Browse Source

Added forgotten return to Quaternion.multiply

alteredq 14 years ago
parent
commit
99ac869b24

+ 9 - 8
build/Three.js

@@ -47,9 +47,10 @@ undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var d
 d,c)}};THREE.Quaternion=function(b,d,c,f){this.set(b||0,d||0,c||0,f!==undefined?f:1)};
 THREE.Quaternion.prototype={set:function(b,d,c,f){this.x=b;this.y=d;this.z=c;this.w=f;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,c=b.x*d,f=b.y*d,g=b.z*d;b=Math.cos(f);f=Math.sin(f);d=Math.cos(-g);g=Math.sin(-g);var h=Math.cos(c);c=Math.sin(c);var j=b*d,k=f*g;this.w=j*h-k*c;this.x=j*c+k*h;this.y=f*d*h+b*g*c;this.z=b*g*h-f*d*c;return this},setFromAxisAngle:function(b,d){var c=d/2,f=Math.sin(c);this.x=b.x*f;this.y=
 b.y*f;this.z=b.z*f;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},
-multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w},multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,m=this.w,p=m*c+j*g-k*f,o=m*f+k*c-h*g,
-v=m*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*m+c*-h+o*-k-v*-j;d.y=o*m+c*-j+v*-h-p*-k;d.z=v*m+c*-k+p*-j-o*-h;return d}};THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.001){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};
-THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
+multiplySelf:function(b){var d=this.x,c=this.y,f=this.z,g=this.w,h=b.x,j=b.y,k=b.z;b=b.w;this.x=d*b+g*h+c*k-f*j;this.y=c*b+g*j+f*h-d*k;this.z=f*b+g*k+d*j-c*h;this.w=g*b-d*h-c*j-f*k;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var c=b.x,f=b.y,g=b.z,h=this.x,j=this.y,k=this.z,m=this.w,p=m*c+j*g-k*f,o=
+m*f+k*c-h*g,v=m*g+h*f-j*c;c=-h*c-j*f-k*g;d.x=p*m+c*-h+o*-k-v*-j;d.y=o*m+c*-j+v*-h-p*-k;d.z=v*m+c*-k+p*-j-o*-h;return d}};
+THREE.Quaternion.slerp=function(b,d,c,f){var g=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(g)>=1){c.w=b.w;c.x=b.x;c.y=b.y;c.z=b.z;return c}var h=Math.acos(g),j=Math.sqrt(1-g*g);if(Math.abs(j)<0.0010){c.w=0.5*(b.w+d.w);c.x=0.5*(b.x+d.x);c.y=0.5*(b.y+d.y);c.z=0.5*(b.z+d.z);return c}g=Math.sin((1-f)*h)/j;f=Math.sin(f*h)/j;c.w=b.w*g+d.w*f;c.x=b.x*g+d.x*f;c.y=b.y*g+d.y*f;c.z=b.z*g+d.z*f;return c};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Face3=function(b,d,c,f,g,h){this.a=b;this.b=d;this.c=c;this.normal=f instanceof THREE.Vector3?f:new THREE.Vector3;this.vertexNormals=f instanceof Array?f:[];this.color=g instanceof THREE.Color?g:new THREE.Color;this.vertexColors=g instanceof Array?g:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,c,f,g,h,j){this.a=b;this.b=d;this.c=c;this.d=f;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=j instanceof Array?j:[j];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var b,d,c;b=0;for(d=this.faces.length;b<d;b++){c=this.faces[b];c.centroid.set(0,0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);
@@ -250,7 +251,7 @@ u=0;for(w=n.__webglSprites.length;u<w;u++){z=n.__webglSprites[u];if(z.material==
 e.depthMask(Z)}function F(n,C){var u,w,z=n.__webglLensFlares.length,J,K,I,S=new THREE.Vector3,D=la/ja,O=ja*0.5,L=la*0.5,$=16/la,V=[$*D,$],xa=[1,1,0],Ja=[1,1],za=N.uniforms;u=N.attributes;e.useProgram(N.program);Ba=N.program;ga="";if(!Ca){e.enableVertexAttribArray(N.attributes.vertex);e.enableVertexAttribArray(N.attributes.uv);Ca=!0}e.uniform1i(za.occlusionMap,0);e.uniform1i(za.map,1);e.bindBuffer(e.ARRAY_BUFFER,N.vertexBuffer);e.vertexAttribPointer(u.vertex,2,e.FLOAT,!1,16,0);e.vertexAttribPointer(u.uv,
 2,e.FLOAT,!1,16,8);e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,N.elementBuffer);e.disable(e.CULL_FACE);e.depthMask(!1);e.activeTexture(e.TEXTURE0);e.bindTexture(e.TEXTURE_2D,N.occlusionTexture);e.activeTexture(e.TEXTURE1);for(w=0;w<z;w++){u=n.__webglLensFlares[w].object;S.set(u.matrixWorld.n14,u.matrixWorld.n24,u.matrixWorld.n34);C.matrixWorldInverse.multiplyVector3(S);C.projectionMatrix.multiplyVector3(S);xa[0]=S.x;xa[1]=S.y;xa[2]=S.z;Ja[0]=xa[0]*O+O;Ja[1]=xa[1]*L+L;if(N.hasVertexTexture||Ja[0]>0&&Ja[0]<
 ja&&Ja[1]>0&&Ja[1]<la){e.bindTexture(e.TEXTURE_2D,N.tempTexture);e.copyTexImage2D(e.TEXTURE_2D,0,e.RGB,Ja[0]-8,Ja[1]-8,16,16,0);e.uniform1i(za.renderType,0);e.uniform2fv(za.scale,V);e.uniform3fv(za.screenPosition,xa);e.disable(e.BLEND);e.enable(e.DEPTH_TEST);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);e.bindTexture(e.TEXTURE_2D,N.occlusionTexture);e.copyTexImage2D(e.TEXTURE_2D,0,e.RGBA,Ja[0]-8,Ja[1]-8,16,16,0);e.uniform1i(za.renderType,1);e.disable(e.DEPTH_TEST);e.bindTexture(e.TEXTURE_2D,N.tempTexture);
-e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);u.positionScreen.x=xa[0];u.positionScreen.y=xa[1];u.positionScreen.z=xa[2];u.customUpdateCallback?u.customUpdateCallback(u):u.updateLensFlares();e.uniform1i(za.renderType,2);e.enable(e.BLEND);J=0;for(K=u.lensFlares.length;J<K;J++){I=u.lensFlares[J];if(I.opacity>0.001&&I.scale>0.001){xa[0]=I.x;xa[1]=I.y;xa[2]=I.z;$=I.size*I.scale/la;V[0]=$*D;V[1]=$;e.uniform3fv(za.screenPosition,xa);e.uniform2fv(za.scale,V);e.uniform1f(za.rotation,I.rotation);e.uniform1f(za.opacity,
+e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0);u.positionScreen.x=xa[0];u.positionScreen.y=xa[1];u.positionScreen.z=xa[2];u.customUpdateCallback?u.customUpdateCallback(u):u.updateLensFlares();e.uniform1i(za.renderType,2);e.enable(e.BLEND);J=0;for(K=u.lensFlares.length;J<K;J++){I=u.lensFlares[J];if(I.opacity>0.0010&&I.scale>0.0010){xa[0]=I.x;xa[1]=I.y;xa[2]=I.z;$=I.size*I.scale/la;V[0]=$*D;V[1]=$;e.uniform3fv(za.screenPosition,xa);e.uniform2fv(za.scale,V);e.uniform1f(za.rotation,I.rotation);e.uniform1f(za.opacity,
 I.opacity);M(I.blending);R(I.texture,1);e.drawElements(e.TRIANGLES,6,e.UNSIGNED_SHORT,0)}}}}e.enable(e.CULL_FACE);e.enable(e.DEPTH_TEST);e.depthMask(Z)}function H(n,C){n._modelViewMatrix.multiplyToArray(C.matrixWorldInverse,n.matrixWorld,n._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(n._modelViewMatrix).transposeIntoArray(n._normalMatrixArray)}function G(n){var C,u,w,z,J;if(n instanceof THREE.Mesh){u=n.geometry;for(C in u.geometryGroups){w=u.geometryGroups[C];J=!1;for(z in w.__webglCustomAttributes)if(w.__webglCustomAttributes[z].needsUpdate){J=
 !0;break}if(u.__dirtyVertices||u.__dirtyMorphTargets||u.__dirtyElements||u.__dirtyUvs||u.__dirtyNormals||u.__dirtyColors||u.__dirtyTangents||J){J=e.DYNAMIC_DRAW;var K=void 0,I=void 0,S=void 0,D=void 0;S=void 0;var O=void 0,L=void 0,$=void 0,V=void 0,xa=void 0,Ja=void 0,za=void 0,ta=void 0,Oa=void 0,Ga=void 0,wa=void 0,Ha=void 0,Ua=void 0;L=void 0;$=void 0;D=void 0;V=void 0;D=void 0;var E=void 0,fa=void 0;L=void 0;E=void 0;fa=void 0;var x=void 0,bb=void 0;E=void 0;fa=void 0;x=void 0;bb=void 0;E=void 0;
 fa=void 0;x=void 0;bb=void 0;E=void 0;fa=void 0;x=void 0;D=void 0;V=void 0;O=void 0;S=void 0;S=void 0;E=void 0;fa=void 0;x=void 0;var db=void 0,Ma=0,Pa=0,hb=0,eb=0,$a=0,ab=0,La=0,cb=0,Aa=0,U=0,Qa=0;fa=E=0;var Sa=w.__vertexArray,jb=w.__uvArray,Xa=w.__uv2Array,W=w.__normalArray,ia=w.__tangentArray,ka=w.__colorArray,da=w.__skinVertexAArray,ra=w.__skinVertexBArray,qa=w.__skinIndexArray,ha=w.__skinWeightArray,Y=w.__morphTargetsArrays,Ia=w.__webglCustomAttributes;x=void 0;var Va=w.__faceArray,Ta=w.__lineArray,
@@ -371,7 +372,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
 fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(b){var d,c,f,g,h=2*Math.ceil(b*3)+1;h>25&&(h=25);g=(h-1)*0.5;c=Array(h);for(d=f=0;d<h;++d){c[d]=Math.exp(-((d-g)*(d-g))/(2*b*b));f+=c[d]}for(d=0;d<h;++d)c[d]/=f;return c}};
-THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=
+THREE.QuakeCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.lookSpeed!==undefined)this.lookSpeed=
 b.lookSpeed;if(b.noFly!==undefined)this.noFly=b.noFly;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.autoForward!==undefined)this.autoForward=b.autoForward;if(b.activeLook!==undefined)this.activeLook=b.activeLook;if(b.heightSpeed!==undefined)this.heightSpeed=b.heightSpeed;if(b.heightCoef!==undefined)this.heightCoef=b.heightCoef;if(b.heightMin!==undefined)this.heightMin=b.heightMin;if(b.heightMax!==undefined)this.heightMax=b.heightMax;if(b.constrainVertical!==undefined)this.constrainVertical=
 b.constrainVertical;if(b.verticalMin!==undefined)this.verticalMin=b.verticalMin;if(b.verticalMax!==undefined)this.verticalMax=b.verticalMax;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(c){c.preventDefault();
