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@@ -7,759 +7,880 @@
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* http://www.onicos.com/staff/iz/amuse/javascript/expert/inflate.txt
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*/
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-(function(ctx){
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+'use strict';
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+
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+SEA3D.Deflate = function () {
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+
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+ /* Copyright (C) 1999 Masanao Izumo <[email protected]>
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+ * Version: 1.0.0.1
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+ * LastModified: Dec 25 1999
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+ */
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+
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+ /* Interface:
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+ * data = zip_inflate(src);
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+ */
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+
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+ /* constant parameters */
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+ var zip_WSIZE = 32768; // Sliding Window size
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+ var zip_STORED_BLOCK = 0;
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+ var zip_STATIC_TREES = 1;
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+ var zip_DYN_TREES = 2;
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+
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+ /* for inflate */
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+ var zip_lbits = 9; // bits in base literal/length lookup table
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+ var zip_dbits = 6; // bits in base distance lookup table
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+ var zip_INBUFSIZ = 32768; // Input buffer size
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+ var zip_INBUF_EXTRA = 64; // Extra buffer
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+
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+ /* variables (inflate) */
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+ var zip_slide;
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+ var zip_wp; // current position in slide
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+ var zip_fixed_tl = null; // inflate static
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+ var zip_fixed_td; // inflate static
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+ var zip_fixed_bl, fixed_bd, zip_fixed_bd; // inflate static
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+ var zip_bit_buf; // bit buffer
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+ var zip_bit_len; // bits in bit buffer
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+ var zip_method;
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+ var zip_eof;
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+ var zip_copy_leng;
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+ var zip_copy_dist;
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+ var zip_tl, zip_td; // literal/length and distance decoder tables
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+ var zip_bl, zip_bd; // number of bits decoded by tl and td
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+
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+ var zip_inflate_data;
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+ var zip_inflate_pos;
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+
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+
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+ /* constant tables (inflate) */
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+ var zip_MASK_BITS = new Array(
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+ 0x0000,
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+ 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
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+ 0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff );
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+ // Tables for deflate from PKZIP's appnote.txt.
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+ var zip_cplens = new Array( // Copy lengths for literal codes 257..285
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+ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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+ 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 );
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+ /* note: see note #13 above about the 258 in this list. */
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+ var zip_cplext = new Array( // Extra bits for literal codes 257..285
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+ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
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+ 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99 ); // 99==invalid
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+ var zip_cpdist = new Array( // Copy offsets for distance codes 0..29
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+ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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+ 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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+ 8193, 12289, 16385, 24577 );
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+ var zip_cpdext = new Array( // Extra bits for distance codes
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+ 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
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+ 7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
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+ 12, 12, 13, 13 );
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+ var zip_border = new Array( // Order of the bit length code lengths
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+ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 );
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+ /* objects (inflate) */
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+
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+ var zip_HuftList = function () {
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+
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+ this.next = null;
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+ this.list = null;
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-/* Copyright (C) 1999 Masanao Izumo <[email protected]>
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- * Version: 1.0.0.1
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- * LastModified: Dec 25 1999
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- */
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-
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-/* Interface:
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- * data = zip_inflate(src);
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- */
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+ }
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-/* constant parameters */
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-var zip_WSIZE = 32768; // Sliding Window size
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-var zip_STORED_BLOCK = 0;
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-var zip_STATIC_TREES = 1;
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-var zip_DYN_TREES = 2;
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-
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-/* for inflate */
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-var zip_lbits = 9; // bits in base literal/length lookup table
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-var zip_dbits = 6; // bits in base distance lookup table
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-var zip_INBUFSIZ = 32768; // Input buffer size
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-var zip_INBUF_EXTRA = 64; // Extra buffer
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-
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-/* variables (inflate) */
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-var zip_slide;
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-var zip_wp; // current position in slide
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-var zip_fixed_tl = null; // inflate static
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-var zip_fixed_td; // inflate static
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-var zip_fixed_bl, fixed_bd; // inflate static
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-var zip_bit_buf; // bit buffer
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-var zip_bit_len; // bits in bit buffer
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-var zip_method;
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-var zip_eof;
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-var zip_copy_leng;
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-var zip_copy_dist;
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-var zip_tl, zip_td; // literal/length and distance decoder tables
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-var zip_bl, zip_bd; // number of bits decoded by tl and td
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-
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-var zip_inflate_data;
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-var zip_inflate_pos;
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-
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-
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-/* constant tables (inflate) */
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-var zip_MASK_BITS = new Array(
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- 0x0000,
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- 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f, 0x00ff,
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- 0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff, 0xffff);
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-// Tables for deflate from PKZIP's appnote.txt.
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-var zip_cplens = new Array( // Copy lengths for literal codes 257..285
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- 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
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- 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0);
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-/* note: see note #13 above about the 258 in this list. */
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-var zip_cplext = new Array( // Extra bits for literal codes 257..285
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- 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2,
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- 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 99, 99); // 99==invalid
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-var zip_cpdist = new Array( // Copy offsets for distance codes 0..29
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- 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
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- 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
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- 8193, 12289, 16385, 24577);
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-var zip_cpdext = new Array( // Extra bits for distance codes
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- 0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6,
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- 7, 7, 8, 8, 9, 9, 10, 10, 11, 11,
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- 12, 12, 13, 13);
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-var zip_border = new Array( // Order of the bit length code lengths
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- 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15);
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-/* objects (inflate) */
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-
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-var zip_HuftList = function() {
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- this.next = null;
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- this.list = null;
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-};
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+ var zip_HuftNode = function () {
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-var zip_HuftNode = function() {
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- this.e = 0; // number of extra bits or operation
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- this.b = 0; // number of bits in this code or subcode
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+ this.e = 0; // number of extra bits or operation
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+ this.b = 0; // number of bits in this code or subcode
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- // union
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- this.n = 0; // literal, length base, or distance base
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- this.t = null; // (zip_HuftNode) pointer to next level of table
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-};
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+ // union
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+ this.n = 0; // literal, length base, or distance base
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+ this.t = null; // (zip_HuftNode) pointer to next level of table
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-var zip_HuftBuild = function(b, // code lengths in bits (all assumed <= BMAX)
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- n, // number of codes (assumed <= N_MAX)
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- s, // number of simple-valued codes (0..s-1)
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- d, // list of base values for non-simple codes
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- e, // list of extra bits for non-simple codes
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- mm // maximum lookup bits
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- ) {
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- this.BMAX = 16; // maximum bit length of any code
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- this.N_MAX = 288; // maximum number of codes in any set
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- this.status = 0; // 0: success, 1: incomplete table, 2: bad input
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- this.root = null; // (zip_HuftList) starting table
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- this.m = 0; // maximum lookup bits, returns actual
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-
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-/* Given a list of code lengths and a maximum table size, make a set of
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- tables to decode that set of codes. Return zero on success, one if
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- the given code set is incomplete (the tables are still built in this
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- case), two if the input is invalid (all zero length codes or an
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- oversubscribed set of lengths), and three if not enough memory.
