USCALE = 0xA354;
+var MAT_MAP_VSCALE = 0xA356;
+var MAT_MAP_UOFFSET = 0xA358;
+var MAT_MAP_VOFFSET = 0xA35A;
+var MAT_MAP_ANG = 0xA35C;
+var MAT_MAP_COL1 = 0xA360;
+var MAT_MAP_COL2 = 0xA362;
+var MAT_MAP_RCOL = 0xA364;
+var MAT_MAP_GCOL = 0xA366;
+var MAT_MAP_BCOL = 0xA368;
+var NAMED_OBJECT = 0x4000;
+var N_DIRECT_LIGHT = 0x4600;
+var DL_OFF = 0x4620;
+var DL_OUTER_RANGE = 0x465A;
+var DL_INNER_RANGE = 0x4659;
+var DL_MULTIPLIER = 0x465B;
+var DL_EXCLUDE = 0x4654;
+var DL_ATTENUATE = 0x4625;
+var DL_SPOTLIGHT = 0x4610;
+var DL_SPOT_ROLL = 0x4656;
+var DL_SHADOWED = 0x4630;
+var DL_LOCAL_SHADOW2 = 0x4641;
+var DL_SEE_CONE = 0x4650;
+var DL_SPOT_RECTANGULAR = 0x4651;
+var DL_SPOT_ASPECT = 0x4657;
+var DL_SPOT_PROJECTOR = 0x4653;
+var DL_SPOT_OVERSHOOT = 0x4652;
+var DL_RAY_BIAS = 0x4658;
+var DL_RAYSHAD = 0x4627;
+var N_CAMERA = 0x4700;
+var CAM_SEE_CONE = 0x4710;
+var CAM_RANGES = 0x4720;
+var OBJ_HIDDEN = 0x4010;
+var OBJ_VIS_LOFTER = 0x4011;
+var OBJ_DOESNT_CAST = 0x4012;
+var OBJ_DONT_RECVSHADOW = 0x4017;
+var OBJ_MATTE = 0x4013;
+var OBJ_FAST = 0x4014;
+var OBJ_PROCEDURAL = 0x4015;
+var OBJ_FROZEN = 0x4016;
+var N_TRI_OBJECT = 0x4100;
+var POINT_ARRAY = 0x4110;
+var POINT_FLAG_ARRAY = 0x4111;
+var FACE_ARRAY = 0x4120;
+var MSH_MAT_GROUP = 0x4130;
+var SMOOTH_GROUP = 0x4150;
+var MSH_BOXMAP = 0x4190;
+var TEX_VERTS = 0x4140;
+var MESH_MATRIX = 0x4160;
+var MESH_COLOR = 0x4165;
+var MESH_TEXTURE_INFO = 0x4170;
+var KFDATA = 0xB000;
+var KFHDR = 0xB00A;
+var KFSEG = 0xB008;
+var KFCURTIME = 0xB009;
+var AMBIENT_NODE_TAG = 0xB001;
+var OBJECT_NODE_TAG = 0xB002;
+var CAMERA_NODE_TAG = 0xB003;
+var TARGET_NODE_TAG = 0xB004;
+var LIGHT_NODE_TAG = 0xB005;
+var L_TARGET_NODE_TAG = 0xB006;
+var SPOTLIGHT_NODE_TAG = 0xB007;
+var NODE_ID = 0xB030;
+var NODE_HDR = 0xB010;
+var PIVOT = 0xB013;
+var INSTANCE_NAME = 0xB011;
+var MORPH_SMOOTH = 0xB015;
+var BOUNDBOX = 0xB014;
+var POS_TRACK_TAG = 0xB020;
+var COL_TRACK_TAG = 0xB025;
+var ROT_TRACK_TAG = 0xB021;
+var SCL_TRACK_TAG = 0xB022;
+var MORPH_TRACK_TAG = 0xB026;
+var FOV_TRACK_TAG = 0xB023;
+var ROLL_TRACK_TAG = 0xB024;
+var HOT_TRACK_TAG = 0xB027;
+var FALL_TRACK_TAG = 0xB028;
+var HIDE_TRACK_TAG = 0xB029;
+var POLY_2D = 0x5000;
+var SHAPE_OK = 0x5010;
+var SHAPE_NOT_OK = 0x5011;
+var SHAPE_HOOK = 0x5020;
+var PATH_3D = 0x6000;
+var PATH_MATRIX = 0x6005;
+var SHAPE_2D = 0x6010;
+var M_SCALE = 0x6020;
+var M_TWIST = 0x6030;
+var M_TEETER = 0x6040;
+var M_FIT = 0x6050;
+var M_BEVEL = 0x6060;
+var XZ_CURVE = 0x6070;
+var YZ_CURVE = 0x6080;
+var INTERPCT = 0x6090;
+var DEFORM_LIMIT = 0x60A0;
+var USE_CONTOUR = 0x6100;
+var USE_TWEEN = 0x6110;
+var USE_SCALE = 0x6120;
+var USE_TWIST = 0x6130;
+var USE_TEETER = 0x6140;
+var USE_FIT = 0x6150;
+var USE_BEVEL = 0x6160;
+var DEFAULT_VIEW = 0x3000;
+var VIEW_TOP = 0x3010;
+var VIEW_BOTTOM = 0x3020;
+var VIEW_LEFT = 0x3030;
+var VIEW_RIGHT = 0x3040;
+var VIEW_FRONT = 0x3050;
+var VIEW_BACK = 0x3060;
+var VIEW_USER = 0x3070;
+var VIEW_CAMERA = 0x3080;
+var VIEW_WINDOW = 0x3090;
+var VIEWPORT_LAYOUT_OLD = 0x7000;
+var VIEWPORT_DATA_OLD = 0x7010;
+var VIEWPORT_LAYOUT = 0x7001;
+var VIEWPORT_DATA = 0x7011;
+var VIEWPORT_DATA_3 = 0x7012;
+var VIEWPORT_SIZE = 0x7020;
+var NETWORK_VIEW = 0x7030;