 c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(c){c.preventDefault();c.stopPropagation();if(this.activeLook)switch(c.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(c){this.mouseX=c.clientX-this.windowHalfX;this.mouseY=c.clientY-this.windowHalfY};this.onKeyDown=function(c){switch(c.keyCode){case 38:case 87:this.moveForward=
@@ -382,14 +383,14 @@ this.verticalMin)/3.14+this.verticalMin;f=this.target.position;g=this.position;f
 d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;THREE.QuakeCamera.prototype.translate=function(b,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(b));this.target.position.addSelf(d.multiplyScalar(b))};
 THREE.PathCamera=function(b){function d(p,o,v,y){var t={name:v,fps:0.6,length:y,hierarchy:[]},B,F=o.getControlPointsArray(),H=o.getLength(),G=F.length,X=0;B=G-1;o={parent:-1,keys:[]};o.keys[0]={time:0,pos:F[0],rot:[0,0,0,1],scl:[1,1,1]};o.keys[B]={time:y,pos:F[B],rot:[0,0,0,1],scl:[1,1,1]};for(B=1;B<G-1;B++){X=y*H.chunks[B]/H.total;o.keys[B]={time:X,pos:F[B]}}t.hierarchy[0]=o;THREE.AnimationHandler.add(t);return new THREE.Animation(p,v,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function c(p,o){var v,
 y,t=new THREE.Geometry;for(v=0;v<p.points.length*o;v++){y=v/(p.points.length*o);y=p.getPoint(y);t.vertices[v]=new THREE.Vertex(new THREE.Vector3(y.x,y.y,y.z))}return t}function f(p,o){var v=c(o,10),y=c(o,10),t=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(v,t);particleObj=new THREE.ParticleSystem(y,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);p.addChild(lineObj);particleObj.scale.set(1,1,1);p.addChild(particleObj);y=new Sphere(1,
-16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){v=new THREE.Mesh(y,t);v.position.copy(o.points[i]);v.updateMatrix();p.addChild(v)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
+16,8);t=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<o.points.length;i++){v=new THREE.Mesh(y,t);v.position.copy(o.points[i]);v.updateMatrix();p.addChild(v)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(b){if(b.duration!==undefined)this.duration=b.duration*1E3;if(b.waypoints!==undefined)this.waypoints=b.waypoints;if(b.useConstantSpeed!==undefined)this.useConstantSpeed=b.useConstantSpeed;if(b.resamplingCoef!==undefined)this.resamplingCoef=b.resamplingCoef;if(b.createDebugPath!==undefined)this.createDebugPath=b.createDebugPath;
 if(b.createDebugDummy!==undefined)this.createDebugDummy=b.createDebugDummy;if(b.lookSpeed!==undefined)this.lookSpeed=b.lookSpeed;if(b.lookVertical!==undefined)this.lookVertical=b.lookVertical;if(b.lookHorizontal!==undefined)this.lookHorizontal=b.lookHorizontal;if(b.verticalAngleMap!==undefined)this.verticalAngleMap=b.verticalAngleMap;if(b.horizontalAngleMap!==undefined)this.horizontalAngleMap=b.horizontalAngleMap;if(b.domElement!==undefined)this.domElement=b.domElement}this.theta=this.phi=this.lon=
 this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var g=Math.PI*2,h=Math.PI/180;this.update=function(p,o,v){var y,t;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;y=this.phi%g;this.phi=y>=0?y:y+g;y=this.verticalAngleMap.srcRange;t=this.verticalAngleMap.dstRange;
 this.phi=(this.phi-y[0])*(t[1]-t[0])/(y[1]-y[0])+t[0];y=this.horizontalAngleMap.srcRange;t=this.horizontalAngleMap.dstRange;this.theta=(this.theta-y[0])*(t[1]-t[0])/(y[1]-y[0])+t[0];y=this.target.position;y.x=100*Math.sin(this.phi)*Math.cos(this.theta);y.y=100*Math.cos(this.phi);y.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,p,o,v)};this.onMouseMove=function(p){this.mouseX=p.clientX-this.windowHalfX;this.mouseY=p.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
 this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){b=new THREE.MeshLambertMaterial({color:30719});var j=new THREE.MeshLambertMaterial({color:65280}),k=new THREE.Cube(10,10,20),m=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(k,b);b=new THREE.Mesh(m,j);b.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(b)}else{this.animation=
 d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&f(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(p,o){return function(){o.apply(p,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.tdiff=0;this.movementSpeed=1;this.rollSpeed=0.005;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==
+THREE.FlyCamera=function(b){function d(c,f){return function(){f.apply(c,arguments)}}THREE.Camera.call(this,b.fov,b.aspect,b.near,b.far,b.target);this.tmpQuaternion=new THREE.Quaternion;this.tdiff=0;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(b){if(b.movementSpeed!==undefined)this.movementSpeed=b.movementSpeed;if(b.rollSpeed!==undefined)this.rollSpeed=b.rollSpeed;if(b.dragToLook!==undefined)this.dragToLook=b.dragToLook;if(b.autoForward!==
 undefined)this.autoForward=b.autoForward;if(b.domElement!==undefined)this.domElement=b.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=(new Date).getTime();this.handleEvent=function(c){if(typeof this[c.type]=="function")this[c.type](c)};this.keydown=
 function(c){if(!c.altKey){switch(c.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;
 break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(c){switch(c.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=
@@ -409,7 +410,7 @@ f));c instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(v.position.x,v.
 THREE.Icosahedron=function(b){function d(v,y,t){var B=Math.sqrt(v*v+y*y+t*t);return g.vertices.push(new THREE.Vertex(new THREE.Vector3(v/B,y/B,t/B)))-1}function c(v,y,t,B){B.faces.push(new THREE.Face3(v,y,t))}function f(v,y){var t=g.vertices[v].position,B=g.vertices[y].position;return d((t.x+B.x)/2,(t.y+B.y)/2,(t.z+B.z)/2)}var g=this,h=new THREE.Geometry,j;this.subdivisions=b||0;THREE.Geometry.call(this);b=(1+Math.sqrt(5))/2;d(-1,b,0);d(1,b,0);d(-1,-b,0);d(1,-b,0);d(0,-1,b);d(0,1,b);d(0,-1,-b);d(0,
 1,-b);d(b,0,-1);d(b,0,1);d(-b,0,-1);d(-b,0,1);c(0,11,5,h);c(0,5,1,h);c(0,1,7,h);c(0,7,10,h);c(0,10,11,h);c(1,5,9,h);c(5,11,4,h);c(11,10,2,h);c(10,7,6,h);c(7,1,8,h);c(3,9,4,h);c(3,4,2,h);c(3,2,6,h);c(3,6,8,h);c(3,8,9,h);c(4,9,5,h);c(2,4,11,h);c(6,2,10,h);c(8,6,7,h);c(9,8,1,h);for(b=0;b<this.subdivisions;b++){j=new THREE.Geometry;for(var k in h.faces){var m=f(h.faces[k].a,h.faces[k].b),p=f(h.faces[k].b,h.faces[k].c),o=f(h.faces[k].c,h.faces[k].a);c(h.faces[k].a,m,o,j);c(h.faces[k].b,p,m,j);c(h.faces[k].c,
 o,p,j);c(m,p,o,j)}h.faces=j.faces}g.faces=h.faces;delete h;delete j;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Icosahedron.prototype=new THREE.Geometry;THREE.Icosahedron.prototype.constructor=THREE.Icosahedron;
-THREE.Lathe=function(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;c=[];for(var f=[],g=[],h=[],j=(new THREE.Matrix4).setRotationZ(d),k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));c[k]=b[k].clone();f[k]=this.vertices.length-1}for(var m=0;m<=this.angle+0.001;m+=d){for(k=0;k<c.length;k++)if(m<this.angle){c[k]=j.multiplyVector3(c[k].clone());this.vertices.push(new THREE.Vertex(c[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);
+THREE.Lathe=function(b,d,c){THREE.Geometry.call(this);this.steps=d||12;this.angle=c||2*Math.PI;d=this.angle/this.steps;c=[];for(var f=[],g=[],h=[],j=(new THREE.Matrix4).setRotationZ(d),k=0;k<b.length;k++){this.vertices.push(new THREE.Vertex(b[k]));c[k]=b[k].clone();f[k]=this.vertices.length-1}for(var m=0;m<=this.angle+0.0010;m+=d){for(k=0;k<c.length;k++)if(m<this.angle){c[k]=j.multiplyVector3(c[k].clone());this.vertices.push(new THREE.Vertex(c[k]));g[k]=this.vertices.length-1}else g=h;m==0&&(h=f);
 for(k=0;k<f.length-1;k++){this.faces.push(new THREE.Face4(g[k],g[k+1],f[k+1],f[k]));this.faceVertexUvs[0].push([new THREE.UV(1-m/this.angle,k/b.length),new THREE.UV(1-m/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,(k+1)/b.length),new THREE.UV(1-(m-d)/this.angle,k/b.length)])}f=g;g=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Lathe.prototype=new THREE.Geometry;THREE.Lathe.prototype.constructor=THREE.Lathe;
 THREE.Plane=function(b,d,c,f){THREE.Geometry.call(this);var g,h=b/2,j=d/2;c=c||1;f=f||1;var k=c+1,m=f+1;b/=c;var p=d/f;for(g=0;g<m;g++)for(d=0;d<k;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*b-h,-(g*p-j),0)));for(g=0;g<f;g++)for(d=0;d<c;d++){this.faces.push(new THREE.Face4(d+k*g,d+k*(g+1),d+1+k*(g+1),d+1+k*g));this.faceVertexUvs[0].push([new THREE.UV(d/c,g/f),new THREE.UV(d/c,(g+1)/f),new THREE.UV((d+1)/c,(g+1)/f),new THREE.UV((d+1)/c,g/f)])}this.computeCentroids();this.computeFaceNormals()};
 THREE.Plane.prototype=new THREE.Geometry;THREE.Plane.prototype.constructor=THREE.Plane;