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- The code with value 256 is special, and the tables are constructed
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- so that no bits beyond that code are fetched when that code is
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- decoded. */
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- {
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- var a; // counter for codes of length k
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- var c = new Array(this.BMAX+1); // bit length count table
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- var el; // length of EOB code (value 256)
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- var f; // i repeats in table every f entries
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- var g; // maximum code length
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- var h; // table level
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- var i; // counter, current code
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- var j; // counter
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- var k; // number of bits in current code
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- var lx = new Array(this.BMAX+1); // stack of bits per table
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- var p; // pointer into c[], b[], or v[]
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- var pidx; // index of p
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- var q; // (zip_HuftNode) points to current table
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- var r = new zip_HuftNode(); // table entry for structure assignment
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- var u = new Array(this.BMAX); // zip_HuftNode[BMAX][] table stack
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- var v = new Array(this.N_MAX); // values in order of bit length
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- var w;
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- var x = new Array(this.BMAX+1);// bit offsets, then code stack
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- var xp; // pointer into x or c
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- var y; // number of dummy codes added
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- var z; // number of entries in current table
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- var o;
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- var tail; // (zip_HuftList)
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-
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- tail = this.root = null;
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- for(i = 0; i < c.length; i++)
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- c[i] = 0;
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- for(i = 0; i < lx.length; i++)
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- lx[i] = 0;
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- for(i = 0; i < u.length; i++)
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- u[i] = null;
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- for(i = 0; i < v.length; i++)
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- v[i] = 0;
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- for(i = 0; i < x.length; i++)
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- x[i] = 0;
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-
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- // Generate counts for each bit length
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- el = n > 256 ? b[256] : this.BMAX; // set length of EOB code, if any
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- p = b; pidx = 0;
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- i = n;
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- do {
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- c[p[pidx]]++; // assume all entries <= BMAX
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- pidx++;
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- } while(--i > 0);
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- if(c[0] == n) { // null input--all zero length codes
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- this.root = null;
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- this.m = 0;
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- this.status = 0;
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- return;
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}
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- // Find minimum and maximum length, bound *m by those
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- for(j = 1; j <= this.BMAX; j++)
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- if(c[j] != 0)
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- break;
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- k = j; // minimum code length
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- if(mm < j)
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- mm = j;
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- for(i = this.BMAX; i != 0; i--)
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- if(c[i] != 0)
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- break;
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- g = i; // maximum code length
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- if(mm > i)
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- mm = i;
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-
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- // Adjust last length count to fill out codes, if needed
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- for(y = 1 << j; j < i; j++, y <<= 1)
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- if((y -= c[j]) < 0) {
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+ var zip_HuftBuild = function ( b, // code lengths in bits (all assumed <= BMAX)
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+ n, // number of codes (assumed <= N_MAX)
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+ s, // number of simple-valued codes (0..s-1)
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+ d, // list of base values for non-simple codes
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+ e, // list of extra bits for non-simple codes
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+ mm // maximum lookup bits
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+ ) {
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+
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+ this.BMAX = 16; // maximum bit length of any code
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+ this.N_MAX = 288; // maximum number of codes in any set
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+ this.status = 0; // 0: success, 1: incomplete table, 2: bad input
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+ this.root = null; // (zip_HuftList) starting table
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+ this.m = 0; // maximum lookup bits, returns actual
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+
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+ /* Given a list of code lengths and a maximum table size, make a set of
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+ tables to decode that set of codes. Return zero on success, one if
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+ the given code set is incomplete (the tables are still built in this
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+ case), two if the input is invalid (all zero length codes or an
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+ oversubscribed set of lengths), and three if not enough memory.
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+ The code with value 256 is special, and the tables are constructed
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+ so that no bits beyond that code are fetched when that code is
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+ decoded. */
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+ {
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+
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+ var a; // counter for codes of length k
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+ var c = new Array( this.BMAX + 1 ); // bit length count table
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+ var el; // length of EOB code (value 256)
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+ var f; // i repeats in table every f entries
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+ var g; // maximum code length
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+ var h; // table level
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+ var i; // counter, current code
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+ var j; // counter
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+ var k; // number of bits in current code
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+ var lx = new Array( this.BMAX + 1 ); // stack of bits per table
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+ var p; // pointer into c[], b[], or v[]
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+ var pidx; // index of p
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+ var q; // (zip_HuftNode) points to current table
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+ var r = new zip_HuftNode(); // table entry for structure assignment
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+ var u = new Array( this.BMAX ); // zip_HuftNode[BMAX][] table stack
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+ var v = new Array( this.N_MAX ); // values in order of bit length
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+ var w;
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+ var x = new Array( this.BMAX + 1 );// bit offsets, then code stack
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+ var xp; // pointer into x or c
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+ var y; // number of dummy codes added
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+ var z; // number of entries in current table
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+ var o;
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+ var tail; // (zip_HuftList)
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+
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+ tail = this.root = null;
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+ for ( i = 0; i < c.length; i ++ )
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+ c[ i ] = 0;
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+ for ( i = 0; i < lx.length; i ++ )
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+ lx[ i ] = 0;
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+ for ( i = 0; i < u.length; i ++ )
