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update WebGLRenderTarget

gero3 11 年之前
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994130fad7
共有 1 個文件被更改,包括 6 次插入10 次删除
  1. 6 10
      docs/api/renderers/WebGLRenderTarget.html

+ 6 - 10
docs/api/renderers/WebGLRenderTarget.html

@@ -9,26 +9,22 @@
 	<body>
 		<h1>[name]</h1>
 
-		<div class="desc">todo</div>
+		<div class="desc">A render target is a buffer where the video card draws pixels for a scene that is being rendered in the background. It is used in different effects. </div>
 
 
 		<h2>Constructor</h2>
 
 
-		<h3>[name]([page:todo width], [page:todo height], [page:todo options])</h3>
+		<h3>[name]([page:Number width], [page:Number height], [page:Object options])</h3>
 		<div>
-		width -- todo <br />
-		height -- todo <br />
-		options -- todo
+		width -- The width of the renderTarget. <br />
+		height -- The height of the renderTarget. <br />
+		options -- The options of the renderTarget. They are alot like the options of a texture.
 		</div>
 		<div>
-		todo
+		Creates a new renderTarget with a certain width and height.
 		</div>
 
-
-		<h3>[name]()</h3>
-
-
 		<h2>Properties</h2>