+ 4 - 3
build/custom/ThreeCanvas.js

@@ -47,9 +47,10 @@ undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b
 b,c)}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==undefined?d:1)};
 THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b;a=Math.cos(d);d=Math.sin(d);b=Math.cos(-e);e=Math.sin(-e);var h=Math.cos(c);c=Math.sin(c);var f=a*b,k=d*e;this.w=f*h-k*c;this.x=f*c+k*h;this.y=d*b*h+a*e*c;this.z=a*e*h-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=
 a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},
-multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,k=a.z;a=a.w;this.x=b*a+e*h+c*k-d*f;this.y=c*a+e*f+d*h-b*k;this.z=d*a+e*k+b*f-c*h;this.w=e*a-b*h-c*f-d*k;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,k=this.z,g=this.w,i=g*c+f*e-k*d,j=g*d+k*c-h*e,
-o=g*e+h*d-f*c;c=-h*c-f*d-k*e;b.x=i*g+c*-h+j*-k-o*-f;b.y=j*g+c*-f+o*-h-i*-k;b.z=o*g+c*-k+i*-f-j*-h;return b}};THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};
-THREE.Vertex=function(a){this.position=a||new THREE.Vector3};THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
+multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,k=a.z;a=a.w;this.x=b*a+e*h+c*k-d*f;this.y=c*a+e*f+d*h-b*k;this.z=d*a+e*k+b*f-c*h;this.w=e*a-b*h-c*f-d*k;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,k=this.z,g=this.w,i=g*c+f*e-k*d,j=
+g*d+k*c-h*e,o=g*e+h*d-f*c;c=-h*c-f*d-k*e;b.x=i*g+c*-h+j*-k-o*-f;b.y=j*g+c*-f+o*-h-i*-k;b.z=o*g+c*-k+i*-f-j*-h;return b}};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];c.centroid.set(0,0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);