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+ u[ i ] = null;
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+ for ( i = 0; i < v.length; i ++ )
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+ v[ i ] = 0;
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+ for ( i = 0; i < x.length; i ++ )
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+ x[ i ] = 0;
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+
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+ // Generate counts for each bit length
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+ el = n > 256 ? b[ 256 ] : this.BMAX; // set length of EOB code, if any
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+ p = b; pidx = 0;
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+ i = n;
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+ do {
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+
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+ c[ p[ pidx ]] ++; // assume all entries <= BMAX
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+ pidx ++;
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+
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+ } while ( -- i > 0 );
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+ if ( c[ 0 ] == n ) {
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+
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+ // null input--all zero length codes
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+ this.root = null;
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+ this.m = 0;
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+ this.status = 0;
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+ return;
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+
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+ }
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+
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+ // Find minimum and maximum length, bound *m by those
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+ for ( j = 1; j <= this.BMAX; j ++ )
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+ if ( c[ j ] != 0 )
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+ break;
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+ k = j; // minimum code length
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+ if ( mm < j )
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+ mm = j;
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+ for ( i = this.BMAX; i != 0; i -- )
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+ if ( c[ i ] != 0 )
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+ break;
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+ g = i; // maximum code length
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+ if ( mm > i )
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+ mm = i;
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+
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+ // Adjust last length count to fill out codes, if needed
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+ for ( y = 1 << j; j < i; j ++, y <<= 1 )
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+ if ( ( y -= c[ j ] ) < 0 ) {
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+
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this.status = 2; // bad input: more codes than bits
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this.m = mm;
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return;
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+
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}
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- if((y -= c[i]) < 0) {
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- this.status = 2;
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- this.m = mm;
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- return;
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- }
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- c[i] += y;
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|
-
|
|
|
- // Generate starting offsets into the value table for each length
|
|
|
- x[1] = j = 0;
|
|
|
- p = c;
|
|
|
- pidx = 1;
|
|
|
- xp = 2;
|
|
|
- while(--i > 0) // note that i == g from above
|
|
|
- x[xp++] = (j += p[pidx++]);
|
|
|
-
|
|
|
- // Make a table of values in order of bit lengths
|
|
|
- p = b; pidx = 0;
|
|
|
- i = 0;
|
|
|
- do {
|
|
|
- if((j = p[pidx++]) != 0)
|
|
|
- v[x[j]++] = i;
|
|
|
- } while(++i < n);
|
|
|
- n = x[g]; // set n to length of v
|
|
|
-
|
|
|
- // Generate the Huffman codes and for each, make the table entries
|
|
|
- x[0] = i = 0; // first Huffman code is zero
|
|
|
- p = v; pidx = 0; // grab values in bit order
|
|
|
- h = -1; // no tables yet--level -1
|
|
|
- w = lx[0] = 0; // no bits decoded yet
|
|
|
- q = null; // ditto
|
|
|
- z = 0; // ditto
|
|
|
-
|
|
|
- // go through the bit lengths (k already is bits in shortest code)
|
|
|
- for(; k <= g; k++) {
|
|
|
- a = c[k];
|
|
|
- while(a-- > 0) {
|
|
|
- // here i is the Huffman code of length k bits for value p[pidx]
|
|
|
- // make tables up to required level
|
|
|
- while(k > w + lx[1 + h]) {
|
|
|
- w += lx[1 + h]; // add bits already decoded
|
|
|
- h++;
|
|
|
-
|
|
|
- // compute minimum size table less than or equal to *m bits
|
|
|
- z = (z = g - w) > mm ? mm : z; // upper limit
|
|
|
- if((f = 1 << (j = k - w)) > a + 1) { // try a k-w bit table
|
|
|
- // too few codes for k-w bit table
|
|
|
- f -= a + 1; // deduct codes from patterns left
|
|
|
- xp = k;
|
|
|
- while(++j < z) { // try smaller tables up to z bits
|
|
|
- if((f <<= 1) <= c[++xp])
|
|
|
- break; // enough codes to use up j bits
|
|
|
- f -= c[xp]; // else deduct codes from patterns
|
|
|
+ if ( ( y -= c[ i ] ) < 0 ) {
|
|
|
+
|
|
|
+ this.status = 2;
|
|
|
+ this.m = mm;
|
|
|
+ return;
|
|
|
+
|
|
|
}
|
|
|
- }
|
|
|
- if(w + j > el && w < el)
|
|
|
- j = el - w; // make EOB code end at table
|
|
|
- z = 1 << j; // table entries for j-bit table
|
|
|
- lx[1 + h] = j; // set table size in stack
|
|
|
-
|
|
|
- // allocate and link in new table
|
|
|
- q = new Array(z);
|
|
|
- for(o = 0; o < z; o++) {
|
|
|
- q[o] = new zip_HuftNode();
|
|
|
- }
|
|
|
-
|
|
|
- if(tail == null)
|
|
|
- tail = this.root = new zip_HuftList();
|
|
|
- else
|
|
|
- tail = tail.next = new zip_HuftList();
|
|
|
- tail.next = null;
|
|
|
- tail.list = q;
|
|
|
- u[h] = q; // table starts after link
|
|
|
-
|
|
|
- /* connect to last table, if there is one */
|
|
|
- if(h > 0) {
|
|
|
- x[h] = i; // save pattern for backing up
|
|
|
- r.b = lx[h]; // bits to dump before this table
|
|
|
- r.e = 16 + j; // bits in this table
|
|
|
- r.t = q; // pointer to this table
|
|
|
- j = (i & ((1 << w) - 1)) >> (w - lx[h]);
|
|
|
- u[h-1][j].e = r.e;
|
|
|
- u[h-1][j].b = r.b;
|
|
|
- u[h-1][j].n = r.n;
|
|
|
- u[h-1][j].t = r.t;
|
|
|
- }
|
|
|
- }
|
|
|
+ c[ i ] += y;
|
|
|
+
|
|
|
+ // Generate starting offsets into the value table for each length
|
|
|
+ x[ 1 ] = j = 0;
|
|
|
+ p = c;
|
|
|
+ pidx = 1;
|
|
|
+ xp = 2;
|
|
|
+ while ( -- i > 0 ) // note that i == g from above
|
|
|
+ x[ xp ++ ] = ( j += p[ pidx ++ ] );
|
|
|
+
|
|
|
+ // Make a table of values in order of bit lengths
|
|
|
+ p = b; pidx = 0;
|
|
|
+ i = 0;
|
|
|
+ do {
|
|
|
|
|
|
- // set up table entry in r
|
|
|
- r.b = k - w;
|
|
|
- if(pidx >= n)
|
|
|
- r.e = 99; // out of values--invalid code
|
|
|
- else if(p[pidx] < s) {
|
|
|
- r.e = (p[pidx] < 256 ? 16 : 15); // 256 is end-of-block code
|
|
|
- r.n = p[pidx++]; // simple code is just the value
|
|
|
- } else {
|
|
|
- r.e = e[p[pidx] - s]; // non-simple--look up in lists
|
|
|
- r.n = d[p[pidx++] - s];
|
|
|
- }
|
|
|
+ if ( ( j = p[ pidx ++ ] ) != 0 )
|
|
|
+ v[ x[ j ] ++ ] = i;
|
|
|
|
|
|
- // fill code-like entries with r //
|
|
|
- f = 1 << (k - w);
|
|
|
- for(j = i >> w; j < z; j += f) {
|
|
|
- q[j].e = r.e;
|
|
|
- q[j].b = r.b;
|
|
|
- q[j].n = r.n;
|
|
|
- q[j].t = r.t;
|
|
|
- }
|
|
|
+ } while ( ++ i < n );
|
|
|
+ n = x[ g ]; // set n to length of v
|
|
|
+
|
|
|
+ // Generate the Huffman codes and for each, make the table entries
|
|
|
+ x[ 0 ] = i = 0; // first Huffman code is zero
|
|
|
+ p = v; pidx = 0; // grab values in bit order
|
|
|
+ h = - 1; // no tables yet--level -1
|
|
|
+ w = lx[ 0 ] = 0; // no bits decoded yet
|
|
|
+ q = null; // ditto
|
|
|
+ z = 0; // ditto
|
|
|
+
|
|
|
+ // go through the bit lengths (k already is bits in shortest code)
|
|
|
+ for ( ; k <= g; k ++ ) {
|
|
|
+
|
|
|
+ a = c[ k ];
|
|
|
+ while ( a -- > 0 ) {
|
|
|
|
|
|
- // backwards increment the k-bit code i
|
|
|
- for(j = 1 << (k - 1); (i & j) != 0; j >>= 1)
|
|
|
- i ^= j;
|
|
|
- i ^= j;
|
|
|
+ // here i is the Huffman code of length k bits for value p[pidx]
|
|
|
+ // make tables up to required level
|
|
|
+ while ( k > w + lx[ 1 + h ] ) {
|
|
|
|
|
|
- // backup over finished tables
|
|
|
- while((i & ((1 << w) - 1)) != x[h]) {
|
|
|
- w -= lx[h]; // don't need to update q
|
|
|
- h--;
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
+ w += lx[ 1 + h ]; // add bits already decoded
|
|
|
+ h ++;
|
|
|
|
|
|
- /* return actual size of base table */
|
|
|
- this.m = lx[1];
|
|
|
+ // compute minimum size table less than or equal to *m bits
|
|
|
+ z = ( z = g - w ) > mm ? mm : z; // upper limit
|
|
|
+ if ( ( f = 1 << ( j = k - w ) ) > a + 1 ) {
|
|
|
|
|
|
- /* Return true (1) if we were given an incomplete table */
|
|
|
- this.status = ((y != 0 && g != 1) ? 1 : 0);
|
|
|
- } /* end of constructor */
|
|
|
-};
|
|
|
+ // try a k-w bit table
|
|
|
+ // too few codes for k-w bit table
|
|
|
+ f -= a + 1; // deduct codes from patterns left
|
|
|
+ xp = k;
|
|
|
+ while ( ++ j < z ) {
|
|
|
|
|
|
+ // try smaller tables up to z bits
|
|
|
+ if ( ( f <<= 1 ) <= c[ ++ xp ] )
|
|
|
+ break; // enough codes to use up j bits
|
|
|
+ f -= c[ xp ]; // else deduct codes from patterns
|
|
|
|
|
|
-/* routines (inflate) */
|
|
|
+ }
|
|
|
|
|
|
-var zip_GET_BYTE = function() {
|
|
|
- if(zip_inflate_data.length == zip_inflate_pos)
|
|
|
- return -1;
|
|
|
- return zip_inflate_data[zip_inflate_pos++];
|
|
|
-};
|
|
|
+ }
|
|
|
+ if ( w + j > el && w < el )
|
|
|
+ j = el - w; // make EOB code end at table
|
|
|
+ z = 1 << j; // table entries for j-bit table
|
|
|
+ lx[ 1 + h ] = j; // set table size in stack
|
|
|
|
|
|
-var zip_NEEDBITS = function(n) {
|
|
|
- while(zip_bit_len < n) {
|
|
|
- zip_bit_buf |= zip_GET_BYTE() << zip_bit_len;
|
|
|
- zip_bit_len += 8;
|
|
|
- }
|
|
|
-};
|
|
|
+ // allocate and link in new table
|
|
|
+ q = new Array( z );
|
|
|
+ for ( o = 0; o < z; o ++ ) {
|
|
|
|
|
|
-var zip_GETBITS = function(n) {
|
|
|
- return zip_bit_buf & zip_MASK_BITS[n];
|
|
|
-};
|
|
|
+ q[ o ] = new zip_HuftNode();
|
|
|
|
|
|
-var zip_DUMPBITS = function(n) {
|
|
|
- zip_bit_buf >>= n;
|
|
|
- zip_bit_len -= n;
|
|
|
-};
|
|
|
+ }
|
|
|
|
|
|
-var zip_inflate_codes = function(buff, off, size) {
|
|
|
- /* inflate (decompress) the codes in a deflated (compressed) block.
