Browse Source

TS: Clean up.

linbingquan 5 years ago
parent
commit
9ae1f1955e

+ 1 - 1
examples/jsm/misc/Volume.d.ts

@@ -2,7 +2,7 @@ import {
 	Matrix3,
 } from '../../../src/Three';
 
-import { VolumeSlice } from "./VolumeSlice.js";
+import { VolumeSlice } from './VolumeSlice.js';
 
 export class Volume {
 

+ 1 - 1
examples/jsm/nodes/materials/nodes/MeshStandardNode.d.ts

@@ -5,7 +5,7 @@ import {
 
 import { NodeBuilder } from '../../core/NodeBuilder';
 import { StandardNode } from './StandardNode';
-import { PropertyNode } from "../../inputs/PropertyNode";
+import { PropertyNode } from '../../inputs/PropertyNode';
 
 export class MeshStandardNode extends StandardNode {
 

+ 1 - 1
examples/jsm/utils/MathUtils.d.ts

@@ -1,4 +1,4 @@
-import { Quaternion } from "../../../src/Three";
+import { Quaternion } from '../../../src/Three';
 
 export namespace MathUtils {
 	export function setQuaternionFromProperEuler( q: Quaternion, a: number, b: number, c: number, order: string ): void;

+ 1 - 1
examples/jsm/utils/ShadowMapViewer.d.ts

@@ -1,4 +1,4 @@
-import { Light } from "../../../src/Three";
+import { Light } from '../../../src/Three';
 
 export class ShadowMapViewer {
 

+ 1 - 1
examples/jsm/utils/SkeletonUtils.d.ts

@@ -1,4 +1,4 @@
-import { AnimationClip, Bone, Matrix4, Object3D, Skeleton, SkeletonHelper } from "../../../src/Three";
+import { AnimationClip, Bone, Matrix4, Object3D, Skeleton, SkeletonHelper } from '../../../src/Three';
 
 export namespace SkeletonUtils {
 	export function retarget( target: Object3D | Skeleton,

+ 1 - 1
examples/jsm/utils/UVsDebug.d.ts

@@ -1,3 +1,3 @@
-import { Geometry } from "../../../src/Three";
+import { Geometry } from '../../../src/Three';
 
 export function UVsDebug( geometry: Geometry, size: number ): HTMLCanvasElement;