+ 4 - 3
build/custom/ThreeDOM.js

@@ -47,9 +47,10 @@ undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b
 b,c)}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==undefined?d:1)};
 THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b;a=Math.cos(d);d=Math.sin(d);b=Math.cos(-e);e=Math.sin(-e);var h=Math.cos(c);c=Math.sin(c);var f=a*b,j=d*e;this.w=f*h-j*c;this.x=f*c+j*h;this.y=d*b*h+a*e*c;this.z=a*e*h-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=
 a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},
-multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,j=a.z;a=a.w;this.x=b*a+e*h+c*j-d*f;this.y=c*a+e*f+d*h-b*j;this.z=d*a+e*j+b*f-c*h;this.w=e*a-b*h-c*f-d*j;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,j=this.z,g=this.w,i=g*c+f*e-j*d,l=g*d+j*c-h*e,
-k=g*e+h*d-f*c;c=-h*c-f*d-j*e;b.x=i*g+c*-h+l*-j-k*-f;b.y=l*g+c*-f+k*-h-i*-j;b.z=k*g+c*-j+i*-f-l*-h;return b}};THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};
-THREE.Vertex=function(a){this.position=a||new THREE.Vector3};THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
+multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,j=a.z;a=a.w;this.x=b*a+e*h+c*j-d*f;this.y=c*a+e*f+d*h-b*j;this.z=d*a+e*j+b*f-c*h;this.w=e*a-b*h-c*f-d*j;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,j=this.z,g=this.w,i=g*c+f*e-j*d,l=
+g*d+j*c-h*e,k=g*e+h*d-f*c;c=-h*c-f*d-j*e;b.x=i*g+c*-h+l*-j-k*-f;b.y=l*g+c*-f+k*-h-i*-j;b.z=k*g+c*-j+i*-f-l*-h;return b}};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Camera=function(a,b,c,d,e){THREE.Object3D.call(this);this.fov=a||50;this.aspect=b||1;this.near=c||0.1;this.far=d||2E3;this.target=e||new THREE.Object3D;this.useTarget=!0;this.matrixWorldInverse=new THREE.Matrix4;this.projectionMatrix=null;this.updateProjectionMatrix()};THREE.Camera.prototype=new THREE.Object3D;THREE.Camera.prototype.constructor=THREE.Camera;
 THREE.Camera.prototype.supr=THREE.Object3D.prototype;THREE.Camera.prototype.translate=function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a));this.target.position.addSelf(b.multiplyScalar(a))};THREE.Camera.prototype.updateProjectionMatrix=function(){this.projectionMatrix=THREE.Matrix4.makePerspective(this.fov,this.aspect,this.near,this.far)};