|
|
|
- Return an error code or zero if it all goes ok. */
|
|
|
- var e; // table entry flag/number of extra bits
|
|
|
- var t; // (zip_HuftNode) pointer to table entry
|
|
|
- var n;
|
|
|
-
|
|
|
- if(size == 0)
|
|
|
- return 0;
|
|
|
-
|
|
|
- // inflate the coded data
|
|
|
- n = 0;
|
|
|
- for(;;) { // do until end of block
|
|
|
- zip_NEEDBITS(zip_bl);
|
|
|
- t = zip_tl.list[zip_GETBITS(zip_bl)];
|
|
|
- e = t.e;
|
|
|
- while(e > 16) {
|
|
|
- if(e == 99)
|
|
|
- return -1;
|
|
|
- zip_DUMPBITS(t.b);
|
|
|
- e -= 16;
|
|
|
- zip_NEEDBITS(e);
|
|
|
- t = t.t[zip_GETBITS(e)];
|
|
|
- e = t.e;
|
|
|
- }
|
|
|
- zip_DUMPBITS(t.b);
|
|
|
-
|
|
|
- if(e == 16) { // then it's a literal
|
|
|
- zip_wp &= zip_WSIZE - 1;
|
|
|
- buff[off + n++] = zip_slide[zip_wp++] = t.n;
|
|
|
- if(n == size)
|
|
|
- return size;
|
|
|
- continue;
|
|
|
- }
|
|
|
+ if ( tail == null )
|
|
|
+ tail = this.root = new zip_HuftList();
|
|
|
+ else
|
|
|
+ tail = tail.next = new zip_HuftList();
|
|
|
+ tail.next = null;
|
|
|
+ tail.list = q;
|
|
|
+ u[ h ] = q; // table starts after link
|
|
|
+
|
|
|
+ /* connect to last table, if there is one */
|
|
|
+ if ( h > 0 ) {
|
|
|
+
|
|
|
+ x[ h ] = i; // save pattern for backing up
|
|
|
+ r.b = lx[ h ]; // bits to dump before this table
|
|
|
+ r.e = 16 + j; // bits in this table
|
|
|
+ r.t = q; // pointer to this table
|
|
|
+ j = ( i & ( ( 1 << w ) - 1 ) ) >> ( w - lx[ h ] );
|
|
|
+ u[ h - 1 ][ j ].e = r.e;
|
|
|
+ u[ h - 1 ][ j ].b = r.b;
|
|
|
+ u[ h - 1 ][ j ].n = r.n;
|
|
|
+ u[ h - 1 ][ j ].t = r.t;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // set up table entry in r
|
|
|
+ r.b = k - w;
|
|
|
+ if ( pidx >= n )
|
|
|
+ r.e = 99; // out of values--invalid code
|
|
|
+ else if ( p[ pidx ] < s ) {
|
|
|
+
|
|
|
+ r.e = ( p[ pidx ] < 256 ? 16 : 15 ); // 256 is end-of-block code
|
|
|
+ r.n = p[ pidx ++ ]; // simple code is just the value
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ r.e = e[ p[ pidx ] - s ]; // non-simple--look up in lists
|
|
|
+ r.n = d[ p[ pidx ++ ] - s ];
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // fill code-like entries with r //
|
|
|
+ f = 1 << ( k - w );
|
|
|
+ for ( j = i >> w; j < z; j += f ) {
|
|
|
+
|
|
|
+ q[ j ].e = r.e;
|
|
|
+ q[ j ].b = r.b;
|
|
|
+ q[ j ].n = r.n;
|
|
|
+ q[ j ].t = r.t;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // backwards increment the k-bit code i
|
|
|
+ for ( j = 1 << ( k - 1 ); ( i & j ) != 0; j >>= 1 )
|
|
|
+ i ^= j;
|
|
|
+ i ^= j;
|
|
|
+
|
|
|
+ // backup over finished tables
|
|
|
+ while ( ( i & ( ( 1 << w ) - 1 ) ) != x[ h ] ) {
|
|
|
+
|
|
|
+ w -= lx[ h ]; // don't need to update q
|
|
|
+ h --;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ /* return actual size of base table */
|
|
|
+ this.m = lx[ 1 ];
|
|
|
+
|
|
|
+ /* Return true (1) if we were given an incomplete table */
|
|
|
+ this.status = ( ( y != 0 && g != 1 ) ? 1 : 0 );
|
|
|
+
|
|
|
+ } /* end of constructor */
|
|
|
|
|
|
- // exit if end of block
|
|
|
- if(e == 15)
|
|
|
- break;
|
|
|
-
|
|
|
- // it's an EOB or a length
|
|
|
-
|
|
|
- // get length of block to copy
|
|
|
- zip_NEEDBITS(e);
|
|
|
- zip_copy_leng = t.n + zip_GETBITS(e);
|
|
|
- zip_DUMPBITS(e);
|
|
|
-
|
|
|
- // decode distance of block to copy
|
|
|
- zip_NEEDBITS(zip_bd);
|
|
|
- t = zip_td.list[zip_GETBITS(zip_bd)];
|
|
|
- e = t.e;
|
|
|
-
|
|
|
- while(e > 16) {
|
|
|
- if(e == 99)
|
|
|
- return -1;
|
|
|
- zip_DUMPBITS(t.b);
|
|
|
- e -= 16;
|
|
|
- zip_NEEDBITS(e);
|
|
|
- t = t.t[zip_GETBITS(e)];
|
|
|
- e = t.e;
|
|
|
}
|
|
|
- zip_DUMPBITS(t.b);
|
|
|
- zip_NEEDBITS(e);
|
|
|
- zip_copy_dist = zip_wp - t.n - zip_GETBITS(e);
|
|
|
- zip_DUMPBITS(e);
|
|
|
-
|
|
|
- // do the copy
|
|
|
- while(zip_copy_leng > 0 && n < size) {
|
|
|
- zip_copy_leng--;
|
|
|
- zip_copy_dist &= zip_WSIZE - 1;
|
|
|
- zip_wp &= zip_WSIZE - 1;
|
|
|
- buff[off + n++] = zip_slide[zip_wp++]
|
|
|
- = zip_slide[zip_copy_dist++];
|
|
|
+
|
|
|
+
|
|
|
+ /* routines (inflate) */
|
|
|
+
|
|
|
+ var zip_GET_BYTE = function () {
|
|
|
+
|
|
|
+ if ( zip_inflate_data.length == zip_inflate_pos )
|
|
|
+ return - 1;
|
|
|
+ return zip_inflate_data[ zip_inflate_pos ++ ];
|
|
|
+
|
|
|
}
|
|
|
|
|
|
- if(n == size)
|
|
|
- return size;
|
|
|
- }
|
|
|
+ var zip_NEEDBITS = function ( n ) {
|
|
|
|
|
|
- zip_method = -1; // done
|
|
|
- return n;
|
|
|
-};
|
|
|
+ while ( zip_bit_len < n ) {
|
|
|
|
|
|
-var zip_inflate_stored = function(buff, off, size) {
|
|
|
- /* "decompress" an inflated type 0 (stored) block. */
|
|
|
- var n;
|
|
|
-
|
|
|
- // go to byte boundary
|
|
|
- n = zip_bit_len & 7;
|
|
|
- zip_DUMPBITS(n);
|
|
|
-
|
|
|
- // get the length and its complement
|
|
|
- zip_NEEDBITS(16);
|
|
|
- n = zip_GETBITS(16);
|
|
|
- zip_DUMPBITS(16);
|
|
|
- zip_NEEDBITS(16);
|
|
|
- if(n != ((~zip_bit_buf) & 0xffff))
|
|
|
- return -1; // error in compressed data
|
|
|
- zip_DUMPBITS(16);
|
|
|
-
|
|
|
- // read and output the compressed data
|
|
|
- zip_copy_leng = n;
|
|
|
-
|
|
|
- n = 0;
|
|
|
- while(zip_copy_leng > 0 && n < size) {
|
|
|
- zip_copy_leng--;
|
|
|
- zip_wp &= zip_WSIZE - 1;
|
|
|
- zip_NEEDBITS(8);
|
|
|
- buff[off + n++] = zip_slide[zip_wp++] =
|
|
|
- zip_GETBITS(8);
|
|
|
- zip_DUMPBITS(8);
|
|
|
- }
|
|
|
-
|
|
|
- if(zip_copy_leng == 0)
|
|
|
- zip_method = -1; // done
|
|
|
- return n;
|
|
|
-};
|
|
|
+ zip_bit_buf |= zip_GET_BYTE() << zip_bit_len;
|
|
|
+ zip_bit_len += 8;
|
|
|
+
|
|
|
+ }
|
|
|
|
|
|
-var zip_inflate_fixed = function(buff, off, size) {
|
|
|
- /* decompress an inflated type 1 (fixed Huffman codes) block. We should
|
|
|
- either replace this with a custom decoder, or at least precompute the
|
|
|
- Huffman tables. */
|
|
|
-
|
|
|
- // if first time, set up tables for fixed blocks
|
|
|
- if(zip_fixed_tl == null) {
|
|
|
- var i; // temporary variable
|
|
|
- var l = new Array(288); // length list for huft_build
|
|
|
- var h; // zip_HuftBuild
|
|
|
-
|
|
|
- // literal table
|
|
|
- for(i = 0; i < 144; i++)
|
|
|
- l[i] = 8;
|
|
|
- for(; i < 256; i++)
|
|
|
- l[i] = 9;
|
|
|
- for(; i < 280; i++)
|
|
|
- l[i] = 7;
|
|
|
- for(; i < 288; i++) // make a complete, but wrong code set
|
|
|
- l[i] = 8;
|
|
|
- zip_fixed_bl = 7;
|
|
|
-
|
|
|
- h = new zip_HuftBuild(l, 288, 257, zip_cplens, zip_cplext,
|
|
|
- zip_fixed_bl);
|
|
|
- if(h.status != 0) {
|
|
|
- alert("HufBuild error: "+h.status);
|
|
|
- return -1;
|
|
|
}
|
|
|
- zip_fixed_tl = h.root;
|
|
|
- zip_fixed_bl = h.m;
|
|
|
-
|
|
|
- // distance table
|
|
|
- for(i = 0; i < 30; i++) // make an incomplete code set
|
|
|
- l[i] = 5;
|
|
|
- zip_fixed_bd = 5;
|
|
|
-
|
|
|
- h = new zip_HuftBuild(l, 30, 0, zip_cpdist, zip_cpdext, zip_fixed_bd);
|
|
|
- if(h.status > 1) {
|
|
|
- zip_fixed_tl = null;
|
|
|
- alert("HufBuild error: "+h.status);
|
|
|
- return -1;
|
|
|
+
|
|
|
+ var zip_GETBITS = function ( n ) {
|
|
|
+
|
|
|
+ return zip_bit_buf & zip_MASK_BITS[ n ];
|
|
|
+
|
|
|
}
|
|
|
- zip_fixed_td = h.root;
|
|
|
- zip_fixed_bd = h.m;
|
|
|
- }
|
|
|
-
|
|
|
- zip_tl = zip_fixed_tl;
|
|
|
- zip_td = zip_fixed_td;
|
|
|
- zip_bl = zip_fixed_bl;
|
|
|
- zip_bd = zip_fixed_bd;
|
|
|
- return zip_inflate_codes(buff, off, size);
|
|
|
-};
|
|
|
|
|
|
-var zip_inflate_dynamic = function(buff, off, size) {
|
|
|
- // decompress an inflated type 2 (dynamic Huffman codes) block.
