WestLangley %!s(int64=6) %!d(string=hai) anos
pai
achega
9a3441cd4c

+ 8 - 7
examples/js/geometries/hilbert2D.js

@@ -15,17 +15,18 @@
  * @param v2         Corner index +X, +Z.
  * @param v3         Corner index +X, -Z.
  */
+
 function hilbert2D( center, size, iterations, v0, v1, v2, v3 ) {
 
 	// Default Vars
-	var center = undefined !== center ? center : new THREE.Vector3( 0, 0, 0 ),
-		size = undefined !== size ? size : 10,
+	var center = center !== undefined ? center : new THREE.Vector3( 0, 0, 0 ),
+		size = size !== undefined ? size : 10,
 		half = size / 2,
-		iterations = undefined !== iterations ? iterations : 1,
-		v0 = undefined !== v0 ? v0 : 0,
-		v1 = undefined !== v1 ? v1 : 1,
-		v2 = undefined !== v2 ? v2 : 2,
-		v3 = undefined !== v3 ? v3 : 3
+		iterations = iterations !== undefined ? iterations : 1,
+		v0 = v0 !== undefined ? v0 : 0,
+		v1 = v1 !== undefined ? v1 : 1,
+		v2 = v2 !== undefined ? v2 : 2,
+		v3 = v3 !== undefined ? v3 : 3
 	;
 
 	var vec_s = [

+ 12 - 16
examples/js/geometries/hilbert3D.js

@@ -7,11 +7,6 @@
  * @author Thomas Diewald
  * @link http://www.openprocessing.org/visuals/?visualID=15599
  *
- * Based on `examples/canvas_lines_colors.html`:
- * @author OpenShift guest
- * @link https://github.com/mrdoob/three.js/blob/8413a860aa95ed29c79cbb7f857c97d7880d260f/examples/canvas_lines_colors.html
- * @see  Line 149 - 186
- *
  * @param center     Center of Hilbert curve.
  * @param size       Total width of Hilbert curve.
  * @param iterations Number of subdivisions.
@@ -24,21 +19,22 @@
  * @param v6         Corner index +X, +Y, +Z.
  * @param v7         Corner index +X, +Y, -Z.
  */
+
 function hilbert3D( center, size, iterations, v0, v1, v2, v3, v4, v5, v6, v7 ) {
 
 	// Default Vars
-	var center = undefined !== center ? center : new THREE.Vector3( 0, 0, 0 ),
-		size = undefined !== size ? size : 10,
+	var center = center !== undefined ? center : new THREE.Vector3( 0, 0, 0 ),
+		size = size !== undefined ? size : 10,
 		half = size / 2,
-		iterations = undefined !== iterations ? iterations : 1,
-		v0 = undefined !== v0 ? v0 : 0,
-		v1 = undefined !== v1 ? v1 : 1,
-		v2 = undefined !== v2 ? v2 : 2,
-		v3 = undefined !== v3 ? v3 : 3,
-		v4 = undefined !== v4 ? v4 : 4,
-		v5 = undefined !== v5 ? v5 : 5,
-		v6 = undefined !== v6 ? v6 : 6,
-		v7 = undefined !== v7 ? v7 : 7
+		iterations = iterations !== undefined ? iterations : 1,
+		v0 = v0 !== undefined ? v0 : 0,
+		v1 = v1 !== undefined ? v1 : 1,
+		v2 = v2 !== undefined ? v2 : 2,
+		v3 = v3 !== undefined ? v3 : 3,
+		v4 = v4 !== undefined ? v4 : 4,
+		v5 = v5 !== undefined ? v5 : 5,
+		v6 = v6 !== undefined ? v6 : 6,
+		v7 = v7 !== undefined ? v7 : 7
 	;
 
 	var vec_s = [

+ 2 - 2
examples/js/loaders/HDRCubeTextureLoader.js

@@ -147,11 +147,11 @@ THREE.HDRCubeTextureLoader.prototype.load = function ( type, urls, onLoad, onPro
 
 			}
 
-			if ( undefined !== texData.image ) {
+			if ( texData.image !== undefined ) {
 
 				texture[ i ].images = texData.image;
 
-			} else if ( undefined !== texData.data ) {
+			} else if ( texData.data !== undefined ) {
 
 				var dataTexture = new THREE.DataTexture( texData.data, texData.width, texData.height );
 				dataTexture.format = texture.format;

+ 1 - 1
examples/js/loaders/VRMLLoader.js

@@ -626,7 +626,7 @@ THREE.VRMLLoader.prototype = {
 								parent.geometry = defines[ defineKey ].clone();
 
 								// the solid property is not cloned with clone(), is only needed for VRML loading, so we need to transfer it
-								if ( undefined !== defines[ defineKey ].solid && defines[ defineKey ].solid === false ) {
+								if ( defines[ defineKey ].solid !== undefined && defines[ defineKey ].solid === false ) {
 
 									parent.geometry.solid = false;
 									parent.material.side = THREE.DoubleSide;

+ 11 - 11
src/loaders/DataTextureLoader.js

@@ -35,11 +35,11 @@ Object.assign( DataTextureLoader.prototype, {
 
 			if ( ! texData ) return;
 
-			if ( undefined !== texData.image ) {
+			if ( texData.image !== undefined ) {
 
 				texture.image = texData.image;
 
-			} else if ( undefined !== texData.data ) {
+			} else if ( texData.data !== undefined ) {
 
 				texture.image.width = texData.width;
 				texture.image.height = texData.height;
@@ -47,32 +47,32 @@ Object.assign( DataTextureLoader.prototype, {
 
 			}
 
-			texture.wrapS = undefined !== texData.wrapS ? texData.wrapS : ClampToEdgeWrapping;
-			texture.wrapT = undefined !== texData.wrapT ? texData.wrapT : ClampToEdgeWrapping;
+			texture.wrapS = texData.wrapS !== undefined ? texData.wrapS : ClampToEdgeWrapping;
+			texture.wrapT = texData.wrapT !== undefined ? texData.wrapT : ClampToEdgeWrapping;
 
-			texture.magFilter = undefined !== texData.magFilter ? texData.magFilter : LinearFilter;
-			texture.minFilter = undefined !== texData.minFilter ? texData.minFilter : LinearMipMapLinearFilter;
+			texture.magFilter = texData.magFilter !== undefined ? texData.magFilter : LinearFilter;
+			texture.minFilter = texData.minFilter !== undefined ? texData.minFilter : LinearMipMapLinearFilter;
 
-			texture.anisotropy = undefined !== texData.anisotropy ? texData.anisotropy : 1;
+			texture.anisotropy = texData.anisotropy !== undefined ? texData.anisotropy : 1;
 
-			if ( undefined !== texData.format ) {
+			if ( texData.format !== undefined ) {
 
 				texture.format = texData.format;
 
 			}
-			if ( undefined !== texData.type ) {
+			if ( texData.type !== undefined ) {
 
 				texture.type = texData.type;
 
 			}
 
-			if ( undefined !== texData.mipmaps ) {
+			if ( texData.mipmaps !== undefined ) {
 
 				texture.mipmaps = texData.mipmaps;
 
 			}
 
-			if ( 1 === texData.mipmapCount ) {
+			if ( texData.mipmapCount === 1 ) {
 
 				texture.minFilter = LinearFilter;