+ 4 - 4
build/custom/ThreeExtras.js

@@ -33,7 +33,7 @@ value:0,texture:null},uImageIncrement:{type:"v2",value:new THREE.Vector2(0.00195
 film:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},time:{type:"f",value:0},nIntensity:{type:"f",value:0.5},sIntensity:{type:"f",value:0.05},sCount:{type:"f",value:4096},grayscale:{type:"i",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float time;\nuniform bool grayscale;\nuniform float nIntensity;\nuniform float sIntensity;\nuniform float sCount;\nvoid main() {\nvec4 cTextureScreen = texture2D( tDiffuse, vUv );\nfloat x = vUv.x * vUv.y * time *  1000.0;\nx = mod( x, 13.0 ) * mod( x, 123.0 );\nfloat dx = mod( x, 0.01 );\nvec3 cResult = cTextureScreen.rgb + cTextureScreen.rgb * clamp( 0.1 + dx * 100.0, 0.0, 1.0 );\nvec2 sc = vec2( sin( vUv.y * sCount ), cos( vUv.y * sCount ) );\ncResult += cTextureScreen.rgb * vec3( sc.x, sc.y, sc.x ) * sIntensity;\ncResult = cTextureScreen.rgb + clamp( nIntensity, 0.0,1.0 ) * ( cResult - cTextureScreen.rgb );\nif( grayscale ) {\ncResult = vec3( cResult.r * 0.3 + cResult.g * 0.59 + cResult.b * 0.11 );\n}\ngl_FragColor =  vec4( cResult, cTextureScreen.a );\n}"},
 screen:{uniforms:{tDiffuse:{type:"t",value:0,texture:null},opacity:{type:"f",value:1}},vertexShader:"varying vec2 vUv;\nvoid main() {\nvUv = vec2( uv.x, 1.0 - uv.y );\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",fragmentShader:"varying vec2 vUv;\nuniform sampler2D tDiffuse;\nuniform float opacity;\nvoid main() {\nvec4 texel = texture2D( tDiffuse, vUv );\ngl_FragColor = opacity * texel;\n}"},basic:{uniforms:{},vertexShader:"void main() {\ngl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
 fragmentShader:"void main() {\ngl_FragColor = vec4( 1.0, 0.0, 0.0, 0.5 );\n}"}},buildKernel:function(a){var d,b,e,c,f=2*Math.ceil(a*3)+1;f>25&&(f=25);c=(f-1)*0.5;b=Array(f);for(d=e=0;d<f;++d){b[d]=Math.exp(-((d-c)*(d-c))/(2*a*a));e+=b[d]}for(d=0;d<f;++d)b[d]/=e;return b}};
-THREE.QuakeCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=
+THREE.QuakeCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=!1;this.lookVertical=!0;this.autoForward=!1;this.activeLook=!0;this.heightSpeed=!1;this.heightCoef=1;this.heightMin=0;this.constrainVertical=!1;this.verticalMin=0;this.verticalMax=3.14;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.lookSpeed!==undefined)this.lookSpeed=
 a.lookSpeed;if(a.noFly!==undefined)this.noFly=a.noFly;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.autoForward!==undefined)this.autoForward=a.autoForward;if(a.activeLook!==undefined)this.activeLook=a.activeLook;if(a.heightSpeed!==undefined)this.heightSpeed=a.heightSpeed;if(a.heightCoef!==undefined)this.heightCoef=a.heightCoef;if(a.heightMin!==undefined)this.heightMin=a.heightMin;if(a.heightMax!==undefined)this.heightMax=a.heightMax;if(a.constrainVertical!==undefined)this.constrainVertical=
 a.constrainVertical;if(a.verticalMin!==undefined)this.verticalMin=a.verticalMin;if(a.verticalMax!==undefined)this.verticalMax=a.verticalMax;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=this.autoSpeedFactor=0;this.moveForward=!1;this.moveBackward=!1;this.moveLeft=!1;this.moveRight=!1;this.freeze=!1;this.mouseDragOn=!1;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;this.onMouseDown=function(b){b.preventDefault();
 b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!0;break;case 2:this.moveBackward=!0}this.mouseDragOn=!0};this.onMouseUp=function(b){b.preventDefault();b.stopPropagation();if(this.activeLook)switch(b.button){case 0:this.moveForward=!1;break;case 2:this.moveBackward=!1}this.mouseDragOn=!1};this.onMouseMove=function(b){this.mouseX=b.clientX-this.windowHalfX;this.mouseY=b.clientY-this.windowHalfY};this.onKeyDown=function(b){switch(b.keyCode){case 38:case 87:this.moveForward=
@@ -44,14 +44,14 @@ this.verticalMin)/3.14+this.verticalMin;e=this.target.position;c=this.position;e
 d(this,this.onMouseUp),!1);this.domElement.addEventListener("keydown",d(this,this.onKeyDown),!1);this.domElement.addEventListener("keyup",d(this,this.onKeyUp),!1)};THREE.QuakeCamera.prototype=new THREE.Camera;THREE.QuakeCamera.prototype.constructor=THREE.QuakeCamera;THREE.QuakeCamera.prototype.supr=THREE.Camera.prototype;THREE.QuakeCamera.prototype.translate=function(a,d){this.matrix.rotateAxis(d);if(this.noFly)d.y=0;this.position.addSelf(d.multiplyScalar(a));this.target.position.addSelf(d.multiplyScalar(a))};
 THREE.PathCamera=function(a){function d(l,k,m,p){var o={name:m,fps:0.6,length:p,hierarchy:[]},x,w=k.getControlPointsArray(),u=k.getLength(),B=w.length,z=0;x=B-1;k={parent:-1,keys:[]};k.keys[0]={time:0,pos:w[0],rot:[0,0,0,1],scl:[1,1,1]};k.keys[x]={time:p,pos:w[x],rot:[0,0,0,1],scl:[1,1,1]};for(x=1;x<B-1;x++){z=p*u.chunks[x]/u.total;k.keys[x]={time:z,pos:w[x]}}o.hierarchy[0]=k;THREE.AnimationHandler.add(o);return new THREE.Animation(l,m,THREE.AnimationHandler.CATMULLROM_FORWARD,!1)}function b(l,k){var m,
 p,o=new THREE.Geometry;for(m=0;m<l.points.length*k;m++){p=m/(l.points.length*k);p=l.getPoint(p);o.vertices[m]=new THREE.Vertex(new THREE.Vector3(p.x,p.y,p.z))}return o}function e(l,k){var m=b(k,10),p=b(k,10),o=new THREE.LineBasicMaterial({color:16711680,linewidth:3});lineObj=new THREE.Line(m,o);particleObj=new THREE.ParticleSystem(p,new THREE.ParticleBasicMaterial({color:16755200,size:3}));lineObj.scale.set(1,1,1);l.addChild(lineObj);particleObj.scale.set(1,1,1);l.addChild(particleObj);p=new Sphere(1,
-16,8);o=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<k.points.length;i++){m=new THREE.Mesh(p,o);m.position.copy(k.points[i]);m.updateMatrix();l.addChild(m)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookVertical=
+16,8);o=new THREE.MeshBasicMaterial({color:65280});for(i=0;i<k.points.length;i++){m=new THREE.Mesh(p,o);m.position.copy(k.points[i]);m.updateMatrix();l.addChild(m)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.id="PathCamera"+THREE.PathCameraIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=!0;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookVertical=
 !0;this.lookHorizontal=!0;this.verticalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.horizontalAngleMap={srcRange:[0,6.28],dstRange:[0,6.28]};this.domElement=document;if(a){if(a.duration!==undefined)this.duration=a.duration*1E3;if(a.waypoints!==undefined)this.waypoints=a.waypoints;if(a.useConstantSpeed!==undefined)this.useConstantSpeed=a.useConstantSpeed;if(a.resamplingCoef!==undefined)this.resamplingCoef=a.resamplingCoef;if(a.createDebugPath!==undefined)this.createDebugPath=a.createDebugPath;
 if(a.createDebugDummy!==undefined)this.createDebugDummy=a.createDebugDummy;if(a.lookSpeed!==undefined)this.lookSpeed=a.lookSpeed;if(a.lookVertical!==undefined)this.lookVertical=a.lookVertical;if(a.lookHorizontal!==undefined)this.lookHorizontal=a.lookHorizontal;if(a.verticalAngleMap!==undefined)this.verticalAngleMap=a.verticalAngleMap;if(a.horizontalAngleMap!==undefined)this.horizontalAngleMap=a.horizontalAngleMap;if(a.domElement!==undefined)this.domElement=a.domElement}this.theta=this.phi=this.lon=