|
|
|
- var i; // temporary variables
|
|
|
- var j;
|
|
|
- var l; // last length
|
|
|
- var n; // number of lengths to get
|
|
|
- var t; // (zip_HuftNode) literal/length code table
|
|
|
- var nb; // number of bit length codes
|
|
|
- var nl; // number of literal/length codes
|
|
|
- var nd; // number of distance codes
|
|
|
- var ll = new Array(286+30); // literal/length and distance code lengths
|
|
|
- var h; // (zip_HuftBuild)
|
|
|
-
|
|
|
- for(i = 0; i < ll.length; i++)
|
|
|
- ll[i] = 0;
|
|
|
-
|
|
|
- // read in table lengths
|
|
|
- zip_NEEDBITS(5);
|
|
|
- nl = 257 + zip_GETBITS(5); // number of literal/length codes
|
|
|
- zip_DUMPBITS(5);
|
|
|
- zip_NEEDBITS(5);
|
|
|
- nd = 1 + zip_GETBITS(5); // number of distance codes
|
|
|
- zip_DUMPBITS(5);
|
|
|
- zip_NEEDBITS(4);
|
|
|
- nb = 4 + zip_GETBITS(4); // number of bit length codes
|
|
|
- zip_DUMPBITS(4);
|
|
|
- if(nl > 286 || nd > 30)
|
|
|
- return -1; // bad lengths
|
|
|
-
|
|
|
- // read in bit-length-code lengths
|
|
|
- for(j = 0; j < nb; j++)
|
|
|
- {
|
|
|
- zip_NEEDBITS(3);
|
|
|
- ll[zip_border[j]] = zip_GETBITS(3);
|
|
|
- zip_DUMPBITS(3);
|
|
|
- }
|
|
|
- for(; j < 19; j++)
|
|
|
- ll[zip_border[j]] = 0;
|
|
|
-
|
|
|
- // build decoding table for trees--single level, 7 bit lookup
|
|
|
- zip_bl = 7;
|
|
|
- h = new zip_HuftBuild(ll, 19, 19, null, null, zip_bl);
|
|
|
- if(h.status != 0)
|
|
|
- return -1; // incomplete code set
|
|
|
-
|
|
|
- zip_tl = h.root;
|
|
|
- zip_bl = h.m;
|
|
|
-
|
|
|
- // read in literal and distance code lengths
|
|
|
- n = nl + nd;
|
|
|
- i = l = 0;
|
|
|
- while(i < n) {
|
|
|
- zip_NEEDBITS(zip_bl);
|
|
|
- t = zip_tl.list[zip_GETBITS(zip_bl)];
|
|
|
- j = t.b;
|
|
|
- zip_DUMPBITS(j);
|
|
|
- j = t.n;
|
|
|
- if(j < 16) // length of code in bits (0..15)
|
|
|
- ll[i++] = l = j; // save last length in l
|
|
|
- else if(j == 16) { // repeat last length 3 to 6 times
|
|
|
- zip_NEEDBITS(2);
|
|
|
- j = 3 + zip_GETBITS(2);
|
|
|
- zip_DUMPBITS(2);
|
|
|
- if(i + j > n)
|
|
|
- return -1;
|
|
|
- while(j-- > 0)
|
|
|
- ll[i++] = l;
|
|
|
- } else if(j == 17) { // 3 to 10 zero length codes
|
|
|
- zip_NEEDBITS(3);
|
|
|
- j = 3 + zip_GETBITS(3);
|
|
|
- zip_DUMPBITS(3);
|
|
|
- if(i + j > n)
|
|
|
- return -1;
|
|
|
- while(j-- > 0)
|
|
|
- ll[i++] = 0;
|
|
|
- l = 0;
|
|
|
- } else { // j == 18: 11 to 138 zero length codes
|
|
|
- zip_NEEDBITS(7);
|
|
|
- j = 11 + zip_GETBITS(7);
|
|
|
- zip_DUMPBITS(7);
|
|
|
- if(i + j > n)
|
|
|
- return -1;
|
|
|
- while(j-- > 0)
|
|
|
- ll[i++] = 0;
|
|
|
- l = 0;
|
|
|
+ var zip_DUMPBITS = function ( n ) {
|
|
|
+
|
|
|
+ zip_bit_buf >>= n;
|
|
|
+ zip_bit_len -= n;
|
|
|
+
|
|
|
}
|
|
|
- }
|
|
|
-
|
|
|
- // build the decoding tables for literal/length and distance codes
|
|
|
- zip_bl = zip_lbits;
|
|
|
- h = new zip_HuftBuild(ll, nl, 257, zip_cplens, zip_cplext, zip_bl);
|
|
|
- if(zip_bl == 0) // no literals or lengths
|
|
|
- h.status = 1;
|
|
|
- if(h.status != 0) {
|
|
|
- /*if(h.status == 1)
|
|
|
- ;// **incomplete literal tree** */
|
|
|
- return -1; // incomplete code set
|
|
|
- }
|
|
|
- zip_tl = h.root;
|
|
|
- zip_bl = h.m;
|
|
|
-
|
|
|
- for(i = 0; i < nd; i++)
|
|
|
- ll[i] = ll[i + nl];
|
|
|
- zip_bd = zip_dbits;
|
|
|
- h = new zip_HuftBuild(ll, nd, 0, zip_cpdist, zip_cpdext, zip_bd);
|
|
|
- zip_td = h.root;
|
|
|
- zip_bd = h.m;
|
|
|
-
|
|
|
- if(zip_bd == 0 && nl > 257) { // lengths but no distances
|
|
|
- // **incomplete distance tree**
|
|
|
- return -1;
|
|
|
- }
|
|
|
-
|
|
|
- /*if(h.status == 1) {
|
|
|
- ;// **incomplete distance tree**
|
|
|
- }*/
|
|
|
- if(h.status != 0)
|
|
|
- return -1;
|
|
|
-
|
|
|
- // decompress until an end-of-block code
|
|
|
- return zip_inflate_codes(buff, off, size);
|
|
|
-};
|
|
|
|
|
|
-var zip_inflate_start = function() {
|
|
|
- var i;
|
|
|
-
|
|
|
- if(zip_slide == null)
|
|
|
- zip_slide = new Array(2 * zip_WSIZE);
|
|
|
- zip_wp = 0;
|
|
|
- zip_bit_buf = 0;
|
|
|
- zip_bit_len = 0;
|
|
|
- zip_method = -1;
|
|
|
- zip_eof = false;
|
|
|
- zip_copy_leng = zip_copy_dist = 0;
|
|
|
- zip_tl = null;
|
|
|
-};
|
|
|
+ var zip_inflate_codes = function ( buff, off, size ) {
|
|
|
+
|
|
|
+ /* inflate (decompress) the codes in a deflated (compressed) block.
