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@@ -65,6 +65,14 @@ Camera.prototype = Object.assign( Object.create( Object3D.prototype ), {
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},
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+ updateWorldMatrix: function ( updateParents, updateChildren ) {
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+
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+ Object3D.prototype.updateWorldMatrix.call( this, updateParents, updateChildren );
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+
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+ this.matrixWorldInverse.getInverse( this.matrixWorld );
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+
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+ },
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+
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clone: function () {
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return new this.constructor().copy( this );
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