 this.lat=this.mouseY=this.mouseX=0;this.windowHalfX=window.innerWidth/2;this.windowHalfY=window.innerHeight/2;var c=Math.PI*2,f=Math.PI/180;this.update=function(l,k,m){var p,o;this.lookHorizontal&&(this.lon+=this.mouseX*this.lookSpeed);this.lookVertical&&(this.lat-=this.mouseY*this.lookSpeed);this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*f;this.theta=this.lon*f;p=this.phi%c;this.phi=p>=0?p:p+c;p=this.verticalAngleMap.srcRange;o=this.verticalAngleMap.dstRange;
 this.phi=(this.phi-p[0])*(o[1]-o[0])/(p[1]-p[0])+o[0];p=this.horizontalAngleMap.srcRange;o=this.horizontalAngleMap.dstRange;this.theta=(this.theta-p[0])*(o[1]-o[0])/(p[1]-p[0])+o[0];p=this.target.position;p.x=100*Math.sin(this.phi)*Math.cos(this.theta);p.y=100*Math.cos(this.phi);p.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.supr.update.call(this,l,k,m)};this.onMouseMove=function(l){this.mouseX=l.clientX-this.windowHalfX;this.mouseY=l.clientY-this.windowHalfY};this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);
 this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){a=new THREE.MeshLambertMaterial({color:30719});var g=new THREE.MeshLambertMaterial({color:65280}),h=new THREE.Cube(10,10,20),j=new THREE.Cube(2,2,10);this.animationParent=new THREE.Mesh(h,a);a=new THREE.Mesh(j,g);a.position.set(0,10,0);this.animation=d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this);this.animationParent.addChild(this.target);this.animationParent.addChild(a)}else{this.animation=
 d(this.animationParent,this.spline,this.id,this.duration);this.animationParent.addChild(this.target);this.animationParent.addChild(this)}this.createDebugPath&&e(this.debugPath,this.spline);this.domElement.addEventListener("mousemove",function(l,k){return function(){k.apply(l,arguments)}}(this,this.onMouseMove),!1)};THREE.PathCamera.prototype=new THREE.Camera;THREE.PathCamera.prototype.constructor=THREE.PathCamera;THREE.PathCamera.prototype.supr=THREE.Camera.prototype;THREE.PathCameraIdCounter=0;
-THREE.FlyCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.tdiff=0;this.movementSpeed=1;this.rollSpeed=0.005;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==undefined)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==undefined)this.dragToLook=a.dragToLook;if(a.autoForward!==
+THREE.FlyCamera=function(a){function d(b,e){return function(){e.apply(b,arguments)}}THREE.Camera.call(this,a.fov,a.aspect,a.near,a.far,a.target);this.tmpQuaternion=new THREE.Quaternion;this.tdiff=0;this.movementSpeed=1;this.rollSpeed=0.0050;this.dragToLook=!1;this.autoForward=!1;this.domElement=document;if(a){if(a.movementSpeed!==undefined)this.movementSpeed=a.movementSpeed;if(a.rollSpeed!==undefined)this.rollSpeed=a.rollSpeed;if(a.dragToLook!==undefined)this.dragToLook=a.dragToLook;if(a.autoForward!==
 undefined)this.autoForward=a.autoForward;if(a.domElement!==undefined)this.domElement=a.domElement}this.useTarget=!1;this.useQuaternion=!0;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.lastUpdate=(new Date).getTime();this.handleEvent=function(b){if(typeof this[b.type]=="function")this[b.type](b)};this.keydown=
 function(b){if(!b.altKey){switch(b.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;
 break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(b){switch(b.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=
@@ -71,7 +71,7 @@ e));b instanceof THREE.Face4&&d.push(new THREE.UV(0.5+Math.atan2(m.position.x,m.
 THREE.Icosahedron=function(a){function d(m,p,o){var x=Math.sqrt(m*m+p*p+o*o);return c.vertices.push(new THREE.Vertex(new THREE.Vector3(m/x,p/x,o/x)))-1}function b(m,p,o,x){x.faces.push(new THREE.Face3(m,p,o))}function e(m,p){var o=c.vertices[m].position,x=c.vertices[p].position;return d((o.x+x.x)/2,(o.y+x.y)/2,(o.z+x.z)/2)}var c=this,f=new THREE.Geometry,g;this.subdivisions=a||0;THREE.Geometry.call(this);a=(1+Math.sqrt(5))/2;d(-1,a,0);d(1,a,0);d(-1,-a,0);d(1,-a,0);d(0,-1,a);d(0,1,a);d(0,-1,-a);d(0,
 1,-a);d(a,0,-1);d(a,0,1);d(-a,0,-1);d(-a,0,1);b(0,11,5,f);b(0,5,1,f);b(0,1,7,f);b(0,7,10,f);b(0,10,11,f);b(1,5,9,f);b(5,11,4,f);b(11,10,2,f);b(10,7,6,f);b(7,1,8,f);b(3,9,4,f);b(3,4,2,f);b(3,2,6,f);b(3,6,8,f);b(3,8,9,f);b(4,9,5,f);b(2,4,11,f);b(6,2,10,f);b(8,6,7,f);b(9,8,1,f);for(a=0;a<this.subdivisions;a++){g=new THREE.Geometry;for(var h in f.faces){var j=e(f.faces[h].a,f.faces[h].b),l=e(f.faces[h].b,f.faces[h].c),k=e(f.faces[h].c,f.faces[h].a);b(f.faces[h].a,j,k,g);b(f.faces[h].b,l,j,g);b(f.faces[h].c,
 k,l,g);b(j,l,k,g)}f.faces=g.faces}c.faces=f.faces;delete f;delete g;this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Icosahedron.prototype=new THREE.Geometry;THREE.Icosahedron.prototype.constructor=THREE.Icosahedron;
-THREE.Lathe=function(a,d,b){THREE.Geometry.call(this);this.steps=d||12;this.angle=b||2*Math.PI;d=this.angle/this.steps;b=[];for(var e=[],c=[],f=[],g=(new THREE.Matrix4).setRotationZ(d),h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));b[h]=a[h].clone();e[h]=this.vertices.length-1}for(var j=0;j<=this.angle+0.001;j+=d){for(h=0;h<b.length;h++)if(j<this.angle){b[h]=g.multiplyVector3(b[h].clone());this.vertices.push(new THREE.Vertex(b[h]));c[h]=this.vertices.length-1}else c=f;j==0&&(f=e);
+THREE.Lathe=function(a,d,b){THREE.Geometry.call(this);this.steps=d||12;this.angle=b||2*Math.PI;d=this.angle/this.steps;b=[];for(var e=[],c=[],f=[],g=(new THREE.Matrix4).setRotationZ(d),h=0;h<a.length;h++){this.vertices.push(new THREE.Vertex(a[h]));b[h]=a[h].clone();e[h]=this.vertices.length-1}for(var j=0;j<=this.angle+0.0010;j+=d){for(h=0;h<b.length;h++)if(j<this.angle){b[h]=g.multiplyVector3(b[h].clone());this.vertices.push(new THREE.Vertex(b[h]));c[h]=this.vertices.length-1}else c=f;j==0&&(f=e);
 for(h=0;h<e.length-1;h++){this.faces.push(new THREE.Face4(c[h],c[h+1],e[h+1],e[h]));this.faceVertexUvs[0].push([new THREE.UV(1-j/this.angle,h/a.length),new THREE.UV(1-j/this.angle,(h+1)/a.length),new THREE.UV(1-(j-d)/this.angle,(h+1)/a.length),new THREE.UV(1-(j-d)/this.angle,h/a.length)])}e=c;c=[]}this.computeCentroids();this.computeFaceNormals();this.computeVertexNormals()};THREE.Lathe.prototype=new THREE.Geometry;THREE.Lathe.prototype.constructor=THREE.Lathe;
 THREE.Plane=function(a,d,b,e){THREE.Geometry.call(this);var c,f=a/2,g=d/2;b=b||1;e=e||1;var h=b+1,j=e+1;a/=b;var l=d/e;for(c=0;c<j;c++)for(d=0;d<h;d++)this.vertices.push(new THREE.Vertex(new THREE.Vector3(d*a-f,-(c*l-g),0)));for(c=0;c<e;c++)for(d=0;d<b;d++){this.faces.push(new THREE.Face4(d+h*c,d+h*(c+1),d+1+h*(c+1),d+1+h*c));this.faceVertexUvs[0].push([new THREE.UV(d/b,c/e),new THREE.UV(d/b,(c+1)/e),new THREE.UV((d+1)/b,(c+1)/e),new THREE.UV((d+1)/b,c/e)])}this.computeCentroids();this.computeFaceNormals()};
 THREE.Plane.prototype=new THREE.Geometry;THREE.Plane.prototype.constructor=THREE.Plane;