|
|
|
+ Return an error code or zero if it all goes ok. */
|
|
|
+ var e; // table entry flag/number of extra bits
|
|
|
+ var t; // (zip_HuftNode) pointer to table entry
|
|
|
+ var n;
|
|
|
+
|
|
|
+ if ( size == 0 )
|
|
|
+ return 0;
|
|
|
+
|
|
|
+ // inflate the coded data
|
|
|
+ n = 0;
|
|
|
+ for ( ;; ) {
|
|
|
+
|
|
|
+ // do until end of block
|
|
|
+ zip_NEEDBITS( zip_bl );
|
|
|
+ t = zip_tl.list[ zip_GETBITS( zip_bl ) ];
|
|
|
+ e = t.e;
|
|
|
+ while ( e > 16 ) {
|
|
|
+
|
|
|
+ if ( e == 99 )
|
|
|
+ return - 1;
|
|
|
+ zip_DUMPBITS( t.b );
|
|
|
+ e -= 16;
|
|
|
+ zip_NEEDBITS( e );
|
|
|
+ t = t.t[ zip_GETBITS( e ) ];
|
|
|
+ e = t.e;
|
|
|
+
|
|
|
+ }
|
|
|
+ zip_DUMPBITS( t.b );
|
|
|
+
|
|
|
+ if ( e == 16 ) {
|
|
|
+
|
|
|
+ // then it's a literal
|
|
|
+ zip_wp &= zip_WSIZE - 1;
|
|
|
+ buff[ off + n ++ ] = zip_slide[ zip_wp ++ ] = t.n;
|
|
|
+ if ( n == size )
|
|
|
+ return size;
|
|
|
+ continue;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // exit if end of block
|
|
|
+ if ( e == 15 )
|
|
|
+ break;
|
|
|
+
|
|
|
+ // it's an EOB or a length
|
|
|
+
|
|
|
+ // get length of block to copy
|
|
|
+ zip_NEEDBITS( e );
|
|
|
+ zip_copy_leng = t.n + zip_GETBITS( e );
|
|
|
+ zip_DUMPBITS( e );
|
|
|
+
|
|
|
+ // decode distance of block to copy
|
|
|
+ zip_NEEDBITS( zip_bd );
|
|
|
+ t = zip_td.list[ zip_GETBITS( zip_bd ) ];
|
|
|
+ e = t.e;
|
|
|
+
|
|
|
+ while ( e > 16 ) {
|
|
|
+
|
|
|
+ if ( e == 99 )
|
|
|
+ return - 1;
|
|
|
+ zip_DUMPBITS( t.b );
|
|
|
+ e -= 16;
|
|
|
+ zip_NEEDBITS( e );
|
|
|
+ t = t.t[ zip_GETBITS( e ) ];
|
|
|
+ e = t.e;
|
|
|
+
|
|
|
+ }
|
|
|
+ zip_DUMPBITS( t.b );
|
|
|
+ zip_NEEDBITS( e );
|
|
|
+ zip_copy_dist = zip_wp - t.n - zip_GETBITS( e );
|
|
|
+ zip_DUMPBITS( e );
|
|
|
+
|
|
|
+ // do the copy
|
|
|
+ while ( zip_copy_leng > 0 && n < size ) {
|
|
|
+
|
|
|
+ zip_copy_leng --;
|
|
|
+ zip_copy_dist &= zip_WSIZE - 1;
|
|
|
+ zip_wp &= zip_WSIZE - 1;
|
|
|
+ buff[ off + n ++ ] = zip_slide[ zip_wp ++ ]
|
|
|
+ = zip_slide[ zip_copy_dist ++ ];
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if ( n == size )
|
|
|
+ return size;
|
|
|
|
|
|
-var zip_inflate_internal = function(buff, off, size) {
|
|
|
- // decompress an inflated entry
|
|
|
- var n, i;
|
|
|
-
|
|
|
- n = 0;
|
|
|
- while(n < size) {
|
|
|
- if(zip_eof && zip_method == -1)
|
|
|
- return n;
|
|
|
-
|
|
|
- if(zip_copy_leng > 0) {
|
|
|
- if(zip_method != zip_STORED_BLOCK) {
|
|
|
- // STATIC_TREES or DYN_TREES
|
|
|
- while(zip_copy_leng > 0 && n < size) {
|
|
|
- zip_copy_leng--;
|
|
|
- zip_copy_dist &= zip_WSIZE - 1;
|
|
|
- zip_wp &= zip_WSIZE - 1;
|
|
|
- buff[off + n++] = zip_slide[zip_wp++] =
|
|
|
- zip_slide[zip_copy_dist++];
|
|
|
}
|
|
|
- } else {
|
|
|
- while(zip_copy_leng > 0 && n < size) {
|
|
|
- zip_copy_leng--;
|
|
|
- zip_wp &= zip_WSIZE - 1;
|
|
|
- zip_NEEDBITS(8);
|
|
|
- buff[off + n++] = zip_slide[zip_wp++] = zip_GETBITS(8);
|
|
|
- zip_DUMPBITS(8);
|
|
|
+
|
|
|
+ zip_method = - 1; // done
|
|
|
+ return n;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var zip_inflate_stored = function ( buff, off, size ) {
|
|
|
+
|
|
|
+ /* "decompress" an inflated type 0 (stored) block. */
|
|
|
+ var n;
|
|
|
+
|
|
|
+ // go to byte boundary
|
|
|
+ n = zip_bit_len & 7;
|
|
|
+ zip_DUMPBITS( n );
|
|
|
+
|
|
|
+ // get the length and its complement
|
|
|
+ zip_NEEDBITS( 16 );
|
|
|
+ n = zip_GETBITS( 16 );
|
|
|
+ zip_DUMPBITS( 16 );
|
|
|
+ zip_NEEDBITS( 16 );
|
|
|
+ if ( n != ( ( ~ zip_bit_buf ) & 0xffff ) )
|
|
|
+ return - 1; // error in compressed data
|
|
|
+ zip_DUMPBITS( 16 );
|
|
|
+
|
|
|
+ // read and output the compressed data
|
|
|
+ zip_copy_leng = n;
|
|
|
+
|
|
|
+ n = 0;
|
|
|
+ while ( zip_copy_leng > 0 && n < size ) {
|
|
|
+
|
|
|
+ zip_copy_leng --;
|
|
|
+ zip_wp &= zip_WSIZE - 1;
|
|
|
+ zip_NEEDBITS( 8 );
|
|
|
+ buff[ off + n ++ ] = zip_slide[ zip_wp ++ ] =
|
|
|
+ zip_GETBITS( 8 );
|
|
|
+ zip_DUMPBITS( 8 );
|
|
|
+
|
|
|
}
|
|
|
- if(zip_copy_leng == 0)
|
|
|
- zip_method = -1; // done
|
|
|
- }
|
|
|
- if(n == size)
|
|
|
+
|
|
|
+ if ( zip_copy_leng == 0 )
|
|
|
+ zip_method = - 1; // done
|
|
|
return n;
|
|
|
+
|
|
|
}
|
|
|
|
|
|
- if(zip_method == -1) {
|
|
|
- if(zip_eof)
|
|
|
- break;
|
|
|
-
|
|
|
- // read in last block bit
|
|
|
- zip_NEEDBITS(1);
|
|
|
- if(zip_GETBITS(1) != 0)
|
|
|
- zip_eof = true;
|
|
|
- zip_DUMPBITS(1);
|
|
|
-
|
|
|
- // read in block type
|
|
|
- zip_NEEDBITS(2);
|
|
|
- zip_method = zip_GETBITS(2);
|
|
|
- zip_DUMPBITS(2);
|
|
|
- zip_tl = null;
|
|
|
- zip_copy_leng = 0;
|
|
|
+ var zip_inflate_fixed = function ( buff, off, size ) {
|
|
|
+
|
|
|
+ /* decompress an inflated type 1 (fixed Huffman codes) block. We should
|
|
|
+ either replace this with a custom decoder, or at least precompute the
|
|
|
+ Huffman tables. */
|
|
|
+
|
|
|
+ // if first time, set up tables for fixed blocks
|
|
|
+ if ( zip_fixed_tl == null ) {
|
|
|
+
|
|
|
+ var i; // temporary variable
|
|
|
+ var l = new Array( 288 ); // length list for huft_build
|
|
|
+ var h; // zip_HuftBuild
|
|
|
+
|
|
|
+ // literal table
|
|
|
+ for ( i = 0; i < 144; i ++ )
|
|
|
+ l[ i ] = 8;
|
|
|
+ for ( ; i < 256; i ++ )
|
|
|
+ l[ i ] = 9;
|
|
|
