|
@@ -265,19 +265,19 @@ var RollerCoasterLiftersGeometry = function ( curve, size ) {
|
|
|
var point1 = shape[ j ];
|
|
|
var point2 = shape[ ( j + 1 ) % jl ];
|
|
|
|
|
|
- vector1.copy( point1 )
|
|
|
+ vector1.copy( point1 );
|
|
|
vector1.applyQuaternion( quaternion );
|
|
|
vector1.add( fromPoint );
|
|
|
|
|
|
- vector2.copy( point2 )
|
|
|
+ vector2.copy( point2 );
|
|
|
vector2.applyQuaternion( quaternion );
|
|
|
vector2.add( fromPoint );
|
|
|
|
|
|
- vector3.copy( point2 )
|
|
|
+ vector3.copy( point2 );
|
|
|
vector3.applyQuaternion( quaternion );
|
|
|
vector3.add( toPoint );
|
|
|
|
|
|
- vector4.copy( point1 )
|
|
|
+ vector4.copy( point1 );
|
|
|
vector4.applyQuaternion( quaternion );
|
|
|
vector4.add( toPoint );
|
|
|
|