+ 4 - 3
build/custom/ThreeSVG.js

@@ -47,9 +47,10 @@ undefined&&a.parent.removeChild(a);a.parent=this;this.children.push(a);for(var b
 b,c)}};THREE.Quaternion=function(a,b,c,d){this.set(a||0,b||0,c||0,d!==undefined?d:1)};
 THREE.Quaternion.prototype={set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w;return this},setFromEuler:function(a){var b=0.5*Math.PI/360,c=a.x*b,d=a.y*b,e=a.z*b;a=Math.cos(d);d=Math.sin(d);b=Math.cos(-e);e=Math.sin(-e);var h=Math.cos(c);c=Math.sin(c);var f=a*b,i=d*e;this.w=f*h-i*c;this.x=f*c+i*h;this.y=d*b*h+a*e*c;this.z=a*e*h-d*b*c;return this},setFromAxisAngle:function(a,b){var c=b/2,d=Math.sin(c);this.x=a.x*d;this.y=
 a.y*d;this.z=a.z*d;this.w=Math.cos(c);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a==0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x*=a;this.y*=a;this.z*=a;this.w*=a}return this},
-multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+e*h+c*i-d*f;this.y=c*a+e*f+d*h-b*i;this.z=d*a+e*i+b*f-c*h;this.w=e*a-b*h-c*f-d*i;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,i=this.z,g=this.w,j=g*c+f*e-i*d,k=g*d+i*c-h*e,
-m=g*e+h*d-f*c;c=-h*c-f*d-i*e;b.x=j*g+c*-h+k*-i-m*-f;b.y=k*g+c*-f+m*-h-j*-i;b.z=m*g+c*-i+j*-f-k*-h;return b}};THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};
-THREE.Vertex=function(a){this.position=a||new THREE.Vector3};THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
+multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,h=a.x,f=a.y,i=a.z;a=a.w;this.x=b*a+e*h+c*i-d*f;this.y=c*a+e*f+d*h-b*i;this.z=d*a+e*i+b*f-c*h;this.w=e*a-b*h-c*f-d*i;return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,h=this.x,f=this.y,i=this.z,g=this.w,j=g*c+f*e-i*d,k=
+g*d+i*c-h*e,m=g*e+h*d-f*c;c=-h*c-f*d-i*e;b.x=j*g+c*-h+k*-i-m*-f;b.y=k*g+c*-f+m*-h-j*-i;b.z=m*g+c*-i+j*-f-k*-h;return b}};
+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var h=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+b.w);c.x=0.5*(a.x+b.x);c.y=0.5*(a.y+b.y);c.z=0.5*(a.z+b.z);return c}e=Math.sin((1-d)*h)/f;d=Math.sin(d*h)/f;c.w=a.w*e+b.w*d;c.x=a.x*e+b.x*d;c.y=a.y*e+b.y*d;c.z=a.z*e+b.z*d;return c};THREE.Vertex=function(a){this.position=a||new THREE.Vector3};
+THREE.Face3=function(a,b,c,d,e,h){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materials=h instanceof Array?h:[h];this.centroid=new THREE.Vector3};
 THREE.Face4=function(a,b,c,d,e,h,f){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=f instanceof Array?f:[f];this.centroid=new THREE.Vector3};THREE.UV=function(a,b){this.set(a||0,b||0)};
 THREE.UV.prototype={set:function(a,b){this.u=a;this.v=b;return this},copy:function(a){this.set(a.u,a.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var a,b,c;a=0;for(b=this.faces.length;a<b;a++){c=this.faces[a];c.centroid.set(0,0,0);if(c instanceof THREE.Face3){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);c.centroid.divideScalar(3)}else if(c instanceof THREE.Face4){c.centroid.addSelf(this.vertices[c.a].position);c.centroid.addSelf(this.vertices[c.b].position);c.centroid.addSelf(this.vertices[c.c].position);