+ for ( ; i < 280; i ++ )
|
|
|
+ l[ i ] = 7;
|
|
|
+ for ( ; i < 288; i ++ ) // make a complete, but wrong code set
|
|
|
+ l[ i ] = 8;
|
|
|
+ zip_fixed_bl = 7;
|
|
|
+
|
|
|
+ h = new zip_HuftBuild( l, 288, 257, zip_cplens, zip_cplext,
|
|
|
+ zip_fixed_bl );
|
|
|
+ if ( h.status != 0 ) {
|
|
|
+
|
|
|
+ alert( "HufBuild error: " + h.status );
|
|
|
+ return - 1;
|
|
|
+
|
|
|
+ }
|
|
|
+ zip_fixed_tl = h.root;
|
|
|
+ zip_fixed_bl = h.m;
|
|
|
+
|
|
|
+ // distance table
|
|
|
+ for ( i = 0; i < 30; i ++ ) // make an incomplete code set
|
|
|
+ l[ i ] = 5;
|
|
|
+ zip_fixed_bd = 5;
|
|
|
+
|
|
|
+ h = new zip_HuftBuild( l, 30, 0, zip_cpdist, zip_cpdext, zip_fixed_bd );
|
|
|
+ if ( h.status > 1 ) {
|
|
|
+
|
|
|
+ zip_fixed_tl = null;
|
|
|
+ alert( "HufBuild error: " + h.status );
|
|
|
+ return - 1;
|
|
|
+
|
|
|
+ }
|
|
|
+ zip_fixed_td = h.root;
|
|
|
+ zip_fixed_bd = h.m;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ zip_tl = zip_fixed_tl;
|
|
|
+ zip_td = zip_fixed_td;
|
|
|
+ zip_bl = zip_fixed_bl;
|
|
|
+ zip_bd = zip_fixed_bd;
|
|
|
+ return zip_inflate_codes( buff, off, size );
|
|
|
+
|
|
|
}
|
|
|
|
|
|
- switch(zip_method) {
|
|
|
- case 0: // zip_STORED_BLOCK
|
|
|
- i = zip_inflate_stored(buff, off + n, size - n);
|
|
|
- break;
|
|
|
-
|
|
|
- case 1: // zip_STATIC_TREES
|
|
|
- if(zip_tl != null)
|
|
|
- i = zip_inflate_codes(buff, off + n, size - n);
|
|
|
- else
|
|
|
- i = zip_inflate_fixed(buff, off + n, size - n);
|
|
|
- break;
|
|
|
-
|
|
|
- case 2: // zip_DYN_TREES
|
|
|
- if(zip_tl != null)
|
|
|
- i = zip_inflate_codes(buff, off + n, size - n);
|
|
|
- else
|
|
|
- i = zip_inflate_dynamic(buff, off + n, size - n);
|
|
|
- break;
|
|
|
-
|
|
|
- default: // error
|
|
|
- i = -1;
|
|
|
- break;
|
|
|
+ var zip_inflate_dynamic = function ( buff, off, size ) {
|
|
|
+
|
|
|
+ // decompress an inflated type 2 (dynamic Huffman codes) block.
|
|
|
+ var i; // temporary variables
|
|
|
+ var j;
|
|
|
+ var l; // last length
|
|
|
+ var n; // number of lengths to get
|
|
|
+ var t; // (zip_HuftNode) literal/length code table
|
|
|
+ var nb; // number of bit length codes
|
|
|
+ var nl; // number of literal/length codes
|
|
|
+ var nd; // number of distance codes
|
|
|
+ var ll = new Array( 286 + 30 ); // literal/length and distance code lengths
|
|
|
+ var h; // (zip_HuftBuild)
|
|
|
+
|
|
|
+ for ( i = 0; i < ll.length; i ++ )
|
|
|
+ ll[ i ] = 0;
|
|
|
+
|
|
|
+ // read in table lengths
|
|
|
+ zip_NEEDBITS( 5 );
|
|
|
+ nl = 257 + zip_GETBITS( 5 ); // number of literal/length codes
|
|
|
+ zip_DUMPBITS( 5 );
|
|
|
+ zip_NEEDBITS( 5 );
|
|
|
+ nd = 1 + zip_GETBITS( 5 ); // number of distance codes
|
|
|
+ zip_DUMPBITS( 5 );
|
|
|
+ zip_NEEDBITS( 4 );
|
|
|
+ nb = 4 + zip_GETBITS( 4 ); // number of bit length codes
|
|
|
+ zip_DUMPBITS( 4 );
|
|
|
+ if ( nl > 286 || nd > 30 )
|
|
|
+ return - 1; // bad lengths
|
|
|
+
|
|
|
+ // read in bit-length-code lengths
|
|
|
+ for ( j = 0; j < nb; j ++ )
|
|
|
+ {
|
|
|
+
|
|
|
+ zip_NEEDBITS( 3 );
|
|
|
+ ll[ zip_border[ j ]] = zip_GETBITS( 3 );
|
|
|
+ zip_DUMPBITS( 3 );
|
|
|
+
|
|
|
+ }
|
|
|
+ for ( ; j < 19; j ++ )
|
|
|
+ ll[ zip_border[ j ]] = 0;
|
|
|
+
|
|
|
+ // build decoding table for trees--single level, 7 bit lookup
|
|
|
+ zip_bl = 7;
|
|
|
+ h = new zip_HuftBuild( ll, 19, 19, null, null, zip_bl );
|
|
|
+ if ( h.status != 0 )
|
|
|
+ return - 1; // incomplete code set
|
|
|
+
|
|
|
+ zip_tl = h.root;
|
|
|
+ zip_bl = h.m;
|
|
|
+
|
|
|
+ // read in literal and distance code lengths
|
|
|
+ n = nl + nd;
|
|
|
+ i = l = 0;
|
|
|
+ while ( i < n ) {
|
|
|
+
|
|
|
+ zip_NEEDBITS( zip_bl );
|
|
|
+ t = zip_tl.list[ zip_GETBITS( zip_bl ) ];
|
|
|
+ j = t.b;
|
|
|
+ zip_DUMPBITS( j );
|
|
|
+ j = t.n;
|
|
|
+ if ( j < 16 ) // length of code in bits (0..15)
|
|
|
+ ll[ i ++ ] = l = j; // save last length in l
|
|
|
+ else if ( j == 16 ) {
|
|
|
+
|
|
|
+ // repeat last length 3 to 6 times
|
|
|
+ zip_NEEDBITS( 2 );
|
|
|
+ j = 3 + zip_GETBITS( 2 );
|
|
|
+ zip_DUMPBITS( 2 );
|
|
|
+ if ( i + j > n )
|
|
|
+ return - 1;
|
|
|
+ while ( j -- > 0 )
|
|
|
+ ll[ i ++ ] = l;
|
|
|
+
|
|
|
+ } else if ( j == 17 ) {
|
|
|
+
|
|
|
+ // 3 to 10 zero length codes
|
|
|
+ zip_NEEDBITS( 3 );
|
|
|
+ j = 3 + zip_GETBITS( 3 );
|
|
|
+ zip_DUMPBITS( 3 );
|
|
|
+ if ( i + j > n )
|
|
|
+ return - 1;
|
|
|
+ while ( j -- > 0 )
|
|
|
+ ll[ i ++ ] = 0;
|
|
|
+ l = 0;
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ // j == 18: 11 to 138 zero length codes
|
|
|
+ zip_NEEDBITS( 7 );
|
|
|
+ j = 11 + zip_GETBITS( 7 );
|
|
|
+ zip_DUMPBITS( 7 );
|
|
|
+ if ( i + j > n )
|
|
|
+ return - 1;
|
|
|
+ while ( j -- > 0 )
|
|
|
+ ll[ i ++ ] = 0;
|
|
|
+ l = 0;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ // build the decoding tables for literal/length and distance codes
|
|
|
+ zip_bl = zip_lbits;
|
|
|
+ h = new zip_HuftBuild( ll, nl, 257, zip_cplens, zip_cplext, zip_bl );
|
|
|
+ if ( zip_bl == 0 ) // no literals or lengths
|
|
|
+ h.status = 1;
|
|
|
+ if ( h.status != 0 ) {
|
|
|
+
|
|
|
+ /*if(h.status == 1)
|
|
|
+ ;// **incomplete literal tree** */
|
|
|
+ return - 1; // incomplete code set
|
|
|
+
|
|
|
+ }
|
|
|
+ zip_tl = h.root;
|
|
|
+ zip_bl = h.m;
|
|
