فهرست منبع

Reverting to old WebGLRenderer again.
Lens flares and Sprites still need some work on WebGLRenderer2.

Mr.doob 12 سال پیش
والد
کامیت
98a8973e4f
5فایلهای تغییر یافته به همراه6200 افزوده شده و 42517 حذف شده
  1. 5877 6201
      build/three.js
  2. 305 36298
      build/three.min.js
  3. 8 8
      src/math/Line3.js
  4. 2 8
      utils/build/includes/common.json
  5. 8 2
      utils/build/includes/common2.json

تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 5877 - 6201
build/three.js


تفاوت فایلی نمایش داده نمی شود زیرا این فایل بسیار بزرگ است
+ 305 - 36298
build/three.min.js


+ 8 - 8
src/math/Line3.js

@@ -69,7 +69,7 @@ THREE.extend( THREE.Line3.prototype, {
 		var startEnd = new THREE.Vector3();
 
 		return function ( point, clampToLine ) {
-		
+
 			startP.subVectors( point, this.start );
 			startEnd.subVectors( this.end, this.start );
 
@@ -78,13 +78,13 @@ THREE.extend( THREE.Line3.prototype, {
 
 			var t = startEnd_startP / startEnd2;
 
-			if( clampToLine ) {
-				
-	        	t = THREE.Math.clamp( t, 0, 1 );
+			if ( clampToLine ) {
+
+				t = THREE.Math.clamp( t, 0, 1 );
 
-	        }
+			}
 
-	        return t;
+			return t;
 
 		};
 
@@ -94,9 +94,9 @@ THREE.extend( THREE.Line3.prototype, {
 
 		var t = this.closestPointToPointParameter( point, clampToLine );
 
-		var result = optionalTarget || new THREE.Vector3();			
+		var result = optionalTarget || new THREE.Vector3();
 
-        return this.delta( result ).multiplyScalar( t ).add( this.start );
+		return this.delta( result ).multiplyScalar( t ).add( this.start );
 
 	},
 

+ 2 - 8
utils/build/includes/common.json

@@ -5,6 +5,7 @@
 	"src/math/Vector2.js",
 	"src/math/Vector3.js",
 	"src/math/Vector4.js",
+	"src/math/Line3.js",
 	"src/math/Box2.js",
 	"src/math/Box3.js",
 	"src/math/Matrix3.js",
@@ -74,14 +75,7 @@
 	"src/scenes/FogExp2.js",
 	"src/renderers/CanvasRenderer.js",
 	"src/renderers/WebGLShaders.js",
-	"src/renderers/WebGLRenderer2.js",
-	"src/renderers/webgl/LowLevelRenderer.js",
-	"src/renderers/webgl/ShaderBuilder.js",
-	"src/renderers/webgl/objects/Object3DRenderer.js",
-	"src/renderers/webgl/objects/MeshRenderer.js",
-	"src/renderers/webgl/objects/ParticleRenderer.js",
-	"src/renderers/webgl/objects/LineRenderer.js",
-	"src/renderers/webgl/objects/RibbonRenderer.js",
+	"src/renderers/WebGLRenderer.js",
 	"src/renderers/WebGLRenderTarget.js",
 	"src/renderers/WebGLRenderTargetCube.js",
 	"src/renderers/renderables/RenderableVertex.js",

+ 8 - 2
utils/build/includes/common_old.json → utils/build/includes/common2.json

@@ -5,7 +5,6 @@
 	"src/math/Vector2.js",
 	"src/math/Vector3.js",
 	"src/math/Vector4.js",
-	"src/math/Line3.js",
 	"src/math/Box2.js",
 	"src/math/Box3.js",
 	"src/math/Matrix3.js",
@@ -75,7 +74,14 @@
 	"src/scenes/FogExp2.js",
 	"src/renderers/CanvasRenderer.js",
 	"src/renderers/WebGLShaders.js",
-	"src/renderers/WebGLRenderer.js",
+	"src/renderers/WebGLRenderer2.js",
+	"src/renderers/webgl/LowLevelRenderer.js",
+	"src/renderers/webgl/ShaderBuilder.js",
+	"src/renderers/webgl/objects/Object3DRenderer.js",
+	"src/renderers/webgl/objects/MeshRenderer.js",
+	"src/renderers/webgl/objects/ParticleRenderer.js",
+	"src/renderers/webgl/objects/LineRenderer.js",
+	"src/renderers/webgl/objects/RibbonRenderer.js",
 	"src/renderers/WebGLRenderTarget.js",
 	"src/renderers/WebGLRenderTargetCube.js",
 	"src/renderers/renderables/RenderableVertex.js",

برخی فایل ها در این مقایسه diff نمایش داده نمی شوند زیرا تعداد فایل ها بسیار زیاد است