+ 5 - 4
build/custom/ThreeWebGL.js

@@ -47,9 +47,10 @@ undefined&&b.parent.removeChild(b);b.parent=this;this.children.push(b);for(var d
 d,e)}};THREE.Quaternion=function(b,d,e,g){this.set(b||0,d||0,e||0,g!==undefined?g:1)};
 THREE.Quaternion.prototype={set:function(b,d,e,g){this.x=b;this.y=d;this.z=e;this.w=g;return this},copy:function(b){this.x=b.x;this.y=b.y;this.z=b.z;this.w=b.w;return this},setFromEuler:function(b){var d=0.5*Math.PI/360,e=b.x*d,g=b.y*d,h=b.z*d;b=Math.cos(g);g=Math.sin(g);d=Math.cos(-h);h=Math.sin(-h);var o=Math.cos(e);e=Math.sin(e);var n=b*d,p=g*h;this.w=n*o-p*e;this.x=n*e+p*o;this.y=g*d*o+b*h*e;this.z=b*h*o-g*d*e;return this},setFromAxisAngle:function(b,d){var e=d/2,g=Math.sin(e);this.x=b.x*g;this.y=
 b.y*g;this.z=b.z*g;this.w=Math.cos(e);return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x*=-1;this.y*=-1;this.z*=-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var b=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(b==0)this.w=this.z=this.y=this.x=0;else{b=1/b;this.x*=b;this.y*=b;this.z*=b;this.w*=b}return this},
-multiplySelf:function(b){var d=this.x,e=this.y,g=this.z,h=this.w,o=b.x,n=b.y,p=b.z;b=b.w;this.x=d*b+h*o+e*p-g*n;this.y=e*b+h*n+g*o-d*p;this.z=g*b+h*p+d*n-e*o;this.w=h*b-d*o-e*n-g*p;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w},multiplyVector3:function(b,d){d||(d=b);var e=b.x,g=b.y,h=b.z,o=this.x,n=this.y,p=this.z,q=this.w,v=q*e+n*h-p*g,E=q*g+p*e-o*h,
-F=q*h+o*g-n*e;e=-o*e-n*g-p*h;d.x=v*q+e*-o+E*-p-F*-n;d.y=E*q+e*-n+F*-o-v*-p;d.z=F*q+e*-p+v*-n-E*-o;return d}};THREE.Quaternion.slerp=function(b,d,e,g){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var o=Math.acos(h),n=Math.sqrt(1-h*h);if(Math.abs(n)<0.001){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}h=Math.sin((1-g)*o)/n;g=Math.sin(g*o)/n;e.w=b.w*h+d.w*g;e.x=b.x*h+d.x*g;e.y=b.y*h+d.y*g;e.z=b.z*h+d.z*g;return e};
-THREE.Vertex=function(b){this.position=b||new THREE.Vector3};THREE.Face3=function(b,d,e,g,h,o){this.a=b;this.b=d;this.c=e;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=o instanceof Array?o:[o];this.centroid=new THREE.Vector3};
+multiplySelf:function(b){var d=this.x,e=this.y,g=this.z,h=this.w,o=b.x,n=b.y,p=b.z;b=b.w;this.x=d*b+h*o+e*p-g*n;this.y=e*b+h*n+g*o-d*p;this.z=g*b+h*p+d*n-e*o;this.w=h*b-d*o-e*n-g*p;return this},multiply:function(b,d){this.x=b.x*d.w+b.y*d.z-b.z*d.y+b.w*d.x;this.y=-b.x*d.z+b.y*d.w+b.z*d.x+b.w*d.y;this.z=b.x*d.y-b.y*d.x+b.z*d.w+b.w*d.z;this.w=-b.x*d.x-b.y*d.y-b.z*d.z+b.w*d.w;return this},multiplyVector3:function(b,d){d||(d=b);var e=b.x,g=b.y,h=b.z,o=this.x,n=this.y,p=this.z,q=this.w,v=q*e+n*h-p*g,E=
+q*g+p*e-o*h,F=q*h+o*g-n*e;e=-o*e-n*g-p*h;d.x=v*q+e*-o+E*-p-F*-n;d.y=E*q+e*-n+F*-o-v*-p;d.z=F*q+e*-p+v*-n-E*-o;return d}};
+THREE.Quaternion.slerp=function(b,d,e,g){var h=b.w*d.w+b.x*d.x+b.y*d.y+b.z*d.z;if(Math.abs(h)>=1){e.w=b.w;e.x=b.x;e.y=b.y;e.z=b.z;return e}var o=Math.acos(h),n=Math.sqrt(1-h*h);if(Math.abs(n)<0.0010){e.w=0.5*(b.w+d.w);e.x=0.5*(b.x+d.x);e.y=0.5*(b.y+d.y);e.z=0.5*(b.z+d.z);return e}h=Math.sin((1-g)*o)/n;g=Math.sin(g*o)/n;e.w=b.w*h+d.w*g;e.x=b.x*h+d.x*g;e.y=b.y*h+d.y*g;e.z=b.z*h+d.z*g;return e};THREE.Vertex=function(b){this.position=b||new THREE.Vector3};
+THREE.Face3=function(b,d,e,g,h,o){this.a=b;this.b=d;this.c=e;this.normal=g instanceof THREE.Vector3?g:new THREE.Vector3;this.vertexNormals=g instanceof Array?g:[];this.color=h instanceof THREE.Color?h:new THREE.Color;this.vertexColors=h instanceof Array?h:[];this.vertexTangents=[];this.materials=o instanceof Array?o:[o];this.centroid=new THREE.Vector3};
 THREE.Face4=function(b,d,e,g,h,o,n){this.a=b;this.b=d;this.c=e;this.d=g;this.normal=h instanceof THREE.Vector3?h:new THREE.Vector3;this.vertexNormals=h instanceof Array?h:[];this.color=o instanceof THREE.Color?o:new THREE.Color;this.vertexColors=o instanceof Array?o:[];this.vertexTangents=[];this.materials=n instanceof Array?n:[n];this.centroid=new THREE.Vector3};THREE.UV=function(b,d){this.set(b||0,d||0)};
 THREE.UV.prototype={set:function(b,d){this.u=b;this.v=d;return this},copy:function(b){this.set(b.u,b.v);return this}};THREE.Geometry=function(){this.id="Geometry"+THREE.GeometryIdCounter++;this.vertices=[];this.colors=[];this.faces=[];this.edges=[];this.faceUvs=[[]];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphColors=[];this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.hasTangents=!1};
 THREE.Geometry.prototype={computeCentroids:function(){var b,d,e;b=0;for(d=this.faces.length;b<d;b++){e=this.faces[b];e.centroid.set(0,0,0);if(e instanceof THREE.Face3){e.centroid.addSelf(this.vertices[e.a].position);e.centroid.addSelf(this.vertices[e.b].position);e.centroid.addSelf(this.vertices[e.c].position);e.centroid.divideScalar(3)}else if(e instanceof THREE.Face4){e.centroid.addSelf(this.vertices[e.a].position);e.centroid.addSelf(this.vertices[e.b].position);e.centroid.addSelf(this.vertices[e.c].position);
@@ -202,7 +203,7 @@ m.uvScale.y);c.uniform2f(w.uvOffset,m.uvOffset.x,m.uvOffset.y);c.uniform2f(w.ali
 w,x,u,A=new THREE.Vector3,t=za/ya,y=ya*0.5,z=za*0.5,D=16/za,B=[D*t,D],O=[1,1,0],W=[1,1],P=J.uniforms;j=J.attributes;c.useProgram(J.program);ra=J.program;ga="";if(!pb){c.enableVertexAttribArray(J.attributes.vertex);c.enableVertexAttribArray(J.attributes.uv);pb=!0}c.uniform1i(P.occlusionMap,0);c.uniform1i(P.map,1);c.bindBuffer(c.ARRAY_BUFFER,J.vertexBuffer);c.vertexAttribPointer(j.vertex,2,c.FLOAT,!1,16,0);c.vertexAttribPointer(j.uv,2,c.FLOAT,!1,16,8);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,J.elementBuffer);
 c.disable(c.CULL_FACE);c.depthMask(!1);c.activeTexture(c.TEXTURE0);c.bindTexture(c.TEXTURE_2D,J.occlusionTexture);c.activeTexture(c.TEXTURE1);for(k=0;k<m;k++){j=f.__webglLensFlares[k].object;A.set(j.matrixWorld.n14,j.matrixWorld.n24,j.matrixWorld.n34);r.matrixWorldInverse.multiplyVector3(A);r.projectionMatrix.multiplyVector3(A);O[0]=A.x;O[1]=A.y;O[2]=A.z;W[0]=O[0]*y+y;W[1]=O[1]*z+z;if(J.hasVertexTexture||W[0]>0&&W[0]<ya&&W[1]>0&&W[1]<za){c.bindTexture(c.TEXTURE_2D,J.tempTexture);c.copyTexImage2D(c.TEXTURE_2D,
 0,c.RGB,W[0]-8,W[1]-8,16,16,0);c.uniform1i(P.renderType,0);c.uniform2fv(P.scale,B);c.uniform3fv(P.screenPosition,O);c.disable(c.BLEND);c.enable(c.DEPTH_TEST);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);c.bindTexture(c.TEXTURE_2D,J.occlusionTexture);c.copyTexImage2D(c.TEXTURE_2D,0,c.RGBA,W[0]-8,W[1]-8,16,16,0);c.uniform1i(P.renderType,1);c.disable(c.DEPTH_TEST);c.bindTexture(c.TEXTURE_2D,J.tempTexture);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,0);j.positionScreen.x=O[0];j.positionScreen.y=
-O[1];j.positionScreen.z=O[2];j.customUpdateCallback?j.customUpdateCallback(j):j.updateLensFlares();c.uniform1i(P.renderType,2);c.enable(c.BLEND);w=0;for(x=j.lensFlares.length;w<x;w++){u=j.lensFlares[w];if(u.opacity>0.001&&u.scale>0.001){O[0]=u.x;O[1]=u.y;O[2]=u.z;D=u.size*u.scale/za;B[0]=D*t;B[1]=D;c.uniform3fv(P.screenPosition,O);c.uniform2fv(P.scale,B);c.uniform1f(P.rotation,u.rotation);c.uniform1f(P.opacity,u.opacity);oa(u.blending);K(u.texture,1);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,
+O[1];j.positionScreen.z=O[2];j.customUpdateCallback?j.customUpdateCallback(j):j.updateLensFlares();c.uniform1i(P.renderType,2);c.enable(c.BLEND);w=0;for(x=j.lensFlares.length;w<x;w++){u=j.lensFlares[w];if(u.opacity>0.0010&&u.scale>0.0010){O[0]=u.x;O[1]=u.y;O[2]=u.z;D=u.size*u.scale/za;B[0]=D*t;B[1]=D;c.uniform3fv(P.screenPosition,O);c.uniform2fv(P.scale,B);c.uniform1f(P.rotation,u.rotation);c.uniform1f(P.opacity,u.opacity);oa(u.blending);K(u.texture,1);c.drawElements(c.TRIANGLES,6,c.UNSIGNED_SHORT,
 0)}}}}c.enable(c.CULL_FACE);c.enable(c.DEPTH_TEST);c.depthMask(ta)}function V(f,r){f._modelViewMatrix.multiplyToArray(r.matrixWorldInverse,f.matrixWorld,f._modelViewMatrixArray);THREE.Matrix4.makeInvert3x3(f._modelViewMatrix).transposeIntoArray(f._normalMatrixArray)}function L(f){var r,j,k,m,w;if(f instanceof THREE.Mesh){j=f.geometry;for(r in j.geometryGroups){k=j.geometryGroups[r];w=!1;for(m in k.__webglCustomAttributes)if(k.__webglCustomAttributes[m].needsUpdate){w=!0;break}if(j.__dirtyVertices||
 j.__dirtyMorphTargets||j.__dirtyElements||j.__dirtyUvs||j.__dirtyNormals||j.__dirtyColors||j.__dirtyTangents||w){w=c.DYNAMIC_DRAW;var x=void 0,u=void 0,A=void 0,t=void 0;A=void 0;var y=void 0,z=void 0,D=void 0,B=void 0,O=void 0,W=void 0,P=void 0,X=void 0,Ga=void 0,T=void 0,Q=void 0,U=void 0,ua=void 0;z=void 0;D=void 0;t=void 0;B=void 0;t=void 0;var s=void 0,G=void 0;z=void 0;s=void 0;G=void 0;var i=void 0,Ka=void 0;s=void 0;G=void 0;i=void 0;Ka=void 0;s=void 0;G=void 0;i=void 0;Ka=void 0;s=void 0;
 G=void 0;i=void 0;t=void 0;B=void 0;y=void 0;A=void 0;A=void 0;s=void 0;G=void 0;i=void 0;var Va=void 0,va=0,Aa=0,Za=0,$a=0,Ja=0,La=0,ea=0,Ma=0,xa=0,C=0,Ba=0;G=s=0;var Ca=k.__vertexArray,fb=k.__uvArray,gb=k.__uv2Array,Qa=k.__normalArray,ha=k.__tangentArray,Da=k.__colorArray,ia=k.__skinVertexAArray,ja=k.__skinVertexBArray,ka=k.__skinIndexArray,la=k.__skinWeightArray,hb=k.__morphTargetsArrays,Ra=k.__webglCustomAttributes;i=void 0;var Na=k.__faceArray,Oa=k.__lineArray,qb=k.__needsSmoothNormals;W=k.__vertexColorType;

+ 2 - 0
src/core/Quaternion.js

@@ -155,6 +155,8 @@ THREE.Quaternion.prototype = {
 		this.y = -q1.x * q2.z + q1.y * q2.w + q1.z * q2.x + q1.w * q2.y;
 		this.z =  q1.x * q2.y - q1.y * q2.x + q1.z * q2.w + q1.w * q2.z;
 		this.w = -q1.x * q2.x - q1.y * q2.y - q1.z * q2.z + q1.w * q2.w;
+		
+		return this;
 
 	},