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@@ -258,7 +258,7 @@ class OculusHandPointerModel extends THREE.Object3D {
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}
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}
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updateMatrixWorld(force) {
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updateMatrixWorld(force) {
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- THREE.Object3D.prototype.updateMatrixWorld.call(this, force);
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+ super.updateMatrixWorld( force );
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if (this.pointerGeometry) {
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if (this.pointerGeometry) {
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this._updatePointer();
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this._updatePointer();
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this._updateRaycaster();
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this._updateRaycaster();
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