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@@ -2688,9 +2688,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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for ( var i = 0, il = offsets.length; i < il; i ++ ) {
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- var startIndex = offsets[ i ].index;
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-
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- _gl.drawArrays( mode, startIndex, offsets[ i ].count );
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+ _gl.drawArrays( mode, offsets[ i ].index, offsets[ i ].count );
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_this.info.render.calls ++;
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_this.info.render.points += offsets[ i ].count;
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@@ -2797,9 +2795,7 @@ THREE.WebGLRenderer = function ( parameters ) {
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for ( var i = 0, il = offsets.length; i < il; i ++ ) {
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- var startIndex = offsets[ i ].index;
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-
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- _gl.drawArrays( mode, 0, offsets[ i ].count );
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+ _gl.drawArrays( mode, offsets[ i ].index, offsets[ i ].count );
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_this.info.render.calls ++;
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_this.info.render.vertices += offsets[ i ].count;
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