|
+
|
|
|
+ for ( i = 0; i < nd; i ++ )
|
|
|
+ ll[ i ] = ll[ i + nl ];
|
|
|
+ zip_bd = zip_dbits;
|
|
|
+ h = new zip_HuftBuild( ll, nd, 0, zip_cpdist, zip_cpdext, zip_bd );
|
|
|
+ zip_td = h.root;
|
|
|
+ zip_bd = h.m;
|
|
|
+
|
|
|
+ if ( zip_bd == 0 && nl > 257 ) {
|
|
|
+
|
|
|
+ // lengths but no distances
|
|
|
+ // **incomplete distance tree**
|
|
|
+ return - 1;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ /*if(h.status == 1) {
|
|
|
+ ;// **incomplete distance tree**
|
|
|
+ }*/
|
|
|
+ if ( h.status != 0 )
|
|
|
+ return - 1;
|
|
|
+
|
|
|
+ // decompress until an end-of-block code
|
|
|
+ return zip_inflate_codes( buff, off, size );
|
|
|
+
|
|
|
}
|
|
|
|
|
|
- if(i == -1) {
|
|
|
- if(zip_eof)
|
|
|
- return 0;
|
|
|
- return -1;
|
|
|
+ var zip_inflate_start = function () {
|
|
|
+
|
|
|
+ var i;
|
|
|
+
|
|
|
+ if ( zip_slide == null )
|
|
|
+ zip_slide = new Array( 2 * zip_WSIZE );
|
|
|
+ zip_wp = 0;
|
|
|
+ zip_bit_buf = 0;
|
|
|
+ zip_bit_len = 0;
|
|
|
+ zip_method = - 1;
|
|
|
+ zip_eof = false;
|
|
|
+ zip_copy_leng = zip_copy_dist = 0;
|
|
|
+ zip_tl = null;
|
|
|
+
|
|
|
}
|
|
|
- n += i;
|
|
|
- }
|
|
|
- return n;
|
|
|
-};
|
|
|
|
|
|
-var zip_inflate = function(data) {
|
|
|
- var i, j, pos = 0;
|
|
|
-
|
|
|
- zip_inflate_start();
|
|
|
- zip_inflate_data = new Uint8Array(data);
|
|
|
- zip_inflate_pos = 0;
|
|
|
-
|
|
|
- var buff = new Uint8Array(1024);
|
|
|
-
|
|
|
- var out = [];
|
|
|
- while((i = zip_inflate_internal(buff, 0, buff.length)) > 0)
|
|
|
- for(j = 0; j < i; j++)
|
|
|
- out[pos++] = buff[j];
|
|
|
-
|
|
|
- zip_inflate_data = null; // G.C.
|
|
|
- return new Uint8Array(out).buffer;
|
|
|
-};
|
|
|
+ var zip_inflate_internal = function ( buff, off, size ) {
|
|
|
+
|
|
|
+ // decompress an inflated entry
|
|
|
+ var n, i;
|
|
|
+
|
|
|
+ n = 0;
|
|
|
+ while ( n < size ) {
|
|
|
+
|
|
|
+ if ( zip_eof && zip_method == - 1 )
|
|
|
+ return n;
|
|
|
+
|
|
|
+ if ( zip_copy_leng > 0 ) {
|
|
|
+
|
|
|
+ if ( zip_method != zip_STORED_BLOCK ) {
|
|
|
+
|
|
|
+ // STATIC_TREES or DYN_TREES
|
|
|
+ while ( zip_copy_leng > 0 && n < size ) {
|
|
|
+
|
|
|
+ zip_copy_leng --;
|
|
|
+ zip_copy_dist &= zip_WSIZE - 1;
|
|
|
+ zip_wp &= zip_WSIZE - 1;
|
|
|
+ buff[ off + n ++ ] = zip_slide[ zip_wp ++ ] =
|
|
|
+ zip_slide[ zip_copy_dist ++ ];
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ } else {
|
|
|
+
|
|
|
+ while ( zip_copy_leng > 0 && n < size ) {
|
|
|
+
|
|
|
+ zip_copy_leng --;
|
|
|
+ zip_wp &= zip_WSIZE - 1;
|
|
|
+ zip_NEEDBITS( 8 );
|
|
|
+ buff[ off + n ++ ] = zip_slide[ zip_wp ++ ] = zip_GETBITS( 8 );
|
|
|
+ zip_DUMPBITS( 8 );
|
|
|
+
|
|
|
+ }
|
|
|
+ if ( zip_copy_leng == 0 )
|
|
|
+ zip_method = - 1; // done
|
|
|
+
|
|
|
+ }
|
|
|
+ if ( n == size )
|
|
|
+ return n;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ if ( zip_method == - 1 ) {
|
|
|
+
|
|
|
+ if ( zip_eof )
|
|
|
+ break;
|
|
|
+
|
|
|
+ // read in last block bit
|
|
|
+ zip_NEEDBITS( 1 );
|
|
|
+ if ( zip_GETBITS( 1 ) != 0 )
|
|
|
+ zip_eof = true;
|
|
|
+ zip_DUMPBITS( 1 );
|
|
|
+
|
|
|
+ // read in block type
|
|
|
+ zip_NEEDBITS( 2 );
|
|
|
+ zip_method = zip_GETBITS( 2 );
|
|
|
+ zip_DUMPBITS( 2 );
|
|
|
+ zip_tl = null;
|
|
|
+ zip_copy_leng = 0;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ switch ( zip_method ) {
|
|
|
+ case 0: // zip_STORED_BLOCK
|
|
|
+ i = zip_inflate_stored( buff, off + n, size - n );
|
|
|
+ break;
|
|
|
+
|
|
|
+ case 1: // zip_STATIC_TREES
|
|
|
+ if ( zip_tl != null )
|
|
|
+ i = zip_inflate_codes( buff, off + n, size - n );
|
|
|
+ else
|
|
|
+ i = zip_inflate_fixed( buff, off + n, size - n );
|
|
|
+ break;
|
|
|
+
|
|
|
+ case 2: // zip_DYN_TREES
|
|
|
+ if ( zip_tl != null )
|
|
|
+ i = zip_inflate_codes( buff, off + n, size - n );
|
|
|
+ else
|
|
|
+ i = zip_inflate_dynamic( buff, off + n, size - n );
|
|
|
+ break;
|
|
|
+
|
|
|
+ default: // error
|
|
|
+ i = - 1;
|
|
|
+ }
|
|
|
+
|
|
|
+ if ( i == - 1 ) {
|
|
|
+
|
|
|
+ if ( zip_eof )
|
|
|
+ return 0;
|
|
|
+ return - 1;
|
|
|
+
|
|
|
+ }
|
|
|
+ n += i;
|
|
|
+
|
|
|
+ }
|
|
|
+ return n;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ var zip_inflate = function ( data ) {
|
|
|
+
|
|
|
+ var i, j, pos = 0;
|
|
|
+
|
|
|
+ zip_inflate_start();
|
|
|
+ zip_inflate_data = new Uint8Array( data );
|
|
|
+ zip_inflate_pos = 0;
|
|
|
+
|
|
|
+ var buff = new Uint8Array( 1024 );
|
|
|
+
|
|
|
+ var out = [];
|
|
|
+ while ( ( i = zip_inflate_internal( buff, 0, buff.length ) ) > 0 )
|
|
|
+ for ( j = 0; j < i; j ++ )
|
|
|
+ out[ pos ++ ] = buff[ j ];
|
|
|
+
|
|
|
+ zip_inflate_data = null; // G.C.
|
|
|
+ return new Uint8Array( out ).buffer;
|
|
|
+
|
|
|
+ }
|
|
|
|
|
|
-if (! ctx.RawDeflate) ctx.RawDeflate = {};
|
|
|
-ctx.RawDeflate.inflate = zip_inflate;
|
|
|
+ return { inflate: zip_inflate };
|
|
|
|
|
|
-})(this);
|
|
|
+}();
|
|
|
|
|
|
/**
|
|
|
- * SEA3D DEFLATE
|
|
|
+ * SEA3D Deflate
|
|
|
* @author Sunag / http://www.sunag.com.br/
|
|
|
*/
|
|
|
|
|
|
-SEA3D.File.DeflateUncompress = function( data ) {
|
|
|
+SEA3D.File.DeflateUncompress = function ( data ) {
|
|
|
|
|
|
- return RawDeflate.inflate( data );
|
|
|
+ return SEA3D.Deflate.inflate( data );
|
|
|
|
|
|
};